Player Matchup

Cernunnos
Cernunnos
JFletch91
Cernunnos
Level 26
God Stats
12W - 17L
1,472 SR
Queue Stats
42W - 54L
1,440 Elo+
Party 1
Bellona
Bellona
JellyTheDonut22
Bellona
Level 4
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 6L
1,698 Elo+
Solo
Ares
Ares
MarkHuff
Ares
Level 22
God Stats
2W - 3L
1,534 SR
Queue Stats
12W - 14L
1,472 Elo+
Party 1
Zeus
Zeus
Rxavier1203
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,560 Elo+
Party 1
Thanatos
Thanatos
Tinfire
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,599 Elo+
Party 1
Team Averages
Level 22
1,540 SR
1,554 Elo+

VS

Team Averages
Level 22
1,518 SR
1,597 Elo+
Athena
Athena
Boooomer
Athena
Level 21
God Stats
5W - 6L
1,570 SR
Queue Stats
168W - 158L
1,626 Elo+
Solo
Danzaburou
Danzaburou
Chrixtofer
Danzaburou
Level 26
God Stats
38W - 32L
1,554 SR
Queue Stats
68W - 64L
1,549 Elo+
Solo
Odin
Odin
DrBeepBoop
Odin
Level 24
God Stats
6W - 2L
1,282 SR
Queue Stats
32W - 29L
1,624 Elo+
Party 2
Tiamat
Tiamat
Fizzlesprocket1
Tiamat
Level 16
God Stats
13W - 6L
1,684 SR
Queue Stats
23W - 16L
1,546 Elo+
Solo
Discordia
Discordia
whatbobby
Discordia
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 115L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JFletch91
Cernunnos
13
1 / 7 / 0
8,247
916
7,549
12,285
5,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 8 / 1
7,549
839
1,577
10,874
7,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
13
0 / 10 / 0
7,587
843
6,226
22,197
22,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 12 / 0
7,649
850
6,191
13,083
4,949
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Tinfire
Thanatos
13
1 / 8 / 1
8,165
907
6,191
13,006
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Boooomer
Athena
16
0 / 0 / 34
9,113
1,013
7,527
9,084
9,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Chrixtofer
Danzaburou
17
15 / 2 / 15
11,566
1,285
19,661
8,208
3,284
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
12 / 0 / 25
10,335
1,148
12,574
7,517
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
12 / 0 / 28
11,176
1,242
14,903
4,021
8,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
whatbobby
Discordia
16
6 / 0 / 29
9,947
1,105
10,734
3,609
1,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
176
2
Kills
45
45
Deaths
2
2
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Athena
Boooomer
Athena
0
0
34
17
W
Danzaburou
Chrixtofer
Danzaburou
15
2
15
11.25
W
12
0
25
24.5
W
12
0
28
26
L
Cernunnos
JFletch91
Cernunnos
1
7
0
0.14
L
0
8
1
0.06
L
Ares
0
10
0
0
L
0
12
0
0
L
Thanatos
Tinfire
Thanatos
1
8
1
0.19
W
Discordia
whatbobby
Discordia
6
0
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,734
Damage
65,399
71,445
Taken
32,439
45,938
Mitigated
28,429
4,191
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Boooomer
Athena
7,527
2,672
0
0
9,084
9,254
0
3,236
5,704
12,394
0
W
Danzaburou
Chrixtofer
Danzaburou
19,661
10,479
0
2,693
8,208
3,284
0
3,442
4,691
0
37,773
W
12,574
5,009
510
759
7,517
6,402
0
3,041
4,202
0
19,078
W
14,903
3,090
275
1,237
4,021
8,227
0
1,179
2,787
41,005
0
L
Cernunnos
JFletch91
Cernunnos
7,549
3,506
0
682
12,285
5,651
0
6,837
5,348
0
20,395
L
1,577
1,297
0
30
10,874
7,095
0
5,330
5,419
0
4,834
L
Ares
6,226
525
0
250
22,197
22,517
0
6,791
15,206
17,130
0
L
6,191
1,249
0
319
13,083
4,949
0
6,194
6,789
23,447
0
L
Thanatos
Tinfire
Thanatos
6,191
441
0
2,910
13,006
5,726
0
8,012
4,894
0
15,142
W
Discordia
whatbobby
Discordia
10,734
1,194
804
842
3,609
1,262
0
1,102
2,482
18,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
52,137
123
Minions Killed
174
6
Camps Cleared
4
628,018
Distance Traveled
868,544
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,113
1,013
14
2
2
173,702
0
W
Danzaburou
11,566
1,285
48
5
1
141,278
1
W
Odin
10,335
1,148
23
3
1
203,554
2
W
Tiamat
11,176
1,242
70
8
0
183,534
0
L
Cernunnos
8,247
916
33
4
4
119,398
0
L
Bellona
7,549
839
8
1
0
98,506
0
L
Ares
7,587
843
20
2
0
132,928
0
L
Zeus
7,649
850
42
5
1
122,095
0
L
Thanatos
8,165
907
20
2
1
155,091
0
W
Discordia
9,947
1,105
19
2
0
166,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role