Player Matchup

Amaterasu
Amaterasu
BenjaminHawke
Amaterasu
Level 13
God Stats
4W - 3L
1,553 SR
Queue Stats
14W - 18L
1,466 Elo+
Solo
Danzaburou
Danzaburou
KintsugiTanuki
Danzaburou
Level 7
God Stats
9W - 2L
1,612 SR
Queue Stats
28W - 23L
1,678 Elo+
Party 1
Mulan
Mulan
RainbowKitty02
Mulan
Level 26
God Stats
10W - 6L
1,591 SR
Queue Stats
84W - 84L
1,523 Elo+
Solo
Awilix
Awilix
XxBIOTICAMPxX
Awilix
Level 136
God Stats
13W - 10L
1,412 SR
Queue Stats
164W - 160L
1,447 Elo+
Party 1
Bacchus
Bacchus
sweendogg413
Bacchus
Level 29
God Stats
59W - 60L
1,625 SR
Queue Stats
175W - 170L
1,552 Elo+
Solo
Team Averages
Level 42
1,559 SR
1,533 Elo+

VS

Team Averages
Level 24
1,554 SR
1,455 Elo+
Neith
Neith
ALwaysDyn
Neith
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 60L
1,428 Elo+
Solo
Khepri
Khepri
CHavoc99
Khepri
Level 14
God Stats
2W - 1L
1,727 SR
Queue Stats
4W - 3L
1,425 Elo+
Solo
Fenrir
Fenrir
JohnnyClaws
Fenrir
Level 29
God Stats
1W - 4L
1,526 SR
Queue Stats
132W - 159L
1,453 Elo+
Solo
Anubis
Anubis
MemphisBoogie
Anubis
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
155W - 134L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
Noahbbutler
Sun Wukong
Level 23
God Stats
1W - 2L
1,515 SR
Queue Stats
48W - 54L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BenjaminHawke
Amaterasu
14
0 / 9 / 4
9,439
449
3,536
13,900
5,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
KintsugiTanuki
Danzaburou
18
7 / 0 / 12
12,413
591
20,819
14,360
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 3 / 6
11,029
525
14,566
20,853
13,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 4 / 4
12,354
588
12,950
13,966
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
sweendogg413
Bacchus
15
5 / 0 / 11
11,166
532
5,937
16,118
19,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALwaysDyn
Neith
16
5 / 4 / 2
10,021
477
11,586
14,141
7,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
CHavoc99
Khepri
13
3 / 4 / 5
9,398
448
6,543
14,503
14,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
13
1 / 11 / 5
8,577
408
7,112
17,200
8,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 6 / 4
9,309
443
14,948
17,236
11,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Noahbbutler
Sun Wukong
14
0 / 3 / 3
8,408
400
6,519
14,378
8,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
26
Kills
16
16
Deaths
28
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
ALwaysDyn
Neith
5
4
2
1.5
W
Amaterasu
BenjaminHawke
Amaterasu
0
9
4
0.22
L
Khepri
CHavoc99
Khepri
3
4
5
1.38
L
Fenrir
1
11
5
0.32
W
Danzaburou
KintsugiTanuki
Danzaburou
7
0
12
13
L
7
6
4
1.5
L
Sun Wukong
Noahbbutler
Sun Wukong
0
3
3
0.5
W
2
3
6
1.67
W
12
4
4
3.5
W
Bacchus
sweendogg413
Bacchus
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,808
Damage
46,708
79,197
Taken
77,458
49,799
Mitigated
49,896
29,300
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ALwaysDyn
Neith
11,586
5,908
0
6,289
14,141
7,034
0
1,176
12,965
0
62,458
W
Amaterasu
BenjaminHawke
Amaterasu
3,536
1,794
0
2,779
13,900
5,304
2,218
4,360
9,540
0
37,714
L
Khepri
CHavoc99
Khepri
6,543
355
0
757
14,503
14,733
509
1,252
13,126
28,951
0
L
Fenrir
7,112
1,712
0
4,334
17,200
8,839
0
709
16,491
0
46,471
W
Danzaburou
KintsugiTanuki
Danzaburou
20,819
10,427
0
8,104
14,360
5,440
3,157
3,223
11,137
0
100,009
L
14,948
1,696
0
4,863
17,236
11,139
176
2,247
14,897
50,251
0
L
Sun Wukong
Noahbbutler
Sun Wukong
6,519
1,416
0
2,378
14,378
8,151
1,826
553
13,306
0
43,460
W
14,566
1,532
600
8,830
20,853
13,585
1,261
4,836
16,017
0
70,524
W
12,950
5,033
0
3,034
13,966
5,544
2,562
3,520
10,446
0
63,969
W
Bacchus
sweendogg413
Bacchus
5,937
666
843
5,110
16,118
19,926
387
5,552
10,566
21,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,401
Gold Earned
45,713
483
Minions Killed
366
0
Camps Cleared
0
1,871,959
Distance Traveled
1,770,965
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,021
477
94
4
0
310,067
4
W
Amaterasu
9,439
449
64
3
0
363,638
2
L
Khepri
9,398
448
50
2
0
410,880
2
L
Fenrir
8,577
408
73
3
0
350,596
0
W
Danzaburou
12,413
591
150
7
0
319,978
0
L
Anubis
9,309
443
83
4
0
291,150
0
L
Sun Wukong
8,408
400
66
3
0
408,272
2
W
Mulan
11,029
525
137
7
0
342,792
0
W
Awilix
12,354
588
103
5
0
421,203
1
W
Bacchus
11,166
532
29
1
0
424,348
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role