Player Matchup

Agni
Agni
CoochHunter420
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,598 Elo+
Party 1
Ymir
Ymir
CorndogMan650
Ymir
Level 46
God Stats
7W - 2L
1,804 SR
Queue Stats
10W - 4L
1,692 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingPotato48
Ah Muzen Cab
Level 114
God Stats
0W - 1L
1,765 SR
Queue Stats
13W - 9L
1,631 Elo+
Party 1
Thor
Thor
cabrokenXDXD
Thor
Level 64
God Stats
0W - 1L
1,718 SR
Queue Stats
15W - 14L
1,629 Elo+
Party 1
Team Averages
Level 73
1,697 SR
1,637 Elo+

VS

Team Averages
Level 128
1,501 SR
1,496 Elo+
Medusa
Medusa
A FIopy Fish
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
394W - 482L
1,476 Elo+
Solo
Nu Wa
Nu Wa
BrunoVania313
Nu Wa
Level 149
God Stats
97W - 136L
1,504 SR
Queue Stats
98W - 141L
1,507 Elo+
Solo
Zeus
Zeus
Lubaaa
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SanctumPeccator
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,554
755
6,347
5,397
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
7,203
720
1,732
8,073
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
KingPotato48
Ah Muzen Cab
14
2 / 1 / 1
8,074
807
3,572
5,449
2,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 1
7,469
747
2,120
3,712
2,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 2 / 3
7,885
789
4,715
5,480
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 1
7,824
782
3,235
4,522
1,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Lubaaa
Zeus
14
1 / 1 / 1
8,285
829
6,085
3,174
1,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SanctumPeccator
Sun Wukong
15
4 / 2 / 2
8,990
899
3,934
8,336
4,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
6
6
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
2
3
0.75
W
1
2
1
0.75
L
2
1
2
3
L
0
3
1
0.17
L
Ah Muzen Cab
KingPotato48
Ah Muzen Cab
2
1
1
2.5
W
Zeus
Lubaaa
Zeus
1
1
1
1.5
W
Sun Wukong
SanctumPeccator
Sun Wukong
4
2
2
2.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,771
Damage
17,969
22,631
Taken
21,512
10,276
Mitigated
9,083
5,495
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,715
1,814
0
1,582
5,480
2,198
1,932
1,261
4,122
0
23,912
W
3,235
1,444
0
702
4,522
1,612
697
2,122
2,216
22,822
0
L
6,347
310
0
1,000
5,397
1,827
0
2,289
3,108
30,797
0
L
1,732
0
0
1,300
8,073
4,265
225
3,341
4,732
8,171
0
L
Ah Muzen Cab
KingPotato48
Ah Muzen Cab
3,572
1,408
0
2,410
5,449
2,117
190
2,845
2,604
0
35,327
W
Zeus
Lubaaa
Zeus
6,085
625
0
0
3,174
1,020
1,858
796
2,328
29,466
0
W
Sun Wukong
SanctumPeccator
Sun Wukong
3,934
845
0
1,391
8,336
4,253
162
3,720
4,240
0
24,873
L
2,120
94
0
785
3,712
2,067
368
1,372
2,340
0
9,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,300
Gold Earned
32,984
156
Minions Killed
215
8
Camps Cleared
11
654,774
Distance Traveled
745,155
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,885
789
52
5
3
182,341
1
W
Nu Wa
7,824
782
37
4
5
174,854
5
L
Agni
7,554
755
51
5
1
194,687
0
L
Ymir
7,203
720
11
1
1
172,229
1
L
Ah Muzen Cab
8,074
807
81
8
4
169,877
1
W
Zeus
8,285
829
68
7
1
171,792
2
W
Sun Wukong
8,990
899
58
6
2
216,168
1
L
Thor
7,469
747
13
1
2
117,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role