Player Matchup

Mulan
Mulan
 
Mulan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ClankyMonster65
Loki
Level 68
God Stats
6W - 7L
1,665 SR
Queue Stats
57W - 57L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
FadedMorality
Baron Samedi
Level 99
God Stats
7W - 8L
1,672 SR
Queue Stats
173W - 135L
1,474 Elo+
Party 1
Skadi
Skadi
KaoticHits
Skadi
Level 69
God Stats
5W - 3L
1,533 SR
Queue Stats
136W - 109L
1,450 Elo+
Party 1
Team Averages
Level 89
1,574 SR
1,482 Elo+

VS

Team Averages
Level 101
1,555 SR
1,476 Elo+
Tsukuyomi
Tsukuyomi
BluexSky24
Tsukuyomi
Level 60
God Stats
2W - 3L
1,522 SR
Queue Stats
10W - 14L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
Flow-Nice100
Erlang Shen
Level 92
God Stats
23W - 19L
1,500 SR
Queue Stats
352W - 353L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Frenchy1040
Baron Samedi
Level 104
God Stats
12W - 8L
1,667 SR
Queue Stats
191W - 168L
1,516 Elo+
Solo
Tiamat
Tiamat
badagada
Tiamat
Level 132
God Stats
2W - 2L
1,597 SR
Queue Stats
59W - 57L
1,448 Elo+
Solo
Chiron
Chiron
ponce369
Chiron
Level 118
God Stats
4W - 5L
1,488 SR
Queue Stats
585W - 539L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 1 / 6
9,575
563
9,846
9,619
6,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
 
Aphrodite
14
0 / 5 / 9
8,606
506
6,176
15,219
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
6 / 1 / 4
9,527
560
6,097
8,292
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
FadedMorality
Baron Samedi
13
3 / 3 / 2
8,518
501
7,062
11,929
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
15
9 / 1 / 4
9,419
554
14,827
13,107
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BluexSky24
Tsukuyomi
14
4 / 4 / 3
8,545
503
5,810
12,382
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Flow-Nice100
Erlang Shen
14
1 / 7 / 2
8,562
504
5,831
15,169
7,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Frenchy1040
Baron Samedi
12
2 / 5 / 5
7,914
466
9,906
14,965
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
badagada
Tiamat
15
3 / 1 / 1
9,104
536
8,182
8,637
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
ponce369
Chiron
14
1 / 4 / 4
8,276
487
8,980
12,689
4,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
21
Kills
11
11
Deaths
21
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
6
6
W
Aphrodite
 
Aphrodite
0
5
9
0.9
L
Tsukuyomi
BluexSky24
Tsukuyomi
4
4
3
1.38
W
6
1
4
8
W
Baron Samedi
FadedMorality
Baron Samedi
3
3
2
1.33
L
Erlang Shen
Flow-Nice100
Erlang Shen
1
7
2
0.29
L
Baron Samedi
Frenchy1040
Baron Samedi
2
5
5
0.9
W
Skadi
9
1
4
11
L
Tiamat
badagada
Tiamat
3
1
1
3.5
L
Chiron
ponce369
Chiron
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,008
Damage
38,709
58,166
Taken
63,842
30,317
Mitigated
33,357
30,633
Healing
22,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,846
1,334
0
5,046
9,619
6,720
274
537
9,082
0
56,123
W
Aphrodite
 
Aphrodite
6,176
808
3,533
8,938
15,219
7,550
368
4,492
10,615
41,413
0
L
Tsukuyomi
BluexSky24
Tsukuyomi
5,810
1,497
0
4,522
12,382
4,476
0
1,156
11,226
0
42,230
W
6,097
1,060
562
2,446
8,292
2,781
552
1,521
6,689
0
41,522
W
Baron Samedi
FadedMorality
Baron Samedi
7,062
430
189
4,675
11,929
9,328
0
5,275
6,240
46,483
0
L
Erlang Shen
Flow-Nice100
Erlang Shen
5,831
2,963
0
4,384
15,169
7,817
599
675
14,494
0
47,387
L
Baron Samedi
Frenchy1040
Baron Samedi
9,906
1,012
427
5,273
14,965
12,043
0
5,247
9,718
33,025
0
W
Skadi
14,827
8,598
0
5,244
13,107
3,938
1,449
5,551
7,452
0
48,986
L
Tiamat
badagada
Tiamat
8,182
823
0
3,751
8,637
4,892
0
2,649
5,988
55,518
0
L
Chiron
ponce369
Chiron
8,980
2,851
210
4,182
12,689
4,129
384
3,511
9,045
0
64,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,645
Gold Earned
42,401
447
Minions Killed
459
0
Camps Cleared
0
1,614,718
Distance Traveled
1,569,350
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,575
563
124
7
0
294,639
1
W
Aphrodite
8,606
506
75
4
0
302,996
3
L
Tsukuyomi
8,545
503
67
4
0
362,136
7
W
Loki
9,527
560
78
5
0
396,881
1
W
Baron Samedi
8,518
501
86
5
0
286,174
3
L
Erlang Shen
8,562
504
113
7
0
299,060
0
L
Baron Samedi
7,914
466
61
4
0
288,634
0
W
Skadi
9,419
554
84
5
0
334,028
0
L
Tiamat
9,104
536
116
7
0
315,020
2
L
Chiron
8,276
487
102
6
0
304,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role