Player Matchup

Izanami
Izanami
KillerjRafa
Izanami
Level 27
God Stats
78W - 80L
1,374 SR
Queue Stats
171W - 214L
1,396 Elo+
Party 2
Bellona
Bellona
LuccaVan1
Bellona
Level 21
God Stats
21W - 36L
1,486 SR
Queue Stats
152W - 192L
1,469 Elo+
Party 2
Bakasura
Bakasura
RauLopesGue
Bakasura
Level 22
God Stats
6W - 7L
1,488 SR
Queue Stats
52W - 83L
1,463 Elo+
Party 2
Scylla
Scylla
ZTIOTHUNDERZ
Scylla
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 85L
1,432 Elo+
Party 2
Hel
Hel
xXironDOGGXx
Hel
Level 28
God Stats
11W - 12L
1,513 SR
Queue Stats
143W - 161L
1,415 Elo+
Party 2
Team Averages
Level 33
1,472 SR
1,435 Elo+

VS

Team Averages
Level 31
1,594 SR
1,575 Elo+
Ra
Ra
Jota_VrYT
Ra
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
207W - 226L
1,414 Elo+
Solo
Amaterasu
Amaterasu
P_Cristian_S
Amaterasu
Level 31
God Stats
11W - 6L
1,734 SR
Queue Stats
130W - 114L
1,689 Elo+
Solo
Cupid
Cupid
PetCaroço
Cupid
Level 12
God Stats
2W - 0L
1,751 SR
Queue Stats
14W - 9L
1,711 Elo+
Party 1
Poseidon
Poseidon
ferochan
Poseidon
Level 88
God Stats
12W - 6L
1,484 SR
Queue Stats
395W - 390L
1,541 Elo+
Party 1
Set
Set
wagnouu
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KillerjRafa
Izanami
17
6 / 7 / 5
11,008
479
12,377
22,349
8,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
LuccaVan1
Bellona
16
3 / 5 / 3
10,237
445
9,139
21,090
17,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
RauLopesGue
Bakasura
15
2 / 11 / 6
9,962
433
7,162
23,924
9,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
17
1 / 8 / 8
10,731
467
13,759
18,355
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 6
10,646
463
13,698
17,609
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 9
11,726
510
5,337
9,835
5,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
P_Cristian_S
Amaterasu
20
6 / 0 / 9
14,447
628
18,541
28,359
26,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
18
8 / 4 / 7
12,255
533
14,606
17,292
6,299
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ferochan
Poseidon
20
13 / 5 / 11
15,587
678
31,440
14,826
5,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
20
6 / 5 / 11
13,330
580
14,417
20,026
9,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
18
Kills
35
35
Deaths
18
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
Izanami
KillerjRafa
Izanami
6
7
5
1.21
L
Bellona
LuccaVan1
Bellona
3
5
3
0.9
W
Amaterasu
P_Cristian_S
Amaterasu
6
0
9
10.5
W
Cupid
8
4
7
2.88
L
Bakasura
RauLopesGue
Bakasura
2
11
6
0.45
L
Scylla
1
8
8
0.63
W
Poseidon
ferochan
Poseidon
13
5
11
3.7
W
Set
6
5
11
2.3
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,135
Damage
84,341
103,327
Taken
90,338
47,926
Mitigated
53,545
34,424
Healing
36,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,337
874
1,925
1,808
9,835
5,976
440
5,377
4,378
55,553
0
L
Izanami
KillerjRafa
Izanami
12,377
8,572
596
5,347
22,349
8,218
0
6,759
15,464
0
60,218
L
Bellona
LuccaVan1
Bellona
9,139
2,974
0
2,854
21,090
17,764
0
4,399
16,561
0
59,044
W
Amaterasu
P_Cristian_S
Amaterasu
18,541
6,000
0
13,645
28,359
26,103
2,158
5,987
22,332
11,374
100,279
W
Cupid
14,606
8,155
991
5,749
17,292
6,299
1,805
7,394
9,898
0
62,047
L
Bakasura
RauLopesGue
Bakasura
7,162
5,166
0
6,033
23,924
9,280
0
10,177
13,415
0
46,161
L
Scylla
13,759
1,635
103
5,413
18,355
6,561
792
9,384
8,655
66,404
0
W
Poseidon
ferochan
Poseidon
31,440
2,850
0
4,295
14,826
5,691
1,133
6,214
8,612
140,530
0
W
Set
14,417
6,423
0
8,345
20,026
9,476
0
4,915
14,981
0
95,687
L
13,698
654
6,370
7,708
17,609
6,103
0
7,141
10,300
36,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,584
Gold Earned
67,345
461
Minions Killed
684
0
Camps Cleared
0
2,051,482
Distance Traveled
2,090,020
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,726
510
96
4
0
421,515
0
L
Izanami
11,008
479
111
5
0
346,951
0
L
Bellona
10,237
445
119
5
0
434,661
4
W
Amaterasu
14,447
628
173
8
0
418,815
7
W
Cupid
12,255
533
85
4
0
415,479
2
L
Bakasura
9,962
433
89
4
0
398,845
0
L
Scylla
10,731
467
103
4
0
402,113
0
W
Poseidon
15,587
678
211
9
0
448,666
3
W
Set
13,330
580
119
5
0
385,545
2
L
Hel
10,646
463
39
2
0
468,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role