Player Matchup

Cthulhu
Cthulhu
NEY HEISENBERG
Cthulhu
Level 117
God Stats
18W - 10L
1,396 SR
Queue Stats
249W - 286L
1,523 Elo+
Party 1
Fenrir
Fenrir
Pablo Oliveiira
Fenrir
Level 125
God Stats
13W - 11L
1,481 SR
Queue Stats
134W - 150L
1,490 Elo+
Party 1
Hachiman
Hachiman
Pipizinh0
Hachiman
Level 35
God Stats
4W - 2L
1,443 SR
Queue Stats
28W - 25L
1,455 Elo+
Party 1
Khepri
Khepri
SalchichaDios
Khepri
Level 18
God Stats
21W - 17L
1,488 SR
Queue Stats
56W - 47L
1,438 Elo+
Party 3
Chaac
Chaac
zlPipeS2lx
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 77
1,462 SR
1,481 Elo+

VS

Team Averages
Level 64
1,570 SR
1,359 Elo+
Cabrakan
Cabrakan
AleGameRM20
Cabrakan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,092 Elo+
Party 2
Tyr
Tyr
CTX-Nachofmd
Tyr
Level 65
God Stats
15W - 17L
1,570 SR
Queue Stats
119W - 158L
1,340 Elo+
Party 2
Discordia
Discordia
HannibalRD
Discordia
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 96L
1,631 Elo+
Solo
Apollo
Apollo
s7k_Luc4Ssj5
Apollo
Level 68
God Stats
6W - 9L
1,580 SR
Queue Stats
158W - 227L
1,346 Elo+
Party 2
Izanami
Izanami
telecktubie
Izanami
Level 73
God Stats
5W - 2L
1,699 SR
Queue Stats
234W - 275L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,237
485
7,280
9,912
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 6 / 2
7,813
460
4,340
15,870
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Pipizinh0
Hachiman
13
1 / 5 / 2
7,624
448
6,165
11,537
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 0
7,210
424
2,383
12,240
5,924
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
14
1 / 4 / 1
8,447
497
7,845
14,926
13,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AleGameRM20
Cabrakan
14
2 / 0 / 9
8,621
507
5,462
11,984
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 5
9,438
555
9,529
10,139
7,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
HannibalRD
Discordia
15
2 / 1 / 6
8,893
523
9,343
6,418
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
16
6 / 1 / 3
9,295
547
7,043
9,393
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
telecktubie
Izanami
16
7 / 2 / 3
9,389
552
10,029
8,125
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
19
21
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AleGameRM20
Cabrakan
2
0
9
6.5
W
2
1
5
4.5
W
Discordia
HannibalRD
Discordia
2
1
6
5
L
2
2
1
1.25
L
1
6
2
0.33
L
Hachiman
Pipizinh0
Hachiman
1
5
2
0.4
L
0
4
0
0
W
Apollo
6
1
3
7.5
W
Izanami
telecktubie
Izanami
7
2
3
4.25
L
Chaac
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
41,406
64,485
Taken
46,059
36,705
Mitigated
28,416
17,895
Healing
17,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AleGameRM20
Cabrakan
5,462
752
0
3,780
11,984
12,150
0
3,705
8,279
25,768
0
W
9,529
1,513
0
4,220
10,139
7,220
160
0
9,614
0
63,625
W
Discordia
HannibalRD
Discordia
9,343
394
0
2,312
6,418
2,228
498
1,653
4,740
57,199
0
L
7,280
713
578
1,988
9,912
7,582
0
2,865
6,977
39,880
0
L
4,340
1,939
0
6,211
15,870
5,935
17
3,180
12,502
0
37,544
L
Hachiman
Pipizinh0
Hachiman
6,165
4,069
0
3,025
11,537
3,449
0
1,282
10,255
0
41,383
L
2,383
94
0
1,419
12,240
5,924
547
5,697
6,055
39,020
0
W
Apollo
7,043
4,410
0
4,394
9,393
3,654
0
1,518
7,825
0
56,156
W
Izanami
telecktubie
Izanami
10,029
7,077
0
2,873
8,125
3,164
156
2,787
5,338
0
74,112
L
Chaac
7,845
517
0
4,674
14,926
13,815
0
999
13,891
0
50,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,331
Gold Earned
45,636
384
Minions Killed
488
0
Camps Cleared
0
1,459,397
Distance Traveled
1,588,284
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,621
507
40
2
0
328,940
7
W
Tyr
9,438
555
123
7
0
333,214
2
W
Discordia
8,893
523
107
6
0
318,237
9
L
Cthulhu
8,237
485
72
4
0
307,368
2
L
Fenrir
7,813
460
65
4
0
300,018
8
L
Hachiman
7,624
448
75
4
0
275,272
4
L
Khepri
7,210
424
62
4
0
268,310
2
W
Apollo
9,295
547
94
6
0
317,751
3
W
Izanami
9,389
552
124
7
0
290,142
3
L
Chaac
8,447
497
110
6
0
308,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role