Player Matchup

Anubis
Anubis
Carlox8y4
Anubis
Level 35
God Stats
5W - 6L
1,500 SR
Queue Stats
53W - 80L
1,325 Elo+
Party 1
Apollo
Apollo
Lightrider72
Apollo
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,354 Elo+
Party 3
Tyr
Tyr
OrauKuschler
Tyr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
306W - 310L
1,358 Elo+
Solo
Mercury
Mercury
PhineasFlynn38
Mercury
Level 18
God Stats
9W - 11L
1,162 SR
Queue Stats
183W - 231L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
Snappyboy69
Cthulhu
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 43L
1,365 Elo+
Party 3
Team Averages
Level 38
1,432 SR
1,337 Elo+

VS

Team Averages
Level 15
1,544 SR
1,261 Elo+
Jormungandr
Jormungandr
Blaze39
Jormungandr
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
280W - 299L
1,366 Elo+
Solo
Merlin
Merlin
Dabarrelz
Merlin
Level 17
God Stats
3W - 7L
1,496 SR
Queue Stats
124W - 124L
1,466 Elo+
Solo
Chaac
Chaac
Gaele3e
Chaac
Level 25
God Stats
8W - 10L
1,724 SR
Queue Stats
10W - 20L
1,412 Elo+
Solo
Olorun
Olorun
Haulucas
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
955 Elo+
Party 2
Nemesis
Nemesis
HuyRua
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Carlox8y4
Anubis
16
7 / 4 / 8
10,649
507
12,708
13,842
5,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
18
5 / 0 / 6
10,775
513
8,954
7,362
3,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 7
9,987
476
9,656
12,410
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 7 / 7
9,774
465
13,204
16,538
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Snappyboy69
Cthulhu
15
5 / 0 / 5
10,141
483
5,427
7,592
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blaze39
Jormungandr
12
1 / 5 / 0
7,679
366
3,497
15,560
9,360
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Dabarrelz
Merlin
18
4 / 3 / 2
11,011
524
12,312
8,420
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Gaele3e
Chaac
14
3 / 6 / 4
8,951
426
9,350
18,927
13,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Haulucas
Olorun
11
4 / 6 / 2
8,172
389
5,405
12,383
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
HuyRua
Nemesis
12
1 / 8 / 1
8,084
385
3,576
14,601
5,565
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
28
Kills
13
13
Deaths
28
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blaze39
Jormungandr
1
5
0
0.2
W
Anubis
Carlox8y4
Anubis
7
4
8
2.75
L
Merlin
Dabarrelz
Merlin
4
3
2
1.67
L
Chaac
Gaele3e
Chaac
3
6
4
0.83
L
Olorun
Haulucas
Olorun
4
6
2
0.83
L
Nemesis
HuyRua
Nemesis
1
8
1
0.19
W
Apollo
5
0
6
8
W
4
2
7
3.75
W
7
7
7
1.5
W
Cthulhu
Snappyboy69
Cthulhu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,949
Damage
34,140
57,744
Taken
69,891
29,813
Mitigated
33,989
12,712
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blaze39
Jormungandr
3,497
745
0
1,500
15,560
9,360
0
2,964
12,546
26,613
0
W
Anubis
Carlox8y4
Anubis
12,708
1,288
843
5,382
13,842
5,991
28
8,595
4,860
52,036
0
L
Merlin
Dabarrelz
Merlin
12,312
947
0
0
8,420
2,461
471
4,208
4,187
83,359
0
L
Chaac
Gaele3e
Chaac
9,350
2,411
0
5,758
18,927
13,099
522
3,773
14,854
0
43,951
L
Olorun
Haulucas
Olorun
5,405
2,590
695
3,137
12,383
3,504
548
3,336
8,897
26,433
0
L
Nemesis
HuyRua
Nemesis
3,576
1,348
0
1,014
14,601
5,565
0
4,040
10,511
0
38,643
W
Apollo
8,954
5,145
0
560
7,362
3,279
4,996
982
6,355
0
95,465
W
9,656
3,102
193
2,405
12,410
8,291
404
3,622
8,468
333
49,951
W
13,204
8,906
0
2,051
16,538
5,681
1,442
4,306
11,859
0
51,807
W
Cthulhu
Snappyboy69
Cthulhu
5,427
398
0
1,278
7,592
6,571
592
3,140
4,319
31,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
43,897
435
Minions Killed
409
0
Camps Cleared
0
2,049,118
Distance Traveled
1,605,387
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,679
366
40
2
0
348,434
0
W
Anubis
10,649
507
100
5
0
306,861
2
L
Merlin
11,011
524
167
8
0
345,169
3
L
Chaac
8,951
426
88
4
0
324,690
1
L
Olorun
8,172
389
50
2
0
271,282
0
L
Nemesis
8,084
385
64
3
0
315,812
0
W
Apollo
10,775
513
171
8
0
425,823
0
W
Tyr
9,987
476
65
3
0
427,323
3
W
Mercury
9,774
465
61
3
0
445,165
0
W
Cthulhu
10,141
483
38
2
0
443,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role