Player Matchup

Tiamat
Tiamat
CryptidGalaxy
Tiamat
Level 14
God Stats
11W - 12L
1,417 SR
Queue Stats
57W - 60L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
Deathpaladin36
Baron Samedi
Level 26
God Stats
6W - 7L
1,441 SR
Queue Stats
17W - 13L
1,555 Elo+
Solo
Artemis
Artemis
Raphyquie
Artemis
Level 29
God Stats
1W - 4L
1,534 SR
Queue Stats
151W - 149L
1,458 Elo+
Solo
Hercules
Hercules
YOUNGDD666
Hercules
Level 18
God Stats
20W - 13L
1,745 SR
Queue Stats
62W - 50L
1,604 Elo+
Solo
Pele
Pele
Yinsain
Pele
Level 29
God Stats
1W - 3L
1,452 SR
Queue Stats
87W - 75L
1,595 Elo+
Solo
Team Averages
Level 23
1,518 SR
1,560 Elo+

VS

Team Averages
Level 24
1,505 SR
1,578 Elo+
Yemoja
Yemoja
Arkus2653
Yemoja
Level 23
God Stats
4W - 3L
1,528 SR
Queue Stats
16W - 17L
1,547 Elo+
Solo
Tiamat
Tiamat
Eyesicc
Tiamat
Level 32
God Stats
2W - 8L
1,500 SR
Queue Stats
93W - 96L
1,587 Elo+
Party 1
Bellona
Bellona
GeauxSaints
Bellona
Level 16
God Stats
17W - 12L
1,496 SR
Queue Stats
53W - 38L
1,556 Elo+
Solo
Hun Batz
Hun Batz
LullzW
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,662 Elo+
Solo
Danzaburou
Danzaburou
YellowFlashDUH
Danzaburou
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 77L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 8
17,645
519
32,270
29,346
21,675
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Deathpaladin36
Baron Samedi
20
6 / 4 / 20
18,641
548
22,084
29,530
43,351
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Raphyquie
Artemis
20
12 / 3 / 13
19,085
561
30,588
29,468
14,415
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
YOUNGDD666
Hercules
20
5 / 8 / 14
16,016
471
28,615
58,079
86,634
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
Yinsain
Pele
20
10 / 11 / 8
16,972
499
18,621
33,683
16,933
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arkus2653
Yemoja
20
2 / 6 / 10
15,624
460
16,132
27,474
36,917
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Eyesicc
Tiamat
20
11 / 7 / 4
19,151
563
38,024
29,679
27,855
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
GeauxSaints
Bellona
20
7 / 7 / 11
17,605
518
30,011
46,997
51,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
LullzW
Hun Batz
20
13 / 10 / 8
20,508
603
44,708
37,277
25,549
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
YellowFlashDUH
Danzaburou
20
2 / 12 / 1
16,087
473
9,664
30,362
12,685
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
69
42
Kills
35
35
Deaths
42
63
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arkus2653
Yemoja
2
6
10
1.17
L
9
9
8
1.44
L
Baron Samedi
Deathpaladin36
Baron Samedi
6
4
20
4
W
Tiamat
Eyesicc
Tiamat
11
7
4
1.86
W
Bellona
GeauxSaints
Bellona
7
7
11
1.79
W
Hun Batz
LullzW
Hun Batz
13
10
8
1.7
L
Artemis
Raphyquie
Artemis
12
3
13
6.17
L
Hercules
YOUNGDD666
Hercules
5
8
14
1.5
W
Danzaburou
YellowFlashDUH
Danzaburou
2
12
1
0.21
L
Pele
Yinsain
Pele
10
11
8
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,178
Damage
138,539
180,106
Taken
171,789
183,008
Mitigated
154,318
66,312
Healing
50,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arkus2653
Yemoja
16,132
2,899
6,642
3,217
27,474
36,917
626
11,474
14,688
59,526
0
L
32,270
4,509
0
6,537
29,346
21,675
2,476
11,019
17,608
114,435
0
L
Baron Samedi
Deathpaladin36
Baron Samedi
22,084
3,621
5,039
15,019
29,530
43,351
1,312
9,261
19,845
83,072
0
W
Tiamat
Eyesicc
Tiamat
38,024
5,606
696
9,918
29,679
27,855
1,617
12,125
16,931
164,399
0
W
Bellona
GeauxSaints
Bellona
30,011
12,614
0
15,699
46,997
51,312
1,102
12,845
32,687
1,179
108,211
W
Hun Batz
LullzW
Hun Batz
44,708
14,294
0
11,144
37,277
25,549
2,208
10,363
25,789
71
175,777
L
Artemis
Raphyquie
Artemis
30,588
19,843
0
4,810
29,468
14,415
6,068
6,842
22,402
0
158,789
L
Hercules
YOUNGDD666
Hercules
28,615
8,402
0
28,702
58,079
86,634
703
19,858
37,731
1,094
82,705
W
Danzaburou
YellowFlashDUH
Danzaburou
9,664
4,740
0
3,447
30,362
12,685
2,464
10,629
19,550
0
128,989
L
Pele
Yinsain
Pele
18,621
5,102
0
6,205
33,683
16,933
461
9,836
23,289
0
113,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,359
Gold Earned
88,975
744
Minions Killed
879
0
Camps Cleared
0
2,958,159
Distance Traveled
2,924,619
31
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,624
460
80
2
0
580,796
8
L
Tiamat
17,645
519
199
6
0
546,091
0
L
Baron Samedi
18,641
548
116
3
0
625,021
14
W
Tiamat
19,151
563
257
8
0
574,423
12
W
Bellona
17,605
518
143
4
0
631,481
7
W
Hun Batz
20,508
603
230
7
0
621,922
7
L
Artemis
19,085
561
163
5
0
568,664
9
L
Hercules
16,016
471
117
3
0
635,250
4
W
Danzaburou
16,087
473
169
5
0
515,997
4
L
Pele
16,972
499
149
4
0
583,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role