Player Matchup

Medusa
Medusa
AcheronLive
Medusa
Level 22
God Stats
3W - 6L
1,443 SR
Queue Stats
7W - 11L
1,422 Elo+
Party 1
Tiamat
Tiamat
Demibro
Tiamat
Level 128
God Stats
10W - 4L
1,601 SR
Queue Stats
264W - 206L
1,621 Elo+
Party 3
Fafnir
Fafnir
IVmercuryVI
Fafnir
Level 60
God Stats
7W - 2L
1,500 SR
Queue Stats
63W - 66L
1,469 Elo+
Party 1
Aphrodite
Aphrodite
LillieOfAsgard
Aphrodite
Level 106
God Stats
4W - 3L
1,940 SR
Queue Stats
31W - 29L
1,622 Elo+
Party 3
Nemesis
Nemesis
SSJaayyy
Nemesis
Level 86
God Stats
16W - 11L
1,712 SR
Queue Stats
626W - 611L
1,569 Elo+
Party 1
Team Averages
Level 80
1,639 SR
1,541 Elo+

VS

Team Averages
Level 50
1,491 SR
1,484 Elo+
Susano
Susano
Covolio
Susano
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,561 Elo+
Party 2
Tiamat
Tiamat
Jawtooth109
Tiamat
Level 48
God Stats
4W - 12L
1,551 SR
Queue Stats
46W - 82L
1,222 Elo+
Party 2
Ganesha
Ganesha
VaderBennett
Ganesha
Level 65
God Stats
1W - 4L
1,423 SR
Queue Stats
13W - 30L
1,384 Elo+
Party 2
Pele
Pele
brandflakes999
Pele
Level 80
God Stats
3W - 12L
1,329 SR
Queue Stats
59W - 89L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
hsojseven
Heimdallr
Level 23
God Stats
1W - 2L
1,651 SR
Queue Stats
2W - 2L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 2 / 11
10,217
464
9,302
8,700
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Demibro
Tiamat
20
11 / 1 / 9
13,466
612
20,406
15,448
21,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Fafnir
16
4 / 2 / 20
11,940
543
8,416
18,965
23,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
LillieOfAsgard
Aphrodite
18
7 / 1 / 11
11,873
540
10,735
15,782
7,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
SSJaayyy
Nemesis
20
16 / 1 / 11
13,048
593
18,249
15,890
7,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Covolio
Susano
11
0 / 9 / 3
7,561
344
5,390
14,331
4,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
12
2 / 7 / 0
8,407
382
8,673
13,156
9,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
VaderBennett
Ganesha
12
0 / 9 / 4
8,452
384
6,449
20,925
16,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 11 / 0
9,857
448
6,809
22,235
11,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
hsojseven
Heimdallr
13
2 / 5 / 2
8,047
366
11,660
13,122
4,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
14
41
Kills
5
7
Deaths
41
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
11
4.25
L
Susano
Covolio
Susano
0
9
3
0.17
W
Tiamat
Demibro
Tiamat
11
1
9
15.5
W
Fafnir
4
2
20
7
L
Tiamat
2
7
0
0.29
W
Aphrodite
LillieOfAsgard
Aphrodite
7
1
11
12.5
W
Nemesis
SSJaayyy
Nemesis
16
1
11
21.5
L
Ganesha
VaderBennett
Ganesha
0
9
4
0.22
L
1
11
0
0.09
L
Heimdallr
hsojseven
Heimdallr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,108
Damage
38,981
74,785
Taken
83,769
63,794
Mitigated
45,972
35,788
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,302
5,023
0
2,789
8,700
2,807
4,053
3,150
5,454
0
53,003
L
Susano
Covolio
Susano
5,390
1,299
0
290
14,331
4,442
0
5,810
8,421
0
36,277
W
Tiamat
Demibro
Tiamat
20,406
2,719
0
5,309
15,448
21,494
1,172
301
15,130
100,488
0
W
Fafnir
8,416
2,412
1,342
6,903
18,965
23,875
821
3,493
15,301
32,496
0
L
Tiamat
8,673
1,102
438
2,876
13,156
9,800
0
7,419
5,442
32,117
0
W
Aphrodite
LillieOfAsgard
Aphrodite
10,735
1,265
5,657
10,909
15,782
7,733
908
4,627
10,691
73,406
0
W
Nemesis
SSJaayyy
Nemesis
18,249
10,838
0
2,879
15,890
7,885
2,000
2,709
13,087
0
100,267
L
Ganesha
VaderBennett
Ganesha
6,449
368
0
2,307
20,925
16,081
33
8,905
11,976
37,762
0
L
6,809
1,542
0
3,979
22,235
11,036
432
13,130
9,023
0
61,639
L
Heimdallr
hsojseven
Heimdallr
11,660
6,599
0
1,576
13,122
4,613
273
3,700
9,350
0
46,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,544
Gold Earned
42,324
581
Minions Killed
389
0
Camps Cleared
0
2,134,254
Distance Traveled
1,963,432
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,217
464
79
4
0
401,510
1
L
Susano
7,561
344
59
3
0
427,480
8
W
Tiamat
13,466
612
185
8
0
427,623
5
W
Fafnir
11,940
543
46
2
0
438,238
3
L
Tiamat
8,407
382
92
4
0
385,505
0
W
Aphrodite
11,873
540
129
6
0
402,657
6
W
Nemesis
13,048
593
142
6
0
464,226
2
L
Ganesha
8,452
384
16
1
0
395,468
8
L
Pele
9,857
448
117
5
0
374,171
3
L
Heimdallr
8,047
366
105
5
0
380,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role