Player Matchup

Hachiman
Hachiman
JMRN77u77
Hachiman
Level 145
God Stats
0W - 2L
1,322 SR
Queue Stats
193W - 162L
1,558 Elo+
Solo
Bastet
Bastet
SlightlyVital
Bastet
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 134L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
StackD88
Cthulhu
Level 69
God Stats
12W - 16L
1,530 SR
Queue Stats
48W - 59L
1,492 Elo+
Solo
Anubis
Anubis
Storm_FGC
Anubis
Level 129
God Stats
15W - 7L
1,721 SR
Queue Stats
87W - 86L
1,564 Elo+
Party 1
Pele
Pele
awsome2309
Pele
Level 121
God Stats
0W - 2L
1,501 SR
Queue Stats
186W - 155L
1,558 Elo+
Party 1
Team Averages
Level 117
1,515 SR
1,554 Elo+

VS

Team Averages
Level 110
1,633 SR
1,543 Elo+
Heimdallr
Heimdallr
BeyondDefiant
Heimdallr
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 82L
1,566 Elo+
Solo
He Bo
He Bo
Dfire88
He Bo
Level 127
God Stats
2W - 1L
2,031 SR
Queue Stats
80W - 116L
1,508 Elo+
Party 2
Hun Batz
Hun Batz
GLV312
Hun Batz
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 72L
1,595 Elo+
Solo
King Arthur
King Arthur
XGamerGirlX9381
King Arthur
Level 127
God Stats
14W - 16L
1,634 SR
Queue Stats
44W - 58L
1,557 Elo+
Party 2
Sobek
Sobek
doowo50
Sobek
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JMRN77u77
Hachiman
12
3 / 6 / 2
7,722
406
11,482
13,685
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 5 / 4
9,525
501
11,527
14,317
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
StackD88
Cthulhu
12
2 / 6 / 6
7,809
411
10,150
18,449
10,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Storm_FGC
Anubis
15
9 / 7 / 3
9,661
508
17,093
11,917
6,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 1
8,500
447
8,291
16,157
9,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeyondDefiant
Heimdallr
16
5 / 6 / 10
10,295
542
13,331
16,049
6,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Dfire88
He Bo
15
4 / 6 / 6
9,283
489
8,728
11,768
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
GLV312
Hun Batz
16
4 / 4 / 8
9,562
503
8,452
15,748
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
XGamerGirlX9381
King Arthur
18
10 / 2 / 4
11,133
586
14,419
20,619
18,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
doowo50
Sobek
15
8 / 1 / 13
10,815
569
11,479
21,568
22,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
19
Kills
31
31
Deaths
19
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BeyondDefiant
Heimdallr
5
6
10
1.67
W
He Bo
Dfire88
He Bo
4
6
6
1.17
W
Hun Batz
GLV312
Hun Batz
4
4
8
2
L
Hachiman
JMRN77u77
Hachiman
3
6
2
0.67
L
5
5
4
1.4
L
Cthulhu
StackD88
Cthulhu
2
6
6
0.83
L
Anubis
Storm_FGC
Anubis
9
7
3
1.5
W
King Arthur
XGamerGirlX9381
King Arthur
10
2
4
6
L
0
7
1
0.07
W
Sobek
doowo50
Sobek
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,543
Damage
56,409
74,525
Taken
85,752
38,071
Mitigated
56,175
15,804
Healing
29,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BeyondDefiant
Heimdallr
13,331
7,197
0
5,601
16,049
6,148
1,829
4,611
11,388
0
69,379
W
He Bo
Dfire88
He Bo
8,728
253
0
1,409
11,768
3,244
0
5,003
6,393
42,231
0
W
Hun Batz
GLV312
Hun Batz
8,452
1,450
0
5,109
15,748
5,435
0
5,345
10,213
0
61,219
L
Hachiman
JMRN77u77
Hachiman
11,482
5,299
0
3,732
13,685
4,758
814
5,918
7,742
0
35,765
L
11,527
2,775
0
4,030
14,317
7,080
0
4,336
9,831
0
55,107
L
Cthulhu
StackD88
Cthulhu
10,150
689
740
4,335
18,449
10,434
0
3,959
14,470
34,104
0
L
Anubis
Storm_FGC
Anubis
17,093
451
0
111
11,917
6,612
58
3,985
7,857
50,919
0
W
King Arthur
XGamerGirlX9381
King Arthur
14,419
1,392
0
10,508
20,619
18,510
375
4,538
15,921
0
71,956
L
8,291
968
0
2,856
16,157
9,187
0
2,009
13,424
0
56,498
W
Sobek
doowo50
Sobek
11,479
901
0
6,736
21,568
22,838
19
6,824
14,594
26,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
51,088
378
Minions Killed
451
0
Camps Cleared
0
1,790,924
Distance Traveled
1,829,779
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,295
542
112
6
0
301,609
5
W
He Bo
9,283
489
77
4
0
328,016
3
W
Hun Batz
9,562
503
99
5
0
423,662
4
L
Hachiman
7,722
406
46
2
0
322,712
4
L
Bastet
9,525
501
87
5
0
453,402
1
L
Cthulhu
7,809
411
52
3
0
401,860
3
L
Anubis
9,661
508
91
5
0
270,085
3
W
King Arthur
11,133
586
144
8
0
391,445
2
L
Pele
8,500
447
102
5
0
342,865
4
W
Sobek
10,815
569
19
1
0
385,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role