Player Matchup

Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
DoritosSacVert
Vamana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,519 Elo+
Solo
Chaac
Chaac
EclipseAxiom
Chaac
Level 109
God Stats
0W - 5L
1,254 SR
Queue Stats
45W - 61L
1,475 Elo+
Solo
Medusa
Medusa
s0ClumsY
Medusa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 146L
1,618 Elo+
Party 2
Team Averages
Level 90
1,451 SR
1,522 Elo+

VS

Team Averages
Level 80
1,530 SR
1,564 Elo+
Chang'e
Chang'e
Brolentless
Chang'e
Level 88
God Stats
7W - 6L
1,610 SR
Queue Stats
456W - 420L
1,540 Elo+
Solo
Ymir
Ymir
Smite4Switch
Ymir
Level 68
God Stats
15W - 7L
1,423 SR
Queue Stats
729W - 694L
1,524 Elo+
Solo
Fenrir
Fenrir
TacoCrusher21
Fenrir
Level 87
God Stats
5W - 3L
1,588 SR
Queue Stats
434W - 367L
1,605 Elo+
Party 1
Heimdallr
Heimdallr
XxVapidAce10xX
Heimdallr
Level 74
God Stats
22W - 17L
1,548 SR
Queue Stats
201W - 160L
1,582 Elo+
Party 1
Tyr
Tyr
blackBatman99
Tyr
Level 82
God Stats
8W - 5L
1,481 SR
Queue Stats
345W - 309L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 6 / 3
6,457
497
6,319
8,047
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
 
Chang'e
9
0 / 4 / 0
5,155
397
2,490
7,520
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 1 / 0
6,262
482
3,978
10,115
5,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 4 / 1
6,475
498
4,256
12,646
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
s0ClumsY
Medusa
9
0 / 7 / 3
5,530
425
4,704
10,143
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brolentless
Chang'e
12
2 / 3 / 9
7,120
548
6,812
7,763
2,187
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 10
7,761
597
5,515
11,198
6,415
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
11 / 0 / 3
8,714
670
7,988
9,602
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
XxVapidAce10xX
Heimdallr
14
4 / 0 / 7
8,417
647
7,581
5,475
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 1
7,458
574
5,902
5,484
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
21
22
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
3
0.42
L
Chang'e
 
Chang'e
0
4
0
0
W
Chang'e
Brolentless
Chang'e
2
3
9
2.17
L
0
1
0
0
L
4
4
1
1.13
W
4
2
10
4.5
W
11
0
3
12.5
W
Heimdallr
XxVapidAce10xX
Heimdallr
4
0
7
7.5
W
0
0
1
0.5
L
Medusa
s0ClumsY
Medusa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,747
Damage
33,798
48,471
Taken
39,522
17,010
Mitigated
19,567
15,472
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,319
296
0
1,358
8,047
2,275
0
4,137
3,910
35,528
0
L
Chang'e
 
Chang'e
2,490
190
301
1,703
7,520
1,859
0
2,722
4,773
16,417
0
W
Chang'e
Brolentless
Chang'e
6,812
225
721
2,371
7,763
2,187
275
2,671
4,860
32,900
0
L
3,978
799
0
4,366
10,115
5,198
0
412
9,303
0
32,934
L
4,256
1,098
0
5,622
12,646
5,042
0
3,416
9,205
0
25,583
W
5,515
652
0
3,684
11,198
6,415
225
2,256
8,664
27,927
0
W
7,988
1,582
0
2,105
9,602
3,825
1,492
2,075
7,314
0
51,137
W
Heimdallr
XxVapidAce10xX
Heimdallr
7,581
3,199
0
938
5,475
1,942
1,484
989
4,391
0
49,935
W
5,902
1,240
0
3,141
5,484
5,198
0
0
5,484
0
39,861
L
Medusa
s0ClumsY
Medusa
4,704
2,218
0
2,122
10,143
2,636
0
1,640
8,503
0
27,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,879
Gold Earned
39,470
271
Minions Killed
362
0
Camps Cleared
0
1,121,356
Distance Traveled
1,307,252
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,457
497
54
4
0
225,876
5
L
Chang'e
5,155
397
38
3
0
244,218
4
W
Chang'e
7,120
548
61
5
0
254,954
1
L
Vamana
6,262
482
84
6
0
190,639
4
L
Chaac
6,475
498
53
4
0
236,541
1
W
Ymir
7,761
597
34
3
0
260,352
4
W
Fenrir
8,714
670
87
7
0
296,443
2
W
Heimdallr
8,417
647
103
8
0
258,643
0
W
Tyr
7,458
574
77
6
0
236,860
1
L
Medusa
5,530
425
42
3
0
224,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role