Player Matchup

Merlin
Merlin
CesarHokag
Merlin
Level 20
God Stats
12W - 8L
1,459 SR
Queue Stats
90W - 94L
1,341 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mikey Crayfish
Kumbhakarna
Level 25
God Stats
11W - 11L
1,399 SR
Queue Stats
142W - 130L
1,283 Elo+
Solo
Horus
Horus
Ryuganjhin
Horus
Level 3
God Stats
5W - 4L
1,121 SR
Queue Stats
12W - 6L
1,085 Elo+
Party 1
Hachiman
Hachiman
Skiphammer13
Hachiman
Level 12
God Stats
8W - 10L
1,309 SR
Queue Stats
11W - 17L
1,227 Elo+
Solo
Tiamat
Tiamat
ワヤヤミメラム
Tiamat
Level 5
God Stats
1W - 3L
1,278 SR
Queue Stats
2W - 9L
1,170 Elo+
Solo
Team Averages
Level 13
1,313 SR
1,221 Elo+

VS

Team Averages
Level 30
1,361 SR
1,356 Elo+
Anubis
Anubis
AbyssalDemon428
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
AbyssalSiren420
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
King-Tyranno2278
Sun Wukong
Level 107
God Stats
9W - 15L
1,368 SR
Queue Stats
109W - 113L
1,521 Elo+
Party 2
Discordia
Discordia
Oobeest
Discordia
Level 20
God Stats
0W - 2L
1,254 SR
Queue Stats
5W - 5L
1,209 Elo+
Solo
Nemesis
Nemesis
sickgirl72
Nemesis
Level 10
God Stats
2W - 3L
1,182 SR
Queue Stats
27W - 34L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CesarHokag
Merlin
19
7 / 2 / 20
12,316
1,026
28,439
7,384
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Mikey Crayfish
Kumbhakarna
18
0 / 0 / 27
12,075
1,006
8,655
17,510
18,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
20
19 / 0 / 16
14,315
1,193
22,482
17,076
25,384
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Skiphammer13
Hachiman
19
10 / 1 / 18
12,078
1,007
18,432
13,734
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 6 / 17
10,788
899
8,490
13,070
6,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 6
10,575
881
17,537
20,687
10,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 9 / 2
10,595
883
4,632
15,633
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
King-Tyranno2278
Sun Wukong
17
6 / 4 / 2
11,607
967
21,316
27,409
14,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Oobeest
Discordia
16
0 / 0 / 5
10,157
846
14,674
10,537
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
sickgirl72
Nemesis
16
0 / 15 / 5
9,987
832
1,420
20,960
7,727

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
29
38
Kills
9
9
Deaths
38
98
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
L
2
9
2
0.33
W
Merlin
CesarHokag
Merlin
7
2
20
8.5
L
Sun Wukong
King-Tyranno2278
Sun Wukong
6
4
2
1.75
W
Kumbhakarna
Mikey Crayfish
Kumbhakarna
0
0
27
13.5
L
Discordia
Oobeest
Discordia
0
0
5
2.5
W
Horus
19
0
16
27
W
Hachiman
Skiphammer13
Hachiman
10
1
18
19
L
Nemesis
sickgirl72
Nemesis
0
15
5
0.17
W
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,498
Damage
59,579
68,774
Taken
95,226
58,538
Mitigated
43,120
17,632
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,537
2,087
0
1,794
20,687
10,430
0
10,726
9,473
37,376
0
L
4,632
2,780
0
1,700
15,633
6,179
0
7,697
7,450
0
10,349
W
Merlin
CesarHokag
Merlin
28,439
936
0
373
7,384
2,842
0
4,762
2,622
47,711
0
L
Sun Wukong
King-Tyranno2278
Sun Wukong
21,316
6,081
532
1,123
27,409
14,841
0
11,671
15,132
155
46,702
W
Kumbhakarna
Mikey Crayfish
Kumbhakarna
8,655
787
0
1,495
17,510
18,973
0
8,654
8,856
22,003
0
L
Discordia
Oobeest
Discordia
14,674
1,685
0
0
10,537
3,943
0
3,676
6,629
44,471
0
W
Horus
22,482
11,414
1,701
5,472
17,076
25,384
0
6,438
10,638
0
32,401
W
Hachiman
Skiphammer13
Hachiman
18,432
10,034
0
5,489
13,734
4,661
0
6,583
7,151
0
58,840
L
Nemesis
sickgirl72
Nemesis
1,420
1,420
0
0
20,960
7,727
0
10,282
10,024
0
3,472
W
8,490
3,390
0
3,102
13,070
6,678
0
5,929
7,141
18,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,572
Gold Earned
52,921
226
Minions Killed
202
6
Camps Cleared
3
1,047,679
Distance Traveled
885,727
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,575
881
48
4
0
142,826
1
L
Arachne
10,595
883
16
1
1
180,628
3
W
Merlin
12,316
1,026
53
4
0
177,515
0
L
Sun Wukong
11,607
967
59
5
1
210,014
0
W
Kumbhakarna
12,075
1,006
27
2
0
252,943
1
L
Discordia
10,157
846
77
6
1
186,347
0
W
Horus
14,315
1,193
33
3
0
249,033
0
W
Hachiman
12,078
1,007
101
8
0
187,305
0
L
Nemesis
9,987
832
2
0
0
165,912
1
W
Tiamat
10,788
899
12
1
6
180,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role