Player Matchup

Fenrir
Fenrir
Duki14
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
JAWS1275
Poseidon
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 130L
1,457 Elo+
Party 2
Bellona
Bellona
LG Tricky
Bellona
Level 74
God Stats
15W - 12L
1,610 SR
Queue Stats
286W - 303L
1,419 Elo+
Solo
Osiris
Osiris
NotACook
Osiris
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 128L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
ShiningNutts
Danzaburou
Level 87
God Stats
1W - 1L
1,319 SR
Queue Stats
6W - 6L
1,342 Elo+
Solo
Team Averages
Level 98
1,486 SR
1,429 Elo+

VS

Team Averages
Level 77
1,494 SR
1,493 Elo+
Artio
Artio
Curuchaga
Artio
Level 47
God Stats
7W - 7L
1,594 SR
Queue Stats
103W - 108L
1,469 Elo+
Party 1
Mercury
Mercury
Salad550
Mercury
Level 121
God Stats
47W - 34L
1,548 SR
Queue Stats
279W - 253L
1,598 Elo+
Party 1
Tiamat
Tiamat
SlaytheShadows
Tiamat
Level 89
God Stats
13W - 20L
1,412 SR
Queue Stats
174W - 164L
1,462 Elo+
Solo
Cupid
Cupid
alvaronunez
Cupid
Level 40
God Stats
5W - 5L
1,416 SR
Queue Stats
310W - 347L
1,437 Elo+
Party 1
King Arthur
King Arthur
kakashi30
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Duki14
Fenrir
10
3 / 1 / 5
6,356
578
5,285
6,268
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
JAWS1275
Poseidon
10
2 / 0 / 1
5,701
518
4,011
1,902
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
LG Tricky
Bellona
11
1 / 1 / 3
6,556
596
5,394
6,055
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
NotACook
Osiris
9
1 / 0 / 2
5,670
515
1,453
3,844
1,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ShiningNutts
Danzaburou
12
5 / 0 / 2
7,174
652
4,190
6,212
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Curuchaga
Artio
8
0 / 1 / 0
5,089
463
1,779
5,982
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Salad550
Mercury
11
2 / 1 / 0
5,885
535
2,391
6,899
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 5 / 1
5,625
511
3,615
6,576
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
4,860
442
504
3,478
991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
kakashi30
King Arthur
10
0 / 3 / 1
5,587
508
4,969
9,541
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
Curuchaga
Artio
0
1
0
0
W
Fenrir
Duki14
Fenrir
3
1
5
5.5
W
Poseidon
JAWS1275
Poseidon
2
0
1
2.5
W
Bellona
LG Tricky
Bellona
1
1
3
2.5
W
Osiris
NotACook
Osiris
1
0
2
2
L
Mercury
Salad550
Mercury
2
1
0
2
W
Danzaburou
ShiningNutts
Danzaburou
5
0
2
6
L
0
5
1
0.1
L
0
2
0
0
L
King Arthur
kakashi30
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,333
Damage
13,258
24,281
Taken
32,476
11,519
Mitigated
13,640
11,130
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Curuchaga
Artio
1,779
101
0
2,218
5,982
2,540
0
2,036
3,946
19,236
0
W
Fenrir
Duki14
Fenrir
5,285
1,096
0
2,853
6,268
2,104
0
817
5,274
0
28,777
W
Poseidon
JAWS1275
Poseidon
4,011
598
0
250
1,902
514
0
744
1,158
30,827
0
W
Bellona
LG Tricky
Bellona
5,394
1,996
0
2,692
6,055
5,030
0
0
5,725
0
36,023
W
Osiris
NotACook
Osiris
1,453
240
0
750
3,844
1,591
0
1,000
2,844
0
10,812
L
Mercury
Salad550
Mercury
2,391
696
0
2,852
6,899
2,177
0
88
6,811
0
31,982
W
Danzaburou
ShiningNutts
Danzaburou
4,190
2,555
0
4,585
6,212
2,280
780
2,509
3,456
0
34,667
L
3,615
642
0
1,771
6,576
2,422
192
0
6,576
28,611
0
L
504
163
67
213
3,478
991
0
1,887
1,591
0
17,880
L
King Arthur
kakashi30
King Arthur
4,969
792
0
2,402
9,541
5,510
0
0
9,541
0
27,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
27,046
290
Minions Killed
284
0
Camps Cleared
0
1,038,285
Distance Traveled
1,052,887
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,089
463
38
3
0
221,730
1
W
Fenrir
6,356
578
58
5
0
229,312
3
W
Poseidon
5,701
518
70
6
0
193,656
0
W
Bellona
6,556
596
81
7
0
225,613
3
W
Osiris
5,670
515
12
1
0
220,877
5
L
Mercury
5,885
535
74
7
0
266,544
4
W
Danzaburou
7,174
652
69
6
0
168,827
1
L
Tiamat
5,625
511
79
7
0
166,376
4
L
Cupid
4,860
442
47
4
0
198,008
1
L
King Arthur
5,587
508
46
4
0
200,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role