Player Matchup

Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold III
lRealNyx
Arachne
Gold III
Level 92
God Stats
1W - 1L
1,678 SR
Queue Stats
164W - 171L
1,576 MMR
Party 1
Yemoja
Yemoja
Gold V
the_killer9106
Yemoja
Gold V
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 183L
1,259 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,559 SR
1,445 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,627 SR
1,367 MMR
Heimdallr
Heimdallr
Silver IV
Jahx_US
Heimdallr
Silver IV
Level 69
God Stats
1W - 3L
1,524 SR
Queue Stats
10W - 10L
1,263 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
Linemachine
Sun Wukong
Silver II
Level 129
God Stats
3W - 2L
1,696 SR
Queue Stats
12W - 11L
1,452 MMR
Party 2
Chang'e
Chang'e
Silver I
Mayopnaise
Chang'e
Silver I
Level 81
God Stats
8W - 5L
1,661 SR
Queue Stats
29W - 32L
1,386 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 6 / 6
12,833
642
18,002
16,324
6,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
lRealNyx
Arachne
16
8 / 8 / 5
13,387
669
16,161
27,759
17,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 8 / 10
13,188
659
7,565
22,115
26,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ChaacCthulhuZeusCupidNox

VS

Bans
Cu ChulainnMedusaBacchusHou YiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jahx_US
Heimdallr
18
6 / 4 / 10
14,174
709
17,874
18,049
9,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Linemachine
Sun Wukong
19
10 / 3 / 9
14,917
746
23,541
20,807
21,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Mayopnaise
Chang'e
17
6 / 8 / 9
13,477
674
16,437
16,943
9,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
15
Kills
22
22
Deaths
15
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
6
6
1.33
W
Heimdallr
Jahx_US
Heimdallr
6
4
10
2.75
W
Sun Wukong
Linemachine
Sun Wukong
10
3
9
4.83
W
Chang'e
Mayopnaise
Chang'e
6
8
9
1.31
L
Arachne
lRealNyx
Arachne
8
8
5
1.31
L
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,728
Damage
57,852
66,198
Taken
55,799
50,789
Mitigated
40,061
16,643
Healing
23,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,002
365
494
4,087
16,324
6,690
495
3,797
12,177
69,722
0
W
Heimdallr
Jahx_US
Heimdallr
17,874
7,708
0
6,481
18,049
9,374
1,010
7,579
10,082
0
75,961
W
Sun Wukong
Linemachine
Sun Wukong
23,541
4,443
0
9,068
20,807
21,422
862
6,753
13,852
0
78,200
W
Chang'e
Mayopnaise
Chang'e
16,437
766
2,602
5,613
16,943
9,265
41
10,065
6,225
51,556
0
L
Arachne
lRealNyx
Arachne
16,161
11,062
0
5,027
27,759
17,140
205
6,724
20,337
0
60,507
L
7,565
1,824
3,870
3,165
22,115
26,959
0
5,163
16,307
26,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
42,568
185
Minions Killed
258
0
Camps Cleared
0
1,060,848
Distance Traveled
974,933
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,833
642
106
5
0
332,015
1
W
Heimdallr
14,174
709
121
6
0
329,324
2
W
Sun Wukong
14,917
746
66
3
0
347,731
3
W
Chang'e
13,477
674
71
4
0
297,878
0
L
Arachne
13,387
669
59
3
0
421,377
4
L
Yemoja
13,188
659
20
1
0
307,456
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role