Player Matchup

Heimdallr
Heimdallr
Ichifumi
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,400 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PCDADDY95
Cu Chulainn
Level 64
God Stats
7W - 4L
1,471 SR
Queue Stats
27W - 26L
1,555 Elo+
Party 2
Bellona
Bellona
PacosTacos69564
Bellona
Level 4
God Stats
4W - 0L
1,805 SR
Queue Stats
12W - 3L
1,452 Elo+
Party 2
Tiamat
Tiamat
Sukunra
Tiamat
Level 7
God Stats
7W - 9L
1,345 SR
Queue Stats
17W - 11L
1,488 Elo+
Party 1
Hel
Hel
brisonedwards
Hel
Level 13
God Stats
71W - 69L
1,406 SR
Queue Stats
71W - 69L
1,420 Elo+
Party 1
Team Averages
Level 19
1,505 SR
1,463 Elo+

VS

Team Averages
Level 19
1,579 SR
1,450 Elo+
Kali
Kali
HeyImDiller
Kali
Level 29
God Stats
4W - 2L
1,949 SR
Queue Stats
79W - 74L
1,531 Elo+
Solo
Izanami
Izanami
TCGkai12
Izanami
Level 17
God Stats
4W - 2L
1,688 SR
Queue Stats
29W - 31L
1,436 Elo+
Solo
Kukulkan
Kukulkan
deseltex
Kukulkan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 63L
1,409 Elo+
Solo
Bellona
Bellona
ozone019
Bellona
Level 10
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 5L
1,386 Elo+
Solo
Ymir
Ymir
yazukara
Ymir
Level 29
God Stats
4W - 7L
1,463 SR
Queue Stats
25W - 27L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ichifumi
Heimdallr
15
6 / 4 / 0
9,438
555
5,157
10,578
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
PCDADDY95
Cu Chulainn
15
1 / 3 / 2
9,593
564
3,015
9,244
7,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 2 / 3
10,636
626
4,229
12,159
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Sukunra
Tiamat
14
0 / 3 / 1
9,183
540
1,011
4,357
1,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 4
8,598
506
3,878
7,812
2,099
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,344
550
6,678
11,436
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TCGkai12
Izanami
11
2 / 4 / 4
7,679
452
5,638
9,324
2,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
deseltex
Kukulkan
9
2 / 3 / 0
6,842
402
1,198
4,267
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ozone019
Bellona
3
0 / 1 / 0
5,097
300
545
1,358
817
Boots

Boots

+6%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
13
2 / 1 / 4
8,423
495
3,147
6,840
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
11
13
Deaths
13
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
Heimdallr
Ichifumi
Heimdallr
6
4
0
1.5
W
Cu Chulainn
PCDADDY95
Cu Chulainn
1
3
2
0.67
W
5
2
3
3.25
W
Tiamat
Sukunra
Tiamat
0
3
1
0.17
L
Izanami
TCGkai12
Izanami
2
4
4
1
W
0
1
4
2
L
Kukulkan
deseltex
Kukulkan
2
3
0
0.67
L
Bellona
ozone019
Bellona
0
1
0
0
L
Ymir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,290
Damage
17,206
44,150
Taken
33,225
23,059
Mitigated
16,208
18,683
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,678
4,252
0
2,819
11,436
5,741
0
772
10,657
0
57,210
W
Heimdallr
Ichifumi
Heimdallr
5,157
1,698
615
2,317
10,578
3,860
3,362
2,229
8,349
0
48,271
W
Cu Chulainn
PCDADDY95
Cu Chulainn
3,015
426
0
2,839
9,244
7,685
1,774
33
9,123
0
42,139
W
4,229
1,967
0
7,772
12,159
7,677
0
699
11,460
0
74,743
W
Tiamat
Sukunra
Tiamat
1,011
573
0
734
4,357
1,738
3,432
599
3,758
43,917
0
L
Izanami
TCGkai12
Izanami
5,638
3,936
246
2,237
9,324
2,645
766
2,529
6,795
0
46,500
W
3,878
558
1,438
2,968
7,812
2,099
1,173
818
6,994
48,121
0
L
Kukulkan
deseltex
Kukulkan
1,198
87
0
25
4,267
1,214
0
384
3,883
23,952
0
L
Bellona
ozone019
Bellona
545
237
0
418
1,358
817
0
0
1,358
89
1,949
L
Ymir
3,147
87
246
1,535
6,840
5,791
80
1,204
5,636
38,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
37,385
507
Minions Killed
309
0
Camps Cleared
0
1,577,273
Distance Traveled
1,312,946
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,344
550
110
6
0
378,317
2
W
Heimdallr
9,438
555
55
3
0
302,245
3
W
Cu Chulainn
9,593
564
95
6
0
319,246
2
W
Bellona
10,636
626
149
9
0
393,912
3
W
Tiamat
9,183
540
106
6
0
252,821
1
L
Izanami
7,679
452
100
6
0
256,091
2
W
Hel
8,598
506
102
6
0
309,049
0
L
Kukulkan
6,842
402
45
3
0
209,068
0
L
Bellona
5,097
300
2
0
0
67,182
0
L
Ymir
8,423
495
52
3
0
402,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role