Player Matchup

Achilles
Achilles
Gold III
Juuzou-sempai_18
Achilles
Gold III
Level 127
God Stats
15W - 14L
1,487 SR
Queue Stats
60W - 48L
1,573 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Na_Cachopa
Kukulkan
Gold IV
Level 145
God Stats
127W - 121L
1,687 SR
Queue Stats
417W - 425L
1,432 MMR
Solo
Xing Tian
Xing Tian
Silver I
fubuki_tatsumaki
Xing Tian
Silver I
Level 41
God Stats
18W - 11L
1,869 SR
Queue Stats
218W - 139L
1,493 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,681 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,502 SR
1,495 MMR
Discordia
Discordia
Silver III
Locked_vs3v
Discordia
Silver III
Level 129
God Stats
78W - 71L
1,506 SR
Queue Stats
165W - 194L
1,434 MMR
Solo
Fenrir
Fenrir
Bronze III
Lykos159
Fenrir
Bronze III
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,503 MMR
Party 2
Artemis
Artemis
Bronze III
strikeman31
Artemis
Bronze III
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,549 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 9 / 6
16,273
678
24,681
39,901
44,359
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Na_Cachopa
Kukulkan
18
2 / 9 / 9
14,476
603
7,999
19,232
8,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
19
8 / 7 / 8
15,914
663
13,634
31,132
36,512
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
CthulhuHe BoAphroditePersephoneCupid

VS

Bans
HeraHerculesNu WaKumbhakarnaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Locked_vs3v
Discordia
20
7 / 6 / 15
16,152
673
26,455
18,614
7,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Lykos159
Fenrir
20
13 / 7 / 10
17,882
745
25,729
27,445
36,870
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
strikeman31
Artemis
20
5 / 6 / 17
16,498
687
22,489
21,348
10,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
19
Kills
25
25
Deaths
19
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
9
9
6
1.33
W
Discordia
Locked_vs3v
Discordia
7
6
15
2.42
W
Fenrir
Lykos159
Fenrir
13
7
10
2.57
L
Kukulkan
Na_Cachopa
Kukulkan
2
9
9
0.72
L
Xing Tian
8
7
8
1.71
W
Artemis
strikeman31
Artemis
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,314
Damage
74,673
90,265
Taken
67,407
89,761
Mitigated
55,277
13,076
Healing
18,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,681
6,440
0
7,397
39,901
44,359
916
10,970
28,136
0
48,464
W
Discordia
Locked_vs3v
Discordia
26,455
663
470
5,579
18,614
7,523
329
5,953
12,118
89,490
0
W
Fenrir
Lykos159
Fenrir
25,729
7,423
0
3,497
27,445
36,870
770
7,061
19,639
433
49,426
L
Kukulkan
Na_Cachopa
Kukulkan
7,999
536
0
790
19,232
8,890
52
5,919
12,983
58,526
0
L
Xing Tian
13,634
1,422
429
4,460
31,132
36,512
231
8,346
22,248
59,777
0
W
Artemis
strikeman31
Artemis
22,489
10,936
0
8,581
21,348
10,884
2,448
7,983
12,877
0
91,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
50,532
199
Minions Killed
252
0
Camps Cleared
0
1,294,321
Distance Traveled
1,306,922
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,273
678
39
2
0
441,847
3
W
Discordia
16,152
673
92
4
0
448,310
11
W
Fenrir
17,882
745
33
1
0
465,011
0
L
Kukulkan
14,476
603
114
5
0
407,089
2
L
Xing Tian
15,914
663
46
2
0
445,385
6
W
Artemis
16,498
687
127
5
0
393,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role