Player Matchup

Izanami
Izanami
DjentlHippies
Izanami
Level 20
God Stats
2W - 1L
1,655 SR
Queue Stats
64W - 81L
1,295 Elo+
Party 1
Ratatoskr
Ratatoskr
DragonSlayerRIP
Ratatoskr
Level 52
God Stats
26W - 32L
1,536 SR
Queue Stats
75W - 105L
1,394 Elo+
Party 3
Anubis
Anubis
TheMittler
Anubis
Level 29
God Stats
7W - 8L
1,517 SR
Queue Stats
14W - 20L
1,404 Elo+
Party 3
Tyr
Tyr
TheRealMlgSloth
Tyr
Level 60
God Stats
14W - 16L
1,705 SR
Queue Stats
120W - 142L
1,427 Elo+
Party 3
Sobek
Sobek
lodidodi713
Sobek
Level 69
God Stats
5W - 4L
1,684 SR
Queue Stats
130W - 151L
1,399 Elo+
Party 1
Team Averages
Level 46
1,619 SR
1,384 Elo+

VS

Team Averages
Level 59
1,529 SR
1,504 Elo+
Cerberus
Cerberus
Acabus1
Cerberus
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
207W - 250L
1,496 Elo+
Party 2
Tiamat
Tiamat
DIO6940
Tiamat
Level 119
God Stats
67W - 68L
1,706 SR
Queue Stats
849W - 997L
1,442 Elo+
Party 2
Anhur
Anhur
SilentLordNar
Anhur
Level 44
God Stats
2W - 2L
1,787 SR
Queue Stats
162W - 115L
1,669 Elo+
Solo
Bakasura
Bakasura
StoniestBowl2
Bakasura
Level 57
God Stats
5W - 11L
1,130 SR
Queue Stats
487W - 635L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
Urayulii
Sun Wukong
Level 28
God Stats
30W - 32L
1,522 SR
Queue Stats
190W - 238L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 8 / 2
6,093
381
4,651
10,038
1,715
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
DragonSlayerRIP
Ratatoskr
11
2 / 5 / 2
7,229
452
6,320
11,503
3,011
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
TheMittler
Anubis
12
2 / 5 / 1
7,042
440
7,222
11,165
4,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 3
7,925
495
5,207
11,491
6,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 8 / 2
7,036
440
2,893
14,074
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acabus1
Cerberus
14
9 / 3 / 12
9,874
617
9,749
10,910
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
DIO6940
Tiamat
15
4 / 2 / 3
8,966
560
7,436
6,742
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 0 / 9
10,422
651
14,654
9,017
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
StoniestBowl2
Bakasura
13
2 / 3 / 3
7,780
486
4,795
9,827
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Urayulii
Sun Wukong
15
2 / 0 / 5
8,677
542
7,282
8,745
3,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
28
28
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Acabus1
Cerberus
9
3
12
5
W
Tiamat
DIO6940
Tiamat
4
2
3
2.75
L
Izanami
1
8
2
0.25
L
Ratatoskr
DragonSlayerRIP
Ratatoskr
2
5
2
0.6
W
11
0
9
15.5
W
Bakasura
StoniestBowl2
Bakasura
2
3
3
1.17
L
Anubis
TheMittler
Anubis
2
5
1
0.5
L
1
2
3
1.25
W
Sun Wukong
Urayulii
Sun Wukong
2
0
5
4.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,293
Damage
43,916
58,271
Taken
45,241
23,224
Mitigated
19,582
10,959
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Acabus1
Cerberus
9,749
720
330
5,589
10,910
4,440
912
2,556
8,354
34,571
0
W
Tiamat
DIO6940
Tiamat
7,436
839
0
2,388
6,742
5,040
493
2,407
4,335
46,245
0
L
Izanami
4,651
3,257
0
528
10,038
1,715
0
2,116
7,893
0
24,381
L
Ratatoskr
DragonSlayerRIP
Ratatoskr
6,320
1,375
0
2,597
11,503
3,011
0
3,197
7,961
0
41,307
W
14,654
8,103
0
1,761
9,017
2,895
3,156
1,910
7,107
0
90,942
W
Bakasura
StoniestBowl2
Bakasura
4,795
3,776
0
1,903
9,827
3,397
477
2,603
7,224
0
40,181
L
Anubis
TheMittler
Anubis
7,222
405
84
2,193
11,165
4,387
170
4,859
5,962
37,603
0
L
5,207
740
0
3,013
11,491
6,759
0
1,781
9,490
0
40,903
W
Sun Wukong
Urayulii
Sun Wukong
7,282
1,038
0
3,440
8,745
3,810
1,354
639
8,106
0
41,051
L
2,893
793
202
2,342
14,074
7,352
0
4,732
9,342
19,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,325
Gold Earned
45,719
317
Minions Killed
489
0
Camps Cleared
0
1,402,084
Distance Traveled
1,562,204
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,874
617
98
6
0
316,324
2
W
Tiamat
8,966
560
89
6
0
305,593
1
L
Izanami
6,093
381
40
3
0
240,380
0
L
Ratatoskr
7,229
452
85
5
0
324,828
0
W
Anhur
10,422
651
135
8
0
294,453
4
W
Bakasura
7,780
486
86
5
0
334,585
0
L
Anubis
7,042
440
77
5
0
221,430
1
L
Tyr
7,925
495
86
5
0
294,810
5
W
Sun Wukong
8,677
542
81
5
0
311,249
4
L
Sobek
7,036
440
29
2
0
320,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role