Player Matchup

Chaac
Chaac
Askadero
Chaac
Level 27
God Stats
9W - 8L
1,810 SR
Queue Stats
32W - 29L
1,549 Elo+
Party 1
Apollo
Apollo
Blacksid16
Apollo
Level 86
God Stats
89W - 69L
1,585 SR
Queue Stats
449W - 456L
1,529 Elo+
Solo
Fafnir
Fafnir
Ivvilon
Fafnir
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 139L
1,525 Elo+
Party 1
Tiamat
Tiamat
LoliYens
Tiamat
Level 86
God Stats
0W - 3L
1,214 SR
Queue Stats
375W - 347L
1,508 Elo+
Party 1
Loki
Loki
Zagrn
Loki
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 8L
1,758 Elo+
Party 1
Team Averages
Level 70
1,522 SR
1,574 Elo+

VS

Team Averages
Level 92
1,639 SR
1,496 Elo+
Set
Set
ArkieV2
Set
Level 128
God Stats
5W - 4L
1,777 SR
Queue Stats
143W - 149L
1,563 Elo+
Party 3
Agni
Agni
GendrNutrlCamel
Agni
Level 128
God Stats
3W - 3L
1,562 SR
Queue Stats
359W - 312L
1,616 Elo+
Party 3
Cthulhu
Cthulhu
PaxtonFettel_
Cthulhu
Level 121
God Stats
1W - 1L
1,453 SR
Queue Stats
9W - 12L
1,212 Elo+
Party 2
Danzaburou
Danzaburou
Sephiroth_502
Danzaburou
Level 47
God Stats
3W - 0L
1,715 SR
Queue Stats
54W - 49L
1,500 Elo+
Party 2
Chronos
Chronos
jcat38
Chronos
Level 35
God Stats
23W - 16L
1,686 SR
Queue Stats
467W - 468L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Askadero
Chaac
11
1 / 2 / 0
6,495
500
4,964
7,667
5,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Blacksid16
Apollo
9
3 / 8 / 2
6,105
470
5,718
12,257
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Ivvilon
Fafnir
9
0 / 5 / 3
5,799
446
2,911
11,914
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
LoliYens
Tiamat
11
1 / 4 / 1
6,791
522
3,155
8,565
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Zagrn
Loki
11
3 / 5 / 1
7,079
545
2,454
7,201
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
6 / 3 / 5
8,009
616
7,088
8,270
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
10 / 1 / 4
8,442
649
10,168
4,765
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
12
3 / 2 / 8
7,680
591
6,079
8,169
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Sephiroth_502
Danzaburou
13
2 / 1 / 2
7,785
599
5,027
7,168
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
jcat38
Chronos
13
3 / 1 / 6
7,716
594
6,386
8,134
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
24
24
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Set
6
3
5
2.83
L
Chaac
Askadero
Chaac
1
2
0
0.5
L
Apollo
Blacksid16
Apollo
3
8
2
0.5
W
10
1
4
12
L
Fafnir
Ivvilon
Fafnir
0
5
3
0.3
L
Tiamat
LoliYens
Tiamat
1
4
1
0.38
W
Cthulhu
3
2
8
3.5
W
Danzaburou
Sephiroth_502
Danzaburou
2
1
2
3
L
Loki
Zagrn
Loki
3
5
1
0.7
W
Chronos
jcat38
Chronos
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,202
Damage
34,748
47,604
Taken
36,506
22,666
Mitigated
16,162
10,763
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
7,088
3,489
0
572
8,270
3,742
322
1,852
6,418
0
35,491
L
Chaac
Askadero
Chaac
4,964
1,488
0
2,888
7,667
5,781
0
694
6,971
0
35,200
L
Apollo
Blacksid16
Apollo
5,718
2,903
0
3,065
12,257
3,537
0
5,801
6,208
0
28,827
W
10,168
1,105
0
0
4,765
1,591
884
1,067
3,698
39,872
0
L
Fafnir
Ivvilon
Fafnir
2,911
837
0
1,606
11,914
6,499
0
6,182
5,362
18,935
0
L
Tiamat
LoliYens
Tiamat
3,155
209
0
1,470
8,565
4,713
84
5,072
3,231
35,793
0
W
Cthulhu
6,079
218
342
1,255
8,169
5,470
168
1,464
6,705
29,331
0
W
Danzaburou
Sephiroth_502
Danzaburou
5,027
2,264
0
4,934
7,168
2,527
2,237
0
7,168
0
45,854
L
Loki
Zagrn
Loki
2,454
434
0
1,734
7,201
2,136
0
3,906
3,199
0
23,594
W
Chronos
jcat38
Chronos
6,386
1,764
0
1,135
8,134
2,832
1,394
1,683
6,451
36,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
39,632
293
Minions Killed
359
0
Camps Cleared
0
1,226,467
Distance Traveled
1,221,598
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,009
616
57
4
0
250,958
0
L
Chaac
6,495
500
79
6
0
245,536
2
L
Apollo
6,105
470
56
4
0
220,332
0
W
Agni
8,442
649
88
7
0
248,052
0
L
Fafnir
5,799
446
29
2
0
242,669
0
L
Tiamat
6,791
522
74
6
0
232,101
0
W
Cthulhu
7,680
591
58
4
0
280,996
0
W
Danzaburou
7,785
599
89
7
0
220,961
3
L
Loki
7,079
545
55
4
0
285,829
2
W
Chronos
7,716
594
67
5
0
220,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role