Player Matchup

Cerberus
Cerberus
MajOof
Cerberus
Level 88
God Stats
13W - 4L
1,619 SR
Queue Stats
39W - 13L
1,692 Elo+
Party 1
Tiamat
Tiamat
NovaOof
Tiamat
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 5L
1,490 Elo+
Party 1
Hercules
Hercules
TruB1u1
Hercules
Level 109
God Stats
5W - 3L
1,452 SR
Queue Stats
125W - 80L
1,710 Elo+
Party 1
Team Averages
Level 75
1,524 SR
1,630 Elo+

VS

Team Averages
Level 35
1,584 SR
1,484 Elo+
Kukulkan
Kukulkan
CRsquared
Kukulkan
Level 28
God Stats
16W - 15L
1,680 SR
Queue Stats
85W - 96L
1,484 Elo+
Party 2
Chaac
Chaac
DEPINEMIC
Chaac
Level 48
God Stats
44W - 29L
1,588 SR
Queue Stats
191W - 211L
1,542 Elo+
Party 2
Neith
Neith
RapotJesus
Neith
Level 28
God Stats
1W - 1L
1,484 SR
Queue Stats
11W - 16L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MajOof
Cerberus
15
3 / 0 / 13
12,045
709
16,466
27,735
22,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
NovaOof
Tiamat
14
3 / 4 / 10
10,658
627
9,021
8,981
6,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
TruB1u1
Hercules
15
16 / 1 / 3
12,758
750
16,394
21,003
23,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRsquared
Kukulkan
12
1 / 9 / 3
9,995
588
10,216
10,707
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
DEPINEMIC
Chaac
14
3 / 5 / 2
10,892
641
20,552
26,902
22,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
12
1 / 8 / 2
9,607
565
13,258
12,456
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
22
Kills
5
5
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CRsquared
Kukulkan
1
9
3
0.28
L
Chaac
DEPINEMIC
Chaac
3
5
2
0.8
W
Cerberus
MajOof
Cerberus
3
0
13
9.5
W
Tiamat
NovaOof
Tiamat
3
4
10
2
L
Neith
1
8
2
0.25
W
Hercules
TruB1u1
Hercules
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
44,026
57,719
Taken
50,065
51,840
Mitigated
30,638
19,555
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CRsquared
Kukulkan
10,216
1,016
0
637
10,707
3,556
224
4,998
5,354
38,610
0
L
Chaac
DEPINEMIC
Chaac
20,552
4,595
0
10,868
26,902
22,753
219
14,129
11,847
14,725
48,422
W
Cerberus
MajOof
Cerberus
16,466
956
0
13,943
27,735
22,101
271
6,813
20,326
52,788
0
W
Tiamat
NovaOof
Tiamat
9,021
1,327
0
2,410
8,981
6,048
737
1,841
6,995
30,595
0
L
Neith
13,258
7,465
0
2,369
12,456
4,329
334
5,501
6,622
0
34,773
W
Hercules
TruB1u1
Hercules
16,394
5,297
0
3,202
21,003
23,691
0
6,066
14,637
0
36,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
30,494
168
Minions Killed
188
0
Camps Cleared
0
1,013,051
Distance Traveled
859,771
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,995
588
61
4
0
249,620
2
L
Chaac
10,892
641
80
5
0
350,658
12
W
Cerberus
12,045
709
85
5
0
344,965
0
W
Tiamat
10,658
627
39
2
0
304,407
0
L
Neith
9,607
565
47
3
0
259,493
2
W
Hercules
12,758
750
44
3
0
363,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role