Player Matchup

Thoth
Thoth
KusokPTS
Thoth
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 71L
1,620 Elo+
Party 1
Kuzenbo
Kuzenbo
Liaomasis
Kuzenbo
Level 85
God Stats
5W - 1L
1,825 SR
Queue Stats
147W - 126L
1,456 Elo+
Party 3
Kukulkan
Kukulkan
MirabiIis
Kukulkan
Level 125
God Stats
5W - 4L
1,502 SR
Queue Stats
506W - 472L
1,488 Elo+
Party 1
Chernobog
Chernobog
Nerä
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,470 Elo+
Party 3
Ares
Ares
Zoldaer
Ares
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
411W - 380L
1,518 Elo+
Party 1
Team Averages
Level 76
1,565 SR
1,511 Elo+

VS

Team Averages
Level 65
1,519 SR
1,549 Elo+
Khepri
Khepri
Alteruz
Khepri
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
96W - 99L
1,346 Elo+
Solo
Xbalanque
Xbalanque
CarmeloMadafaca
Xbalanque
Level 48
God Stats
4W - 3L
1,297 SR
Queue Stats
136W - 93L
1,535 Elo+
Party 2
Vulcan
Vulcan
Gxrcía
Vulcan
Level 89
God Stats
2W - 2L
1,797 SR
Queue Stats
175W - 116L
1,589 Elo+
Party 2
Zhong Kui
Zhong Kui
MénezZ
Zhong Kui
Level 132
God Stats
2W - 5L
1,500 SR
Queue Stats
229W - 164L
1,586 Elo+
Party 2
Tyr
Tyr
PSIKATBLIAT
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 75L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KusokPTS
Thoth
20
17 / 4 / 15
14,790
870
31,089
12,199
6,651
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Liaomasis
Kuzenbo
20
2 / 3 / 17
11,913
701
7,436
33,609
31,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
MirabiIis
Kukulkan
19
6 / 6 / 12
12,326
725
15,950
13,792
6,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Nerä
Chernobog
20
8 / 3 / 16
12,691
747
29,942
19,771
10,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Zoldaer
Ares
18
1 / 5 / 19
12,462
733
11,129
23,883
32,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alteruz
Khepri
17
0 / 6 / 14
9,668
569
7,655
20,680
28,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
CarmeloMadafaca
Xbalanque
17
2 / 6 / 9
9,897
582
15,843
20,215
9,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Gxrcía
Vulcan
20
10 / 7 / 8
13,105
771
32,487
16,869
8,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
MénezZ
Zhong Kui
19
7 / 8 / 8
12,034
708
20,414
25,593
30,927
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 7 / 10
10,040
591
5,052
18,678
23,229
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
70
34
Kills
21
21
Deaths
34
79
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alteruz
Khepri
0
6
14
1.17
L
Xbalanque
CarmeloMadafaca
Xbalanque
2
6
9
1.08
L
Vulcan
Gxrcía
Vulcan
10
7
8
2
W
Thoth
KusokPTS
Thoth
17
4
15
6.13
W
Kuzenbo
Liaomasis
Kuzenbo
2
3
17
3.5
W
Kukulkan
MirabiIis
Kukulkan
6
6
12
2
L
Zhong Kui
MénezZ
Zhong Kui
7
8
8
1.38
W
Chernobog
Nerä
Chernobog
8
3
16
5.33
L
2
7
10
1
W
Ares
Zoldaer
Ares
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,546
Damage
81,451
103,254
Taken
102,035
87,664
Mitigated
100,782
45,990
Healing
30,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alteruz
Khepri
7,655
410
2,653
1,060
20,680
28,437
0
14,256
6,424
17,562
0
L
Xbalanque
CarmeloMadafaca
Xbalanque
15,843
10,879
4,205
6,928
20,215
9,880
364
13,464
6,751
0
25,797
L
Vulcan
Gxrcía
Vulcan
32,487
9,900
295
3,086
16,869
8,309
301
12,402
4,467
59,223
0
W
Thoth
KusokPTS
Thoth
31,089
993
3,164
2,415
12,199
6,651
1,290
8,844
3,355
68,628
0
W
Kuzenbo
Liaomasis
Kuzenbo
7,436
1,315
1,794
16,394
33,609
31,823
463
14,664
18,945
14,404
0
W
Kukulkan
MirabiIis
Kukulkan
15,950
985
4,698
3,013
13,792
6,484
352
12,307
1,485
39,191
0
L
Zhong Kui
MénezZ
Zhong Kui
20,414
1,902
171
7,529
25,593
30,927
348
14,009
11,584
42,623
0
W
Chernobog
Nerä
Chernobog
29,942
17,500
2,673
7,064
19,771
10,215
1,934
13,929
5,842
0
57,656
L
5,052
1,092
2,230
2,339
18,678
23,229
59
11,473
7,205
0
9,101
W
Ares
Zoldaer
Ares
11,129
84
1,468
3,307
23,883
32,491
641
10,812
13,071
15,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,182
Gold Earned
54,744
204
Minions Killed
151
0
Camps Cleared
0
1,484,851
Distance Traveled
1,423,501
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,668
569
6
0
0
300,745
3
L
Xbalanque
9,897
582
22
1
0
264,071
2
L
Vulcan
13,105
771
61
4
0
307,434
2
W
Thoth
14,790
870
80
5
0
302,158
1
W
Kuzenbo
11,913
701
5
0
0
302,299
0
W
Kukulkan
12,326
725
58
3
0
283,184
0
L
Zhong Kui
12,034
708
53
3
0
259,656
0
W
Chernobog
12,691
747
57
3
0
287,508
0
L
Tyr
10,040
591
9
1
0
291,595
3
W
Ares
12,462
733
4
0
0
309,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role