Player Matchup

Tiamat
Tiamat
PushPurged
Tiamat
Level 66
God Stats
14W - 11L
1,589 SR
Queue Stats
122W - 118L
1,427 Elo+
Party 3
Ymir
Ymir
S1st_beahtawi
Ymir
Level 29
God Stats
7W - 12L
1,677 SR
Queue Stats
224W - 296L
1,455 Elo+
Party 1
Thor
Thor
THightopp
Thor
Level 5
God Stats
0W - 3L
1,357 SR
Queue Stats
52W - 90L
1,307 Elo+
Party 1
Bellona
Bellona
enh1334
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
jeepgobeep
Ah Muzen Cab
Level 11
God Stats
7W - 9L
1,448 SR
Queue Stats
7W - 13L
1,354 Elo+
Party 3
Team Averages
Level 23
1,514 SR
1,360 Elo+

VS

Team Averages
Level 38
1,595 SR
1,432 Elo+
Chaac
Chaac
JiveSo
Chaac
Level 18
God Stats
16W - 9L
1,878 SR
Queue Stats
339W - 394L
1,440 Elo+
Solo
Ravana
Ravana
Kaenriah
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 86L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
Marioud
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
P0T0
Danzaburou
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 18L
1,463 Elo+
Party 2
Tiamat
Tiamat
espinogallade
Tiamat
Level 112
God Stats
4W - 6L
1,595 SR
Queue Stats
32W - 53L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PushPurged
Tiamat
10
3 / 2 / 0
6,166
514
5,320
6,514
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 0
4,903
409
1,326
7,073
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
7
0 / 2 / 0
5,001
417
0
6,175
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
enh1334
Bellona
8
0 / 6 / 0
4,987
416
2,247
6,072
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
jeepgobeep
Ah Muzen Cab
6
0 / 7 / 0
4,536
378
3,719
6,491
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JiveSo
Chaac
13
3 / 0 / 4
7,531
628
2,813
5,222
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Kaenriah
Ravana
11
7 / 2 / 2
7,063
589
4,794
4,987
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Marioud
Cthulhu
10
0 / 0 / 7
5,797
483
2,770
5,181
3,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
P0T0
Danzaburou
11
10 / 0 / 2
7,449
621
7,545
6,938
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 3 / 0
5,735
478
1,914
6,022
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
3
Kills
20
22
Deaths
5
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
JiveSo
Chaac
3
0
4
5
W
Ravana
Kaenriah
Ravana
7
2
2
4
W
Cthulhu
Marioud
Cthulhu
0
0
7
3.5
W
Danzaburou
P0T0
Danzaburou
10
0
2
11
L
Tiamat
PushPurged
Tiamat
3
2
0
1.5
L
0
5
0
0
L
Thor
0
2
0
0
L
Bellona
enh1334
Bellona
0
6
0
0
W
0
3
0
0
L
Ah Muzen Cab
jeepgobeep
Ah Muzen Cab
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,612
Damage
19,836
32,325
Taken
28,350
14,237
Mitigated
13,542
3,893
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
JiveSo
Chaac
2,813
873
0
1,187
5,222
2,929
1,175
71
5,148
0
33,486
W
Ravana
Kaenriah
Ravana
4,794
1,568
0
1,230
4,987
1,655
750
1,092
3,791
0
25,170
W
Cthulhu
Marioud
Cthulhu
2,770
374
0
1,210
5,181
3,116
511
1,301
3,782
15,337
0
W
Danzaburou
P0T0
Danzaburou
7,545
3,390
0
5,148
6,938
2,418
1,077
660
6,278
0
34,015
L
Tiamat
PushPurged
Tiamat
5,320
516
0
1,175
6,514
4,302
400
1,987
4,308
30,491
0
L
1,326
250
0
338
7,073
2,736
0
795
6,278
14,593
0
L
Thor
0
0
0
1,658
6,175
1,710
0
834
5,341
0
15,598
L
Bellona
enh1334
Bellona
2,247
979
0
55
6,072
4,189
45
0
6,072
0
17,025
W
1,914
392
0
1,108
6,022
3,424
465
3,009
2,705
25,186
0
L
Ah Muzen Cab
jeepgobeep
Ah Muzen Cab
3,719
2,037
0
667
6,491
1,300
0
849
5,642
0
12,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
33,575
191
Minions Killed
275
0
Camps Cleared
0
969,859
Distance Traveled
1,039,105
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,531
628
70
6
0
164,905
0
W
Ravana
7,063
589
52
4
0
254,143
0
W
Cthulhu
5,797
483
29
2
0
208,679
2
W
Danzaburou
7,449
621
54
5
0
198,672
2
L
Tiamat
6,166
514
64
5
0
230,495
3
L
Ymir
4,903
409
27
2
0
162,799
0
L
Thor
5,001
417
46
4
0
182,026
0
L
Bellona
4,987
416
30
3
0
216,679
0
W
Tiamat
5,735
478
70
6
0
212,706
1
L
Ah Muzen Cab
4,536
378
24
2
0
177,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role