Player Matchup

Chiron
Chiron
KeepZoinking
Chiron
Level 69
God Stats
3W - 1L
1,742 SR
Queue Stats
10W - 15L
1,482 Elo+
Party 1
Khepri
Khepri
SelloBee
Khepri
Level 59
God Stats
1W - 0L
1,681 SR
Queue Stats
13W - 14L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
VenomTrips
Baron Samedi
Level 123
God Stats
1W - 1L
1,475 SR
Queue Stats
37W - 30L
1,453 Elo+
Party 1
Team Averages
Level 84
1,633 SR
1,495 Elo+

VS

Team Averages
Level 99
1,534 SR
1,565 Elo+
Janus
Janus
AngelDollll-
Janus
Level 42
God Stats
23W - 27L
1,516 SR
Queue Stats
186W - 166L
1,555 Elo+
Party 2
Tiamat
Tiamat
Kollectress
Tiamat
Level 106
God Stats
28W - 14L
1,246 SR
Queue Stats
280W - 194L
1,604 Elo+
Party 2
Baba Yaga
Baba Yaga
Senor BooT
Baba Yaga
Level 148
God Stats
11W - 10L
1,839 SR
Queue Stats
415W - 461L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
10 / 1 / 6
15,454
644
13,049
19,208
9,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
SelloBee
Khepri
18
2 / 3 / 14
15,540
648
8,970
27,192
39,719
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
VenomTrips
Baron Samedi
20
7 / 3 / 9
15,548
648
17,290
17,300
9,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 4
13,945
581
10,202
16,519
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
17
2 / 7 / 4
13,860
578
21,673
22,052
17,445
Baba Yaga
Senor BooT
Baba Yaga
16
3 / 3 / 4
14,065
586
14,035
10,497
4,371
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
7
7
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Chiron
10
1
6
13
L
Tiamat
2
7
4
0.57
W
Khepri
SelloBee
Khepri
2
3
14
3
L
Baba Yaga
Senor BooT
Baba Yaga
3
3
4
1.67
W
Baron Samedi
VenomTrips
Baron Samedi
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,309
Damage
45,910
63,700
Taken
49,068
59,525
Mitigated
27,264
31,372
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,202
99
0
396
16,519
5,448
0
11,168
4,878
75,584
0
W
Chiron
13,049
6,074
2,457
12,566
19,208
9,874
3,049
16,958
2,064
0
98,021
L
Tiamat
21,673
1,203
0
5,948
22,052
17,445
189
10,000
11,764
92,194
0
W
Khepri
SelloBee
Khepri
8,970
940
0
6,159
27,192
39,719
0
13,848
12,792
49,521
0
L
Baba Yaga
Senor BooT
Baba Yaga
14,035
0
0
1,552
10,497
4,371
792
4,169
6,133
53,514
0
W
Baron Samedi
VenomTrips
Baron Samedi
17,290
1,159
2,955
7,235
17,300
9,932
659
15,173
2,011
85,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,542
Gold Earned
41,870
262
Minions Killed
280
0
Camps Cleared
0
1,302,793
Distance Traveled
1,095,393
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,945
581
107
4
0
374,906
0
W
Chiron
15,454
644
112
5
0
424,630
5
L
Tiamat
13,860
578
107
4
0
409,950
1
W
Khepri
15,540
648
33
1
0
443,606
5
L
Baba Yaga
14,065
586
66
3
0
310,537
1
W
Baron Samedi
15,548
648
117
5
0
434,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role