Player Matchup

Janus
Janus
Ciro0659
Janus
Level 30
God Stats
2W - 1L
1,700 SR
Queue Stats
56W - 69L
1,406 Elo+
Party 2
Poseidon
Poseidon
Dark_Slayerz645
Poseidon
Level 28
God Stats
3W - 2L
1,825 SR
Queue Stats
35W - 32L
1,505 Elo+
Solo
Jormungandr
Jormungandr
Strikematch
Jormungandr
Level 7
God Stats
6W - 3L
1,863 SR
Queue Stats
11W - 15L
1,432 Elo+
Solo
Danzaburou
Danzaburou
WaresToCoin
Danzaburou
Level 17
God Stats
7W - 10L
1,309 SR
Queue Stats
11W - 17L
1,335 Elo+
Solo
Ao Kuang
Ao Kuang
cZerit0
Ao Kuang
Level 29
God Stats
4W - 2L
1,484 SR
Queue Stats
31W - 34L
1,428 Elo+
Party 2
Team Averages
Level 22
1,636 SR
1,421 Elo+

VS

Team Averages
Level 17
1,467 SR
1,412 Elo+
Nu Wa
Nu Wa
DollyMaligno
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hnn77
Ymir
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 5L
1,348 Elo+
Solo
Amaterasu
Amaterasu
Hucklemonke
Amaterasu
Level 14
God Stats
16W - 13L
1,762 SR
Queue Stats
62W - 64L
1,431 Elo+
Solo
Neith
Neith
LuxuriousKush
Neith
Level 18
God Stats
4W - 11L
1,294 SR
Queue Stats
120W - 133L
1,330 Elo+
Party 1
Nemesis
Nemesis
chirankingofking
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 88L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ciro0659
Janus
17
4 / 3 / 2
10,535
527
9,133
11,267
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
16
4 / 3 / 9
10,128
506
8,715
9,831
3,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Strikematch
Jormungandr
14
1 / 2 / 1
8,693
435
5,321
13,512
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
WaresToCoin
Danzaburou
12
1 / 9 / 1
8,290
415
9,491
13,122
4,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
cZerit0
Ao Kuang
18
11 / 0 / 0
10,567
528
12,400
14,419
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
9,431
472
10,781
8,699
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Hnn77
Ymir
13
3 / 2 / 5
8,294
415
4,215
14,013
8,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Hucklemonke
Amaterasu
14
4 / 8 / 0
8,765
438
6,747
17,100
12,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 1 / 4
10,022
501
15,375
14,318
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 9 / 3
8,185
409
2,715
14,457
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
21
Kills
17
17
Deaths
23
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
Ciro0659
Janus
4
3
2
1.67
W
Poseidon
4
3
9
2.83
L
3
3
2
1.33
L
Ymir
Hnn77
Ymir
3
2
5
2.75
L
Amaterasu
Hucklemonke
Amaterasu
4
8
0
0.5
L
7
1
4
9
W
Jormungandr
Strikematch
Jormungandr
1
2
1
0.75
W
Danzaburou
WaresToCoin
Danzaburou
1
9
1
0.17
W
Ao Kuang
cZerit0
Ao Kuang
11
0
0
11
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,060
Damage
39,833
62,151
Taken
68,587
27,851
Mitigated
36,020
17,359
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ciro0659
Janus
9,133
555
128
2,361
11,267
3,389
151
5,211
5,716
85,310
0
W
Poseidon
8,715
1,277
0
1,912
9,831
3,016
928
1,043
8,355
50,863
0
L
10,781
2,392
0
2,765
8,699
3,158
588
5,263
3,226
54,095
0
L
Ymir
Hnn77
Ymir
4,215
1,626
0
0
14,013
8,936
37
7,167
6,735
24,893
0
L
Amaterasu
Hucklemonke
Amaterasu
6,747
2,725
0
3,695
17,100
12,458
0
10,267
6,639
0
44,330
L
15,375
7,137
0
7,818
14,318
5,989
737
3,749
10,569
0
66,168
W
Jormungandr
Strikematch
Jormungandr
5,321
2,460
0
493
13,512
11,141
144
2,141
11,261
42,580
0
W
Danzaburou
WaresToCoin
Danzaburou
9,491
3,682
0
1,983
13,122
4,555
362
3,557
9,459
0
36,810
W
Ao Kuang
cZerit0
Ao Kuang
12,400
3,419
0
10,482
14,419
5,750
0
2,248
11,936
68,747
0
L
2,715
731
0
2,088
14,457
5,479
45
8,534
5,849
0
38,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,213
Gold Earned
44,697
507
Minions Killed
380
0
Camps Cleared
0
1,762,923
Distance Traveled
1,819,674
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,535
527
171
9
0
359,715
2
W
Poseidon
10,128
506
103
5
0
362,528
1
L
Nu Wa
9,431
472
88
4
0
325,661
3
L
Ymir
8,294
415
29
1
0
415,510
0
L
Amaterasu
8,765
438
84
4
0
367,900
0
L
Neith
10,022
501
107
5
0
358,544
2
W
Jormungandr
8,693
435
61
3
0
344,831
0
W
Danzaburou
8,290
415
57
3
0
312,419
2
W
Ao Kuang
10,567
528
115
6
0
383,430
0
L
Nemesis
8,185
409
72
4
0
352,059
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role