Player Matchup

Thoth
Thoth
Call Mee Gonzo
Thoth
Level 106
God Stats
35W - 42L
1,513 SR
Queue Stats
401W - 366L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
RogueTheFirst
Sun Wukong
Level 57
God Stats
2W - 1L
1,313 SR
Queue Stats
51W - 53L
1,603 Elo+
Solo
Medusa
Medusa
best shooter001
Medusa
Level 45
God Stats
14W - 7L
1,542 SR
Queue Stats
70W - 51L
1,542 Elo+
Party 2
Team Averages
Level 69
1,456 SR
1,555 Elo+

VS

Team Averages
Level 56
1,570 SR
1,440 Elo+
Horus
Horus
 
Horus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
LgTv_Ger-ESport
Tiamat
Level 89
God Stats
36W - 17L
1,710 SR
Queue Stats
205W - 225L
1,563 Elo+
Party 1
Olorun
Olorun
jeremyj1128
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 11
8,967
897
11,391
6,478
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RogueTheFirst
Sun Wukong
12
8 / 1 / 13
9,006
901
8,541
10,795
5,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
9 / 1 / 12
9,670
967
11,646
8,663
2,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 5 / 2
6,833
683
5,030
14,352
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 10 / 1
6,587
659
4,390
13,090
6,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
8
0 / 10 / 2
6,062
606
665
11,089
2,915

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
25
Kills
2
4
Deaths
25
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
2
0.4
W
8
2
11
6.75
L
1
10
1
0.15
W
Sun Wukong
RogueTheFirst
Sun Wukong
8
1
13
14.5
W
9
1
12
15
L
Olorun
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,578
Damage
10,085
25,936
Taken
38,531
9,736
Mitigated
16,802
9,448
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,030
2,592
184
1,702
14,352
7,269
0
3,796
10,280
0
19,296
W
11,391
264
621
2,373
6,478
1,754
278
655
5,711
27,164
0
L
4,390
176
0
1,158
13,090
6,618
0
2,985
9,879
22,636
0
W
Sun Wukong
RogueTheFirst
Sun Wukong
8,541
2,315
0
2,072
10,795
5,179
472
2,676
7,661
64
26,061
W
11,646
5,495
831
3,551
8,663
2,803
1,980
1,262
7,083
0
36,253
L
Olorun
665
226
138
446
11,089
2,915
0
3,824
6,901
3,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
19,482
119
Minions Killed
63
0
Camps Cleared
0
561,778
Distance Traveled
473,961
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,833
683
31
3
0
176,847
0
W
Thoth
8,967
897
37
4
0
172,426
0
L
Tiamat
6,587
659
30
3
0
148,244
0
W
Sun Wukong
9,006
901
28
3
0
198,382
2
W
Medusa
9,670
967
54
5
0
190,970
1
L
Olorun
6,062
606
2
0
0
148,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role