Player Matchup

Cerberus
Cerberus
Drakon3
Cerberus
Level 49
God Stats
26W - 34L
1,472 SR
Queue Stats
158W - 228L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
NitroPeanutZzz
Nu Wa
Level 23
God Stats
2W - 5L
1,319 SR
Queue Stats
93W - 153L
1,350 Elo+
Party 1
Apollo
Apollo
lildck
Apollo
Level 63
God Stats
18W - 16L
1,369 SR
Queue Stats
270W - 262L
1,482 Elo+
Solo
Team Averages
Level 45
1,386 SR
1,388 Elo+

VS

Team Averages
Level 100
1,499 SR
1,599 Elo+
Cthulhu
Cthulhu
BritishBullDods
Cthulhu
Level 154
God Stats
5W - 4L
1,580 SR
Queue Stats
211W - 123L
1,672 Elo+
Party 2
Tiamat
Tiamat
EpikNogla
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Pele
Pele
Jatkins98
Pele
Level 96
God Stats
1W - 6L
1,417 SR
Queue Stats
145W - 105L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drakon3
Cerberus
14
5 / 4 / 10
10,599
757
11,615
13,666
6,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 11
10,105
722
9,412
8,806
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
lildck
Apollo
16
11 / 3 / 6
11,778
841
19,624
15,738
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
10,168
726
14,512
20,610
18,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
EpikNogla
Tiamat
8
1 / 7 / 3
7,753
554
3,332
10,155
4,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
8 / 8 / 2
10,582
756
11,642
15,859
5,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
19
Kills
11
11
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Cerberus
Drakon3
Cerberus
5
4
10
2.5
L
Tiamat
EpikNogla
Tiamat
1
7
3
0.36
L
Pele
8
8
2
1.13
W
3
4
11
2.13
W
Apollo
lildck
Apollo
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,651
Damage
29,486
38,210
Taken
46,624
15,143
Mitigated
28,003
10,297
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,512
1,060
0
1,802
20,610
18,845
0
9,259
11,351
43,865
0
W
Cerberus
Drakon3
Cerberus
11,615
685
310
3,854
13,666
6,183
221
6,821
6,845
31,036
0
L
Tiamat
EpikNogla
Tiamat
3,332
545
417
1,185
10,155
4,044
0
4,161
5,994
9,670
0
L
Pele
11,642
3,061
0
1,211
15,859
5,114
0
7,661
8,198
0
24,838
W
9,412
2,988
687
933
8,806
2,776
698
3,207
5,599
39,966
0
W
Apollo
lildck
Apollo
19,624
12,767
0
4,513
15,738
6,184
2,007
7,920
7,818
0
70,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
28,503
210
Minions Killed
117
0
Camps Cleared
0
744,808
Distance Traveled
634,800
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,168
726
75
5
0
257,893
1
W
Cerberus
10,599
757
56
4
0
232,743
1
L
Tiamat
7,753
554
19
1
0
146,511
2
L
Pele
10,582
756
23
2
0
230,396
0
W
Nu Wa
10,105
722
56
4
0
253,453
0
W
Apollo
11,778
841
98
7
0
258,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role