Player Matchup

Thanatos
Thanatos
AmbientZephyr
Thanatos
Level 117
God Stats
2W - 1L
1,548 SR
Queue Stats
13W - 13L
1,506 Elo+
Party 3
Ra
Ra
BrickOni
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
ForeverNaDay
Hachiman
Level 28
God Stats
6W - 4L
1,536 SR
Queue Stats
56W - 38L
1,693 Elo+
Party 2
Yemoja
Yemoja
RogueXSindel
Yemoja
Level 11
God Stats
2W - 0L
1,280 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
baxterrazor
Ymir
Level 10
God Stats
8W - 5L
1,200 SR
Queue Stats
134W - 101L
1,422 Elo+
Party 2
Team Averages
Level 34
1,413 SR
1,524 Elo+

VS

Team Averages
Level 17
1,564 SR
1,424 Elo+
Cu Chulainn
Cu Chulainn
AndiiQueen
Cu Chulainn
Level 24
God Stats
7W - 4L
1,490 SR
Queue Stats
30W - 29L
1,532 Elo+
Solo
Khepri
Khepri
AppleJamming
Khepri
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 20L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
Colemehr
Ne Zha
Level 24
God Stats
4W - 5L
1,542 SR
Queue Stats
105W - 97L
1,397 Elo+
Solo
Chernobog
Chernobog
M3RR0
Chernobog
Level 19
God Stats
55W - 31L
1,618 SR
Queue Stats
123W - 124L
1,400 Elo+
Party 1
Hel
Hel
supahsandman
Hel
Level 11
God Stats
1W - 1L
1,670 SR
Queue Stats
3W - 7L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmbientZephyr
Thanatos
12
5 / 0 / 2
7,422
619
2,972
6,760
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 3 / 3
6,693
558
2,585
5,347
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
ForeverNaDay
Hachiman
12
1 / 0 / 1
7,003
584
4,229
7,250
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
1 / 0 / 3
5,721
477
2,207
2,973
2,405
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 0 / 4
7,987
666
9,440
5,744
3,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AndiiQueen
Cu Chulainn
10
1 / 4 / 0
5,769
481
4,802
8,419
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
9
0 / 3 / 0
5,138
428
1,569
6,304
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Colemehr
Ne Zha
8
1 / 7 / 0
5,179
432
4,635
10,577
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
M3RR0
Chernobog
10
1 / 4 / 0
6,113
509
2,244
6,644
2,342
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

1
0 / 0 / 0
3,826
319
0
0
0
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
3
3
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AmbientZephyr
Thanatos
5
0
2
6
L
Cu Chulainn
AndiiQueen
Cu Chulainn
1
4
0
0.25
L
Khepri
0
3
0
0
W
3
3
3
1.5
L
Ne Zha
Colemehr
Ne Zha
1
7
0
0.14
W
Hachiman
ForeverNaDay
Hachiman
1
0
1
1.5
L
Chernobog
M3RR0
Chernobog
1
4
0
0.25
W
Yemoja
1
0
3
2.5
W
7
0
4
9
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
13,250
28,074
Taken
31,944
11,866
Mitigated
13,670
16,098
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AmbientZephyr
Thanatos
2,972
711
0
8,760
6,760
2,211
0
208
6,552
0
38,130
L
Cu Chulainn
AndiiQueen
Cu Chulainn
4,802
776
0
1,265
8,419
4,657
0
3,958
4,307
0
35,719
L
Khepri
1,569
103
0
156
6,304
3,400
0
1,818
4,461
11,416
0
W
2,585
773
45
638
5,347
1,496
626
0
5,347
20,610
0
L
Ne Zha
Colemehr
Ne Zha
4,635
2,416
0
1,951
10,577
3,271
0
4,211
6,291
0
19,293
W
Hachiman
ForeverNaDay
Hachiman
4,229
2,349
0
3,657
7,250
2,230
1,824
915
6,335
0
41,807
L
Chernobog
M3RR0
Chernobog
2,244
1,171
0
0
6,644
2,342
344
3,945
2,653
0
26,263
W
Yemoja
2,207
654
1,099
687
2,973
2,405
312
446
2,527
12,805
0
W
9,440
2,683
0
1,212
5,744
3,524
450
0
5,744
46,136
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
26,025
302
Minions Killed
175
0
Camps Cleared
0
1,057,648
Distance Traveled
820,091
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,422
619
75
6
0
250,178
2
L
Cu Chulainn
5,769
481
67
6
0
209,393
3
L
Khepri
5,138
428
15
1
0
193,182
1
W
Ra
6,693
558
39
3
0
185,828
0
L
Ne Zha
5,179
432
36
3
0
199,607
0
W
Hachiman
7,003
584
81
7
0
197,538
2
L
Chernobog
6,113
509
57
5
0
209,307
0
W
Yemoja
5,721
477
18
2
0
195,972
0
W
Ymir
7,987
666
89
7
0
228,132
0
L
Hel
3,826
319
0
0
0
8,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role