Player Matchup

Artemis
Artemis
ClasslessToast5
Artemis
Level 7
God Stats
7W - 7L
1,627 SR
Queue Stats
9W - 12L
1,493 Elo+
Party 1
Thor
Thor
ComicKidd
Thor
Level 30
God Stats
2W - 7L
1,421 SR
Queue Stats
344W - 390L
1,628 Elo+
Solo
Mulan
Mulan
Lunatica5263
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 41L
1,642 Elo+
Solo
Tiamat
Tiamat
SureWhyNot613
Tiamat
Level 121
God Stats
14W - 11L
1,745 SR
Queue Stats
167W - 138L
1,679 Elo+
Party 1
Yemoja
Yemoja
maidelys
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,726 Elo+
Solo
Team Averages
Level 35
1,558 SR
1,634 Elo+

VS

Team Averages
Level 24
1,533 SR
1,604 Elo+
Nox
Nox
CALI_THUGGIN_415
Nox
Level 26
God Stats
119W - 122L
1,192 SR
Queue Stats
440W - 447L
1,602 Elo+
Solo
Artemis
Artemis
DarkRaistlin420
Artemis
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 19L
1,450 Elo+
Solo
Hel
Hel
LimonBihh
Hel
Level 22
God Stats
52W - 39L
1,621 SR
Queue Stats
70W - 60L
1,610 Elo+
Party 2
Awilix
Awilix
SA2NpCaHcIO
Awilix
Level 29
God Stats
3W - 1L
1,766 SR
Queue Stats
25W - 13L
1,809 Elo+
Solo
Bellona
Bellona
SamuraiE2
Bellona
Level 18
God Stats
3W - 6L
1,584 SR
Queue Stats
56W - 52L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
6,398
1,066
2,886
5,898
1,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
11
2 / 4 / 0
6,149
1,025
4,023
6,482
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 3
6,422
1,070
6,697
12,263
5,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 2 / 2
6,569
1,095
5,947
6,562
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
maidelys
Yemoja
10
0 / 3 / 1
5,943
991
1,034
5,100
1,930
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

275

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
7,242
1,207
5,047
1,199
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 0 / 4
7,651
1,275
6,839
3,077
1,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 11
6,402
1,067
3,053
4,562
1,701
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Awilix
12
5 / 0 / 5
7,641
1,274
5,701
5,318
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
SamuraiE2
Bellona
13
4 / 4 / 10
7,546
1,258
9,766
9,227
5,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
5
Kills
19
20
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
1
4
3
0.63
L
Thor
2
4
0
0.5
W
7
0
4
9
W
0
1
11
5.5
L
1
7
3
0.36
W
Awilix
5
0
5
7.5
W
Bellona
SamuraiE2
Bellona
4
4
10
2.25
L
1
2
2
1
L
Yemoja
maidelys
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,587
Damage
30,406
36,305
Taken
23,383
16,450
Mitigated
10,758
4,446
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,047
176
0
125
1,199
509
0
189
1,010
19,487
0
L
2,886
661
0
398
5,898
1,987
0
1,550
4,348
0
10,491
L
Thor
4,023
1,078
0
213
6,482
2,057
0
665
5,817
0
6,267
W
6,839
2,690
0
162
3,077
1,126
0
1,238
1,747
0
19,853
W
3,053
403
2,768
2,658
4,562
1,701
0
2,001
2,447
8,797
0
L
6,697
1,349
0
1,730
12,263
5,806
0
2,507
9,756
0
17,559
W
Awilix
5,701
2,573
0
1,118
5,318
1,870
0
1,313
3,951
0
9,738
W
Bellona
SamuraiE2
Bellona
9,766
4,147
0
230
9,227
5,552
0
1,864
7,247
0
17,161
L
5,947
905
0
2,013
6,562
4,670
0
1,174
5,388
21,473
0
L
Yemoja
maidelys
Yemoja
1,034
271
92
0
5,100
1,930
0
2,204
2,896
5,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
36,482
86
Minions Killed
109
4
Camps Cleared
7
449,321
Distance Traveled
558,506
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,242
1,207
36
6
3
113,590
0
L
Artemis
6,398
1,066
15
3
1
80,114
2
L
Thor
6,149
1,025
3
1
0
106,484
0
W
Artemis
7,651
1,275
27
5
3
105,794
1
W
Hel
6,402
1,067
21
4
0
102,997
0
L
Mulan
6,422
1,070
23
4
0
100,202
1
W
Awilix
7,641
1,274
10
2
1
121,328
0
W
Bellona
7,546
1,258
15
3
0
114,797
0
L
Tiamat
6,569
1,095
40
7
2
104,940
2
L
Yemoja
5,943
991
5
1
1
57,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role