Player Matchup

Hachiman
Hachiman
Diamond V
Mersiv
Hachiman
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
MoeChetta
Hun Batz
Platinum II
Level 144
God Stats
3W - 4L
1,484 SR
Queue Stats
323W - 298L
1,889 MMR
Party 1
Bellona
Bellona
Platinum V
PermaTick
Bellona
Platinum V
Level 155
God Stats
2W - 3L
1,639 SR
Queue Stats
137W - 126L
1,904 MMR
Solo
Apollo
Apollo
Platinum I
trudelle
Apollo
Platinum I
Level 129
God Stats
6W - 2L
1,888 SR
Queue Stats
116W - 116L
2,003 MMR
Solo
Sobek
Sobek
Platinum V
Ωmar
Sobek
Platinum V
Level 158
God Stats
5W - 3L
1,777 SR
Queue Stats
126W - 99L
1,927 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,657 SR
1,844 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,587 SR
1,940 MMR
Erlang Shen
Erlang Shen
Platinum II
Drifle
Erlang Shen
Platinum II
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
295W - 259L
1,947 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
GageBrody
Danzaburou
Platinum IV
Level 128
God Stats
1W - 1L
1,650 SR
Queue Stats
42W - 39L
1,884 MMR
Solo
Raijin
Raijin
Platinum I
GarfieldHD
Raijin
Platinum I
Level 155
God Stats
1W - 2L
1,743 SR
Queue Stats
115W - 96L
1,961 MMR
Solo
Cthulhu
Cthulhu
Platinum I
GimmeYoHat
Cthulhu
Platinum I
Level 151
God Stats
6W - 6L
1,416 SR
Queue Stats
373W - 367L
1,919 MMR
Solo
Geb
Geb
Platinum II
sultanofstench
Geb
Platinum II
Level 158
God Stats
31W - 28L
1,624 SR
Queue Stats
323W - 312L
1,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mersiv
Hachiman
18
6 / 1 / 5
12,239
644
11,139
19,657
7,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
MoeChetta
Hun Batz
17
1 / 4 / 12
11,378
599
9,266
12,624
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
PermaTick
Bellona
17
0 / 1 / 5
11,238
591
9,606
17,945
13,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
trudelle
Apollo
19
14 / 4 / 1
12,910
679
12,420
12,259
5,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Ωmar
Sobek
15
1 / 1 / 13
10,900
574
7,079
16,940
21,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
JanusSetNemesisTsukuyomiPersephone

VS

Bans
Guan YuYemojaFenrirCu ChulainnSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Drifle
Erlang Shen
16
2 / 6 / 5
9,404
495
6,174
18,879
9,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
GageBrody
Danzaburou
15
1 / 8 / 3
8,860
466
7,622
13,917
6,138
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
GarfieldHD
Raijin
17
6 / 1 / 2
10,787
568
12,987
7,404
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
GimmeYoHat
Cthulhu
16
0 / 2 / 1
10,004
527
10,801
17,285
18,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 5 / 5
8,550
450
4,931
15,418
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
22
Kills
10
11
Deaths
22
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Drifle
Erlang Shen
2
6
5
0.75
L
Danzaburou
GageBrody
Danzaburou
1
8
3
0.31
L
Raijin
GarfieldHD
Raijin
6
1
2
7
L
Cthulhu
GimmeYoHat
Cthulhu
0
2
1
0.25
W
Hachiman
Mersiv
Hachiman
6
1
5
8.5
W
Hun Batz
MoeChetta
Hun Batz
1
4
12
1.75
W
Bellona
PermaTick
Bellona
0
1
5
2.5
L
1
5
5
0.7
W
Apollo
trudelle
Apollo
14
4
1
3.63
W
Sobek
Ωmar
Sobek
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,510
Damage
42,515
79,425
Taken
72,903
53,960
Mitigated
51,025
42,064
Healing
20,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Drifle
Erlang Shen
6,174
2,978
0
6,994
18,879
9,785
0
2,151
16,728
0
67,501
L
Danzaburou
GageBrody
Danzaburou
7,622
4,016
0
2,480
13,917
6,138
844
912
13,005
0
66,951
L
Raijin
GarfieldHD
Raijin
12,987
1,589
0
1,978
7,404
5,354
177
1,164
6,240
79,158
0
L
Cthulhu
GimmeYoHat
Cthulhu
10,801
1,196
0
6,951
17,285
18,089
0
537
16,748
71,229
0
W
Hachiman
Mersiv
Hachiman
11,139
7,708
0
15,439
19,657
7,714
6,077
5,295
14,172
0
84,632
W
Hun Batz
MoeChetta
Hun Batz
9,266
2,660
0
4,879
12,624
5,217
1,284
4,272
8,134
0
78,924
W
Bellona
PermaTick
Bellona
9,606
4,229
0
10,795
17,945
13,915
0
9,150
8,087
305
72,780
L
4,931
309
0
2,321
15,418
11,659
102
2,620
12,798
22,667
0
W
Apollo
trudelle
Apollo
12,420
8,879
0
3,232
12,259
5,430
5,971
5,593
6,423
0
88,052
W
Sobek
Ωmar
Sobek
7,079
398
0
7,719
16,940
21,684
547
4,253
12,377
22,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,665
Gold Earned
47,605
586
Minions Killed
599
0
Camps Cleared
0
1,892,881
Distance Traveled
1,800,284
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,404
495
120
6
0
372,094
1
L
Danzaburou
8,860
466
117
6
0
313,678
3
L
Raijin
10,787
568
164
9
0
353,987
9
L
Cthulhu
10,004
527
174
9
0
367,617
5
W
Hachiman
12,239
644
143
8
0
332,918
2
W
Hun Batz
11,378
599
128
7
0
409,611
9
W
Bellona
11,238
591
149
8
0
366,826
4
L
Geb
8,550
450
24
1
0
392,908
1
W
Apollo
12,910
679
142
7
0
383,728
3
W
Sobek
10,900
574
24
1
0
399,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role