Player Matchup

Awilix
Awilix
SA2NpCaHcIO
Awilix
Level 29
God Stats
3W - 1L
1,850 SR
Queue Stats
25W - 13L
1,834 Elo+
Solo
Tiamat
Tiamat
Tha_RealliST67
Tiamat
Level 63
God Stats
9W - 6L
1,425 SR
Queue Stats
172W - 185L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
TheLiLNevDog
Cthulhu
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 23L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
double0Briscoe
Jormungandr
Level 27
God Stats
3W - 1L
1,637 SR
Queue Stats
7W - 2L
1,668 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
smileyzebra
Ah Muzen Cab
Level 29
God Stats
14W - 11L
1,742 SR
Queue Stats
276W - 220L
1,711 Elo+
Solo
Team Averages
Level 32
1,631 SR
1,621 Elo+

VS

Team Averages
Level 18
1,515 SR
1,623 Elo+
Nox
Nox
CALI_THUGGIN_415
Nox
Level 26
God Stats
119W - 122L
1,318 SR
Queue Stats
440W - 447L
1,615 Elo+
Solo
Neith
Neith
Dabdex_play
Neith
Level 5
God Stats
3W - 1L
1,731 SR
Queue Stats
5W - 3L
1,701 Elo+
Solo
Xing Tian
Xing Tian
DarkRaistlin420
Xing Tian
Level 25
God Stats
4W - 3L
1,527 SR
Queue Stats
18W - 19L
1,513 Elo+
Solo
Ne Zha
Ne Zha
Lunatica5263
Ne Zha
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 41L
1,616 Elo+
Solo
Odin
Odin
ShadowPuppet13
Odin
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
96W - 118L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
5 / 13 / 8
13,788
919
10,253
28,552
10,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 6 / 12
13,179
879
17,507
22,318
15,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
TheLiLNevDog
Cthulhu
20
3 / 7 / 11
13,642
909
16,330
28,250
36,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
double0Briscoe
Jormungandr
19
2 / 6 / 11
13,366
891
14,636
18,485
8,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
smileyzebra
Ah Muzen Cab
20
6 / 3 / 9
15,337
1,022
39,511
16,878
8,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 22
15,799
1,053
26,215
12,881
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 16
14,927
995
19,959
15,584
6,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
DarkRaistlin420
Xing Tian
20
4 / 2 / 20
13,942
929
11,918
26,020
19,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
20
10 / 10 / 15
16,194
1,080
27,983
26,857
10,618
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 17
15,552
1,037
21,363
24,735
20,715
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
125
18
Kills
35
35
Deaths
18
51
Assists
90
Player
Kills
Deaths
Assists
KDA
W
6
0
22
17
W
7
1
16
15
W
Xing Tian
DarkRaistlin420
Xing Tian
4
2
20
7
W
Ne Zha
10
10
15
1.75
L
Awilix
5
13
8
0.69
W
8
5
17
3.3
L
2
6
12
1.33
L
Cthulhu
TheLiLNevDog
Cthulhu
3
7
11
1.21
L
Jormungandr
double0Briscoe
Jormungandr
2
6
11
1.25
L
Ah Muzen Cab
smileyzebra
Ah Muzen Cab
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,237
Damage
107,438
114,483
Taken
106,077
78,565
Mitigated
62,947
14,256
Healing
21,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,215
1,106
0
1,081
12,881
5,313
0
4,795
8,036
54,386
0
W
19,959
9,904
1,191
3,020
15,584
6,396
0
5,046
10,488
0
42,019
W
Xing Tian
DarkRaistlin420
Xing Tian
11,918
998
303
7,324
26,020
19,905
0
13,975
11,655
25,355
0
W
Ne Zha
27,983
7,977
0
5,962
26,857
10,618
0
13,352
13,180
0
55,952
L
Awilix
10,253
5,671
315
3,163
28,552
10,602
0
10,752
17,675
0
23,508
W
21,363
8,100
0
2,407
24,735
20,715
0
10,190
14,245
1,237
44,680
L
17,507
1,052
294
3,028
22,318
15,097
0
7,938
14,153
31,322
0
L
Cthulhu
TheLiLNevDog
Cthulhu
16,330
1,704
377
791
28,250
36,369
0
7,591
20,383
35,025
0
L
Jormungandr
double0Briscoe
Jormungandr
14,636
3,328
645
1,928
18,485
8,475
0
6,749
11,583
30,060
0
L
Ah Muzen Cab
smileyzebra
Ah Muzen Cab
39,511
13,931
0
3,715
16,878
8,022
0
5,916
10,677
0
94,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,312
Gold Earned
76,414
272
Minions Killed
330
9
Camps Cleared
8
1,338,834
Distance Traveled
1,495,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,799
1,053
85
6
2
320,933
0
W
Neith
14,927
995
71
5
1
276,827
0
W
Xing Tian
13,942
929
39
3
0
299,354
0
W
Ne Zha
16,194
1,080
63
4
4
297,467
0
L
Awilix
13,788
919
23
2
6
266,220
0
W
Odin
15,552
1,037
72
5
1
300,837
0
L
Tiamat
13,179
879
29
2
0
278,218
0
L
Cthulhu
13,642
909
43
3
0
282,881
0
L
Jormungandr
13,366
891
28
2
0
228,087
0
L
Ah Muzen Cab
15,337
1,022
149
10
3
283,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role