Player Matchup

Cupid
Cupid
StellarMorta
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,088 Elo+
Party 3
Ra
Ra
UrFavManAjoy
Ra
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,207 Elo+
Party 1
Neith
Neith
Vaxis2313
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,037 Elo+
Party 3
Thor
Thor
dav50505
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,207 Elo+
Party 1
Olorun
Olorun
xlMarinBlx
Olorun
Level 3
God Stats
0W - 2L
1,219 SR
Queue Stats
30W - 40L
1,207 Elo+
Party 1
Team Averages
Level 5
1,444 SR
1,149 Elo+

VS

Team Averages
Level 20
1,413 SR
1,349 Elo+
Terra
Terra
AlexisSushi
Terra
Level 21
God Stats
6W - 9L
1,133 SR
Queue Stats
28W - 39L
1,186 Elo+
Party 2
Nu Wa
Nu Wa
CaptSadbinch
Nu Wa
Level 24
God Stats
19W - 19L
1,447 SR
Queue Stats
92W - 124L
1,303 Elo+
Solo
Artemis
Artemis
DerrickDarko
Artemis
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
M0nkeyzx
Hachiman
Level 29
God Stats
3W - 1L
1,486 SR
Queue Stats
79W - 73L
1,445 Elo+
Solo
Pele
Pele
calliec0h
Pele
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 49L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
8,339
1,191
4,636
12,314
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 8 / 3
8,180
1,169
9,002
17,145
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Vaxis2313
Neith
13
1 / 13 / 2
7,450
1,064
5,718
21,287
7,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
0 / 12 / 2
6,876
982
6,300
14,027
4,405
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
xlMarinBlx
Olorun
13
0 / 10 / 4
7,265
1,038
3,478
13,777
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 31
9,944
1,421
6,470
9,080
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 24
8,645
1,235
5,225
1,146
422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DerrickDarko
Artemis
17
13 / 0 / 24
10,370
1,481
14,296
5,206
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
M0nkeyzx
Hachiman
17
18 / 2 / 20
10,770
1,539
25,460
11,834
5,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
16
11 / 4 / 25
9,947
1,421
18,675
11,151
4,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
173
6
Kills
49
50
Deaths
6
14
Assists
124
Player
Kills
Deaths
Assists
KDA
W
4
0
31
19.5
W
3
0
24
15
W
Artemis
DerrickDarko
Artemis
13
0
24
25
W
Hachiman
M0nkeyzx
Hachiman
18
2
20
14
L
3
7
3
0.64
L
2
8
3
0.44
L
Neith
Vaxis2313
Neith
1
13
2
0.15
W
Pele
11
4
25
5.88
L
Thor
0
12
2
0.08
L
Olorun
xlMarinBlx
Olorun
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,134
Damage
70,126
78,550
Taken
38,417
27,341
Mitigated
20,151
5,338
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,470
2,780
2,161
3,566
9,080
7,266
0
3,408
5,672
12,146
0
W
5,225
1,869
0
0
1,146
422
0
108
1,038
14,751
0
W
Artemis
DerrickDarko
Artemis
14,296
8,810
0
2,188
5,206
2,285
0
927
4,279
0
29,888
W
Hachiman
M0nkeyzx
Hachiman
25,460
17,861
0
5,550
11,834
5,289
0
4,685
7,149
0
38,347
L
4,636
2,931
29
1,033
12,314
3,948
0
1,255
11,059
0
13,071
L
9,002
911
518
734
17,145
6,567
0
2,112
15,033
22,438
0
L
Neith
Vaxis2313
Neith
5,718
3,488
0
2,070
21,287
7,554
0
3,861
17,426
0
14,820
W
Pele
18,675
7,059
0
3,169
11,151
4,889
0
3,352
7,799
0
26,147
L
Thor
6,300
1,547
0
0
14,027
4,405
0
2,780
11,247
0
18,771
L
Olorun
xlMarinBlx
Olorun
3,478
2,368
33
921
13,777
4,867
0
1,687
12,090
6,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,110
Gold Earned
49,676
88
Minions Killed
131
1
Camps Cleared
3
503,963
Distance Traveled
665,829
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,944
1,421
13
2
2
138,431
0
W
Nu Wa
8,645
1,235
22
3
0
135,934
0
W
Artemis
10,370
1,481
50
7
0
146,348
0
W
Hachiman
10,770
1,539
26
4
0
113,112
0
L
Cupid
8,339
1,191
18
3
0
85,568
1
L
Ra
8,180
1,169
26
4
0
135,789
0
L
Neith
7,450
1,064
15
2
1
99,134
2
W
Pele
9,947
1,421
20
3
1
132,004
1
L
Thor
6,876
982
22
3
0
88,480
1
L
Olorun
7,265
1,038
7
1
0
94,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role