Player Matchup

Khepri
Khepri
HEAT3D RHINO
Khepri
Level 40
God Stats
1W - 1L
1,488 SR
Queue Stats
55W - 59L
1,425 Elo+
Party 1
Tiamat
Tiamat
Mandoom2104
Tiamat
Level 18
God Stats
3W - 9L
1,150 SR
Queue Stats
15W - 18L
1,354 Elo+
Solo
Neith
Neith
MrReidd555
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SolMainUwU
Izanami
Level 16
God Stats
10W - 5L
1,560 SR
Queue Stats
19W - 14L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
arks greatest1
Sun Wukong
Level 17
God Stats
7W - 6L
1,286 SR
Queue Stats
284W - 300L
1,384 Elo+
Solo
Team Averages
Level 19
1,397 SR
1,419 Elo+

VS

Team Averages
Level 16
1,530 SR
1,319 Elo+
Achilles
Achilles
ClaymoreDom
Achilles
Level 4
God Stats
3W - 3L
1,710 SR
Queue Stats
45W - 43L
1,320 Elo+
Solo
Thoth
Thoth
HotBoii818
Thoth
Level 17
God Stats
15W - 16L
1,441 SR
Queue Stats
18W - 28L
1,217 Elo+
Solo
Thanatos
Thanatos
Robinson Zombie
Thanatos
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 14L
1,264 Elo+
Solo
Anubis
Anubis
apexjit
Anubis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
coachwoodybear
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
2 / 4 / 4
6,832
488
4,844
11,083
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
9
1 / 9 / 0
5,398
386
2,891
9,299
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
3
0 / 2 / 0
4,295
307
231
2,034
384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SolMainUwU
Izanami
10
4 / 6 / 1
6,146
439
6,340
8,837
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
arks greatest1
Sun Wukong
1
0 / 0 / 0
4,038
288
0
0
0
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClaymoreDom
Achilles
13
4 / 2 / 2
7,692
549
3,124
11,324
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Thoth
11
2 / 0 / 3
6,825
488
5,163
2,943
767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
12
5 / 4 / 3
7,105
508
5,737
9,072
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
apexjit
Anubis
16
10 / 0 / 2
9,614
687
9,616
8,293
4,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
4,721
337
137
1,012
231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
21
21
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
ClaymoreDom
Achilles
4
2
2
2.5
L
Khepri
2
4
4
1
W
Thoth
2
0
3
3.5
L
Tiamat
1
9
0
0.11
L
Neith
0
2
0
0
W
Thanatos
5
4
3
1.63
L
Izanami
SolMainUwU
Izanami
4
6
1
0.75
W
Anubis
apexjit
Anubis
10
0
2
11
L
Sun Wukong
arks greatest1
Sun Wukong
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,306
Damage
23,777
31,253
Taken
32,644
16,298
Mitigated
13,129
3,208
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ClaymoreDom
Achilles
3,124
949
0
3,819
11,324
4,332
1,277
1,955
9,369
0
40,487
L
Khepri
4,844
361
0
1,251
11,083
6,953
30
4,703
6,380
27,614
0
W
Thoth
5,163
154
0
1,093
2,943
767
1,262
745
2,198
29,180
0
L
Tiamat
2,891
596
0
396
9,299
6,066
189
5,396
3,903
13,850
0
L
Neith
231
231
0
494
2,034
384
0
781
1,253
0
4,009
W
Thanatos
5,737
1,851
0
4,420
9,072
3,055
783
2,300
6,772
0
18,962
L
Izanami
SolMainUwU
Izanami
6,340
5,160
0
1,067
8,837
2,895
402
4,036
4,801
0
18,541
W
Anubis
apexjit
Anubis
9,616
217
0
5,980
8,293
4,744
1,984
2,635
5,658
57,415
0
L
Sun Wukong
arks greatest1
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
137
56
87
111
1,012
231
0
100
912
611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,709
Gold Earned
35,957
82
Minions Killed
300
0
Camps Cleared
0
774,782
Distance Traveled
1,022,700
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,692
549
78
6
0
271,510
0
L
Khepri
6,832
488
30
2
0
273,615
3
W
Thoth
6,825
488
59
4
0
207,073
1
L
Tiamat
5,398
386
14
1
0
176,137
1
L
Neith
4,295
307
10
1
0
70,829
0
W
Thanatos
7,105
508
35
3
0
273,738
2
L
Izanami
6,146
439
28
2
0
247,794
0
W
Anubis
9,614
687
125
9
0
231,150
2
L
Sun Wukong
4,038
288
0
0
0
6,407
0
W
Cthulhu
4,721
337
3
0
0
39,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role