Player Matchup

Nu Wa
Nu Wa
Silver II
Adrєηαłiηє
Nu Wa
Silver II
Level 128
God Stats
1W - 2L
1,406 SR
Queue Stats
41W - 42L
1,215 MMR
Party 1
Ganesha
Ganesha
Silver III
GOTICAPEITUDA
Ganesha
Silver III
Level 32
God Stats
1W - 1L
1,511 SR
Queue Stats
7W - 4L
1,401 MMR
Solo
Nemesis
Nemesis
Gold V
SoledbyDeusda12
Nemesis
Gold V
Level 52
God Stats
4W - 5L
1,185 SR
Queue Stats
357W - 362L
1,324 MMR
Solo
Rama
Rama
Bronze III
Ze GoTiNha3891
Rama
Bronze III
Level 77
God Stats
1W - 0L
1,168 SR
Queue Stats
3W - 6L
1,404 MMR
Solo
Tyr
Tyr
Gold V
audiosan
Tyr
Gold V
Level 147
God Stats
10W - 6L
1,674 SR
Queue Stats
38W - 36L
1,410 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,389 SR
1,351 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,483 SR
1,368 MMR
Bellona
Bellona
Silver V
AstroMIto
Bellona
Silver V
Level 76
God Stats
0W - 4L
1,268 SR
Queue Stats
17W - 33L
1,279 MMR
Party 2
The Morrigan
The Morrigan
Silver III
Barbolk
The Morrigan
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,301 MMR
Solo
Set
Set
Silver I
Foderusbr
Set
Silver I
Level 113
God Stats
0W - 2L
1,723 SR
Queue Stats
83W - 101L
1,481 MMR
Party 2
Khepri
Khepri
Silver I
Gamargod
Khepri
Silver I
Level 142
God Stats
2W - 3L
1,424 SR
Queue Stats
35W - 45L
1,277 MMR
Solo
Chronos
Chronos
Gold V
TheKarresh
Chronos
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
10,114
595
9,110
6,776
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
14
0 / 0 / 5
8,490
499
3,990
9,984
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 1 / 5
9,356
550
7,708
11,583
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 2 / 2
9,547
562
5,256
10,460
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 1
10,653
627
9,513
10,658
8,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
PersephoneDanzaburouApolloErlang ShenScylla

VS

Bans
TsukuyomiSun WukongYmirCu ChulainnYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AstroMIto
Bellona
14
0 / 3 / 0
8,119
478
5,649
14,002
8,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Barbolk
The Morrigan
14
1 / 3 / 2
8,158
480
6,385
7,383
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 1
8,745
514
6,165
13,398
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
Gamargod
Khepri
10
0 / 1 / 1
6,759
398
3,893
9,830
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
TheKarresh
Chronos
14
0 / 2 / 1
8,236
484
6,252
8,959
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Bellona
AstroMIto
Bellona
0
3
0
0
L
The Morrigan
Barbolk
The Morrigan
1
3
2
0.67
L
3
2
1
1.75
W
Ganesha
0
0
5
2.5
L
Khepri
Gamargod
Khepri
0
1
1
0.5
W
3
1
5
5.5
L
Chronos
TheKarresh
Chronos
0
2
1
0.25
W
1
2
2
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,577
Damage
28,344
49,461
Taken
53,572
26,740
Mitigated
26,769
21,270
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,110
1,459
0
1,966
6,776
2,548
358
2,044
4,700
78,380
0
L
Bellona
AstroMIto
Bellona
5,649
1,430
0
5,613
14,002
8,160
0
1,556
12,308
0
44,603
L
The Morrigan
Barbolk
The Morrigan
6,385
603
0
107
7,383
2,693
730
2,041
5,208
52,568
0
L
6,165
2,553
0
5,662
13,398
6,032
0
2,570
10,616
0
70,789
W
Ganesha
3,990
270
0
3,924
9,984
7,712
288
5,428
4,524
25,166
0
L
Khepri
Gamargod
Khepri
3,893
217
0
1,890
9,830
5,481
0
2,392
7,300
23,063
0
W
7,708
3,830
0
4,578
11,583
5,017
519
2,830
8,721
0
72,862
L
Chronos
TheKarresh
Chronos
6,252
3,148
0
1,928
8,959
4,403
0
3,755
5,040
53,848
5,516
W
5,256
4,619
0
4,856
10,460
3,291
7
3,674
6,762
0
57,133
W
9,513
1,216
0
5,946
10,658
8,172
278
1,843
8,783
0
70,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,160
Gold Earned
40,017
558
Minions Killed
479
0
Camps Cleared
0
1,813,362
Distance Traveled
1,713,278
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,114
595
153
9
0
339,984
1
L
Bellona
8,119
478
115
7
0
350,000
3
L
The Morrigan
8,158
480
105
6
0
304,357
2
L
Set
8,745
514
120
7
0
396,062
3
W
Ganesha
8,490
499
1
0
0
362,549
7
L
Khepri
6,759
398
20
1
0
342,328
6
W
Nemesis
9,356
550
128
8
0
421,676
2
L
Chronos
8,236
484
119
7
0
320,531
6
W
Rama
9,547
562
131
8
0
304,090
3
W
Tyr
10,653
627
145
9
0
385,063
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role