Player Matchup

Persephone
Persephone
BansheeVipher
Persephone
Level 6
God Stats
3W - 12L
1,399 SR
Queue Stats
13W - 30L
1,356 Elo+
Party 3
Nemesis
Nemesis
JesusTeAma_Amigo
Nemesis
Level 30
God Stats
6W - 7L
1,719 SR
Queue Stats
131W - 162L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
SMURFDOWEED
Heimdallr
Level 10
God Stats
5W - 4L
1,511 SR
Queue Stats
17W - 17L
1,447 Elo+
Solo
Tyr
Tyr
Sad-EmigranT
Tyr
Level 25
God Stats
6W - 2L
1,695 SR
Queue Stats
71W - 72L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
Woozymandias
Cthulhu
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 7L
1,441 Elo+
Party 3
Team Averages
Level 15
1,565 SR
1,434 Elo+

VS

Team Averages
Level 26
1,461 SR
1,388 Elo+
Raijin
Raijin
BiladaKawaii
Raijin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 39L
1,655 Elo+
Solo
Artio
Artio
DarkWolfDK8
Artio
Level 33
God Stats
1W - 1L
1,188 SR
Queue Stats
23W - 28L
1,381 Elo+
Party 1
Fenrir
Fenrir
DarkWolfDK8
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,381 Elo+
Party 1
Guan Yu
Guan Yu
S1vas
Guan Yu
Level 16
God Stats
1W - 1L
1,424 SR
Queue Stats
3W - 4L
1,319 Elo+
Solo
Anubis
Anubis
snatygamer5
Anubis
Level 28
God Stats
1W - 2L
1,693 SR
Queue Stats
11W - 25L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BansheeVipher
Persephone
12
1 / 3 / 2
6,978
465
8,135
6,388
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 4 / 3
8,626
575
9,973
14,973
5,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
SMURFDOWEED
Heimdallr
10
0 / 7 / 0
6,028
402
6,068
13,936
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 4 / 4
8,356
557
7,700
10,536
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Woozymandias
Cthulhu
10
0 / 7 / 2
6,667
444
5,648
17,263
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
8 / 1 / 5
9,077
605
17,422
7,628
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 0 / 9
9,268
618
10,602
14,757
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
14
4 / 3 / 5
8,386
559
5,513
12,000
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
S1vas
Guan Yu
12
3 / 5 / 3
7,859
524
5,266
11,779
7,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
14
3 / 4 / 3
8,276
552
4,425
8,307
3,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
13
Kills
26
25
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Persephone
BansheeVipher
Persephone
1
3
2
0.67
W
Raijin
8
1
5
10.5
W
8
0
9
12.5
W
Fenrir
4
3
5
2.17
L
8
4
3
2.38
W
Guan Yu
S1vas
Guan Yu
3
5
3
0.9
L
Heimdallr
SMURFDOWEED
Heimdallr
0
7
0
0
L
4
4
4
1.5
L
Cthulhu
Woozymandias
Cthulhu
0
7
2
0.14
W
Anubis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,524
Damage
43,228
63,096
Taken
54,471
26,580
Mitigated
29,237
17,189
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BansheeVipher
Persephone
8,135
610
0
1,158
6,388
1,499
0
3,240
3,145
34,930
0
W
Raijin
17,422
2,012
0
1,433
7,628
2,605
1,592
3,015
4,588
63,690
0
W
10,602
2,076
1,929
5,334
14,757
10,120
308
3,603
11,154
29,115
0
W
Fenrir
5,513
826
0
4,488
12,000
5,120
1,240
1,126
10,724
0
41,261
L
9,973
5,432
0
4,778
14,973
5,314
182
4,097
10,876
0
43,971
W
Guan Yu
S1vas
Guan Yu
5,266
342
170
1,322
11,779
7,780
763
852
10,677
280
26,876
L
Heimdallr
SMURFDOWEED
Heimdallr
6,068
3,233
216
4,063
13,936
4,172
101
9,801
4,135
0
40,184
L
7,700
1,926
0
1,934
10,536
8,574
128
2,727
7,809
0
33,636
L
Cthulhu
Woozymandias
Cthulhu
5,648
623
280
4,760
17,263
7,021
0
12,862
4,401
20,004
0
W
Anubis
4,425
58
696
2,496
8,307
3,612
330
5,187
3,070
37,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
42,866
264
Minions Killed
326
0
Camps Cleared
0
1,368,780
Distance Traveled
1,471,538
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,978
465
53
4
0
251,492
0
W
Raijin
9,077
605
121
8
0
281,421
4
W
Artio
9,268
618
29
2
0
379,935
3
W
Fenrir
8,386
559
77
5
0
292,211
3
L
Nemesis
8,626
575
69
5
0
322,308
1
W
Guan Yu
7,859
524
46
3
0
283,833
1
L
Heimdallr
6,028
402
50
3
0
244,197
1
L
Tyr
8,356
557
59
4
0
298,506
1
L
Cthulhu
6,667
444
33
2
0
252,277
2
W
Anubis
8,276
552
53
4
0
234,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role