Player Matchup

Artio
Artio
Crusade King21
Artio
Level 129
God Stats
5W - 4L
1,708 SR
Queue Stats
161W - 171L
1,454 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FEAR X NEXUS
Cu Chulainn
Level 75
God Stats
26W - 27L
1,547 SR
Queue Stats
245W - 214L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lonely Escaped
Tsukuyomi
Level 160
God Stats
4W - 3L
1,486 SR
Queue Stats
77W - 96L
1,401 Elo+
Party 2
Skadi
Skadi
OwOChaaan
Skadi
Level 93
God Stats
10W - 17L
1,500 SR
Queue Stats
229W - 261L
1,399 Elo+
Party 2
Tiamat
Tiamat
SaladOfPotatoe
Tiamat
Level 131
God Stats
8W - 3L
1,625 SR
Queue Stats
131W - 161L
1,423 Elo+
Party 2
Team Averages
Level 118
1,573 SR
1,449 Elo+

VS

Team Averages
Level 142
1,567 SR
1,511 Elo+
Tyr
Tyr
Frantzley900
Tyr
Level 142
God Stats
54W - 47L
1,597 SR
Queue Stats
116W - 96L
1,511 Elo+
Solo
Ra
Ra
Kumo VII
Ra
Level 155
God Stats
1W - 1L
1,742 SR
Queue Stats
177W - 175L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
Light_Crusader72
Kuzenbo
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
458W - 468L
1,487 Elo+
Party 3
Fenrir
Fenrir
SMG SHOGUN
Fenrir
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 118L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
iStayWizard
Danzaburou
Level 114
God Stats
25W - 19L
1,498 SR
Queue Stats
300W - 254L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 14
11,872
475
11,686
24,561
23,886
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
FEAR X NEXUS
Cu Chulainn
20
5 / 4 / 6
13,459
538
17,248
18,905
19,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Lonely Escaped
Tsukuyomi
20
11 / 4 / 12
14,369
575
25,076
23,561
11,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
OwOChaaan
Skadi
18
2 / 7 / 8
11,500
460
12,763
16,412
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 4 / 7
14,819
593
26,334
19,267
15,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 2
12,783
511
13,811
32,643
39,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 8 / 7
11,123
445
12,664
18,799
7,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 7 / 10
9,928
397
10,376
23,504
28,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SMG SHOGUN
Fenrir
18
7 / 8 / 6
11,866
475
17,415
29,371
14,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
iStayWizard
Danzaburou
18
7 / 4 / 3
11,923
477
16,430
16,720
6,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
35
Kills
22
22
Deaths
35
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
Cu Chulainn
FEAR X NEXUS
Cu Chulainn
5
4
6
2
L
6
8
2
0.88
L
1
8
7
0.56
L
1
7
10
0.86
W
Tsukuyomi
Lonely Escaped
Tsukuyomi
11
4
12
4.25
W
Skadi
OwOChaaan
Skadi
2
7
8
0.86
L
Fenrir
SMG SHOGUN
Fenrir
7
8
6
1.25
W
12
4
7
3.88
L
Danzaburou
iStayWizard
Danzaburou
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,107
Damage
70,696
102,706
Taken
121,037
76,200
Mitigated
96,330
37,508
Healing
35,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,686
271
3,590
8,273
24,561
23,886
1,304
5,486
18,929
36,596
0
W
Cu Chulainn
FEAR X NEXUS
Cu Chulainn
17,248
3,053
0
5,398
18,905
19,385
306
1,867
16,369
15,475
70,223
L
13,811
2,903
0
14,161
32,643
39,086
187
9,320
22,279
0
81,580
L
12,664
304
2,141
3,984
18,799
7,927
400
7,651
10,719
83,075
0
L
10,376
3,059
899
2,926
23,504
28,549
0
8,371
14,952
38,302
0
W
Tsukuyomi
Lonely Escaped
Tsukuyomi
25,076
6,309
0
8,114
23,561
11,639
1,285
4,911
18,575
0
114,309
W
Skadi
OwOChaaan
Skadi
12,763
6,623
0
3,017
16,412
5,406
2,159
3,145
13,217
0
74,639
L
Fenrir
SMG SHOGUN
Fenrir
17,415
3,577
0
7,667
29,371
14,712
0
11,380
17,536
0
67,046
W
26,334
5,266
0
9,116
19,267
15,884
1,926
7,631
11,603
109,314
0
L
Danzaburou
iStayWizard
Danzaburou
16,430
7,044
0
3,433
16,720
6,056
814
3,397
13,267
0
69,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,019
Gold Earned
57,623
649
Minions Killed
572
0
Camps Cleared
0
2,323,373
Distance Traveled
2,160,951
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,872
475
57
2
0
484,677
0
W
Cu Chulainn
13,459
538
156
6
0
461,362
4
L
Tyr
12,783
511
163
7
0
453,887
1
L
Ra
11,123
445
146
6
0
399,932
0
L
Kuzenbo
9,928
397
51
2
0
440,786
4
W
Tsukuyomi
14,369
575
139
6
0
482,513
7
W
Skadi
11,500
460
116
5
0
447,961
1
L
Fenrir
11,866
475
97
4
0
402,324
0
W
Tiamat
14,819
593
181
7
0
446,860
0
L
Danzaburou
11,923
477
115
5
0
464,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role