Player Matchup

Chang'e
Chang'e
BlackjackPegasus
Chang'e
Level 105
God Stats
3W - 3L
1,196 SR
Queue Stats
146W - 147L
1,644 Elo+
Party 1
Medusa
Medusa
ChefBoop
Medusa
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 75L
1,393 Elo+
Party 2
Merlin
Merlin
ExaltedPsycon
Merlin
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,672 Elo+
Party 1
Fenrir
Fenrir
Kalumari1517
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
emilythepeculiar
Cthulhu
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 154L
1,416 Elo+
Party 2
Team Averages
Level 72
1,439 SR
1,559 Elo+

VS

Team Averages
Level 91
1,562 SR
1,360 Elo+
Cerberus
Cerberus
ADragonDad
Cerberus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,166 Elo+
Solo
Apollo
Apollo
Dr PrOulX oO
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,368 Elo+
Solo
Tyr
Tyr
Recognizzle
Tyr
Level 126
God Stats
3W - 2L
1,808 SR
Queue Stats
553W - 574L
1,415 Elo+
Solo
He Bo
He Bo
Yluisv
He Bo
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 132L
1,468 Elo+
Solo
Ra
Ra
bear_bloodmoon
Ra
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
10,333
738
13,927
19,116
7,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
ChefBoop
Medusa
16
9 / 9 / 7
10,980
784
18,282
16,739
5,376
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 7 / 11
9,467
676
13,492
13,363
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
16
6 / 8 / 7
10,300
736
5,023
16,529
5,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 9 / 7
10,511
751
14,090
17,963
9,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ADragonDad
Cerberus
20
8 / 4 / 29
12,272
877
17,563
23,615
23,104
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
20
14 / 5 / 16
12,679
906
19,179
15,340
6,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 18
9,962
712
6,290
14,623
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Yluisv
He Bo
18
10 / 5 / 22
12,320
880
18,932
14,706
6,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 28
11,597
828
15,325
11,072
5,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
152
23
Kills
39
39
Deaths
23
41
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ADragonDad
Cerberus
8
4
29
5.63
L
3
6
9
1.25
L
Medusa
ChefBoop
Medusa
9
9
7
1.39
W
Apollo
14
5
16
4.4
L
2
7
11
1.07
L
Fenrir
6
8
7
1.19
W
2
5
18
2.2
W
He Bo
Yluisv
He Bo
10
5
22
4.2
W
5
4
28
4.75
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,814
Damage
77,289
83,710
Taken
79,356
31,384
Mitigated
53,731
21,670
Healing
35,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ADragonDad
Cerberus
17,563
1,032
2,910
8,715
23,615
23,104
1,008
10,690
12,507
34,535
0
L
13,927
1,883
6,714
7,222
19,116
7,425
0
10,124
8,992
28,817
0
L
Medusa
ChefBoop
Medusa
18,282
11,633
1,660
2,269
16,739
5,376
0
12,223
4,516
0
26,908
W
Apollo
19,179
9,060
1,260
4,249
15,340
6,834
706
9,287
5,785
0
35,841
L
13,492
1,003
839
827
13,363
4,453
0
8,342
5,021
26,443
0
L
Fenrir
5,023
505
0
201
16,529
5,077
0
9,620
6,909
0
7,038
W
6,290
2,450
1,071
2,867
14,623
11,942
366
8,727
5,632
0
11,361
W
He Bo
Yluisv
He Bo
18,932
1,285
3,252
3,590
14,706
6,833
1,208
4,963
9,637
29,537
0
W
15,325
1,953
4,006
3,465
11,072
5,018
1,350
6,510
4,286
37,629
0
L
14,090
201
783
1,155
17,963
9,053
0
11,511
6,452
29,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,591
Gold Earned
58,830
112
Minions Killed
158
0
Camps Cleared
0
1,064,523
Distance Traveled
1,242,908
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,272
877
47
3
0
278,444
0
L
Chang'e
10,333
738
30
2
0
223,541
2
L
Medusa
10,980
784
26
2
0
199,079
0
W
Apollo
12,679
906
26
2
0
249,834
0
L
Merlin
9,467
676
29
2
0
200,658
0
L
Fenrir
10,300
736
3
0
0
237,392
0
W
Tyr
9,962
712
16
1
0
238,714
0
W
He Bo
12,320
880
16
1
0
231,271
1
W
Ra
11,597
828
53
4
0
244,645
0
L
Cthulhu
10,511
751
24
2
0
203,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role