Player Matchup

Ymir
Ymir
JC1ay
Ymir
Level 117
God Stats
1W - 0L
1,991 SR
Queue Stats
2W - 5L
1,470 Elo+
Party 1
Tiamat
Tiamat
Sniperfit
Tiamat
Level 28
God Stats
1W - 0L
1,534 SR
Queue Stats
1W - 1L
1,297 Elo+
Party 1
Fenrir
Fenrir
YaBoiVonLongRod
Fenrir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zaryeah
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,540 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 1
Team Averages
Level 78
1,641 SR
1,427 Elo+

VS

Team Averages
Level 88
1,350 SR
1,409 Elo+
Cu Chulainn
Cu Chulainn
G00dBoyyyyy
Cu Chulainn
Level 113
God Stats
2W - 5L
1,305 SR
Queue Stats
14W - 25L
1,389 Elo+
Party 2
Scylla
Scylla
MooMoo978
Scylla
Level 24
God Stats
5W - 7L
1,464 SR
Queue Stats
10W - 16L
1,390 Elo+
Party 2
Achilles
Achilles
MrBubbles2729
Achilles
Level 88
God Stats
3W - 3L
1,238 SR
Queue Stats
5W - 6L
1,428 Elo+
Party 2
Tiamat
Tiamat
Stavorm
Tiamat
Level 128
God Stats
5W - 6L
1,391 SR
Queue Stats
6W - 7L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JC1ay
Ymir
17
2 / 3 / 12
12,126
866
9,421
15,571
15,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Sniperfit
Tiamat
17
1 / 3 / 11
11,209
801
11,492
12,251
8,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 6 / 2
11,582
827
10,704
13,581
7,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Zaryeah
Ah Muzen Cab
19
8 / 1 / 7
12,762
912
18,063
16,079
7,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
G00dBoyyyyy
Cu Chulainn
17
4 / 5 / 6
11,107
793
12,240
18,504
16,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
MooMoo978
Scylla
17
5 / 5 / 5
11,736
838
10,151
8,622
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MrBubbles2729
Achilles
16
2 / 4 / 7
10,674
762
8,301
18,511
20,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tiamat
Stavorm
Tiamat
17
2 / 5 / 6
10,880
777
9,411
15,360
10,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
19
Kills
13
13
Deaths
19
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
G00dBoyyyyy
Cu Chulainn
4
5
6
1.4
W
Ymir
JC1ay
Ymir
2
3
12
2.67
L
Scylla
MooMoo978
Scylla
5
5
5
1.5
L
Achilles
MrBubbles2729
Achilles
2
4
7
1.38
W
Tiamat
Sniperfit
Tiamat
1
3
11
2.17
L
Tiamat
Stavorm
Tiamat
2
5
6
1
W
8
6
2
1.5
W
Ah Muzen Cab
Zaryeah
Ah Muzen Cab
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,680
Damage
40,103
57,482
Taken
60,997
38,571
Mitigated
50,244
17,272
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
G00dBoyyyyy
Cu Chulainn
12,240
3,433
0
1,716
18,504
16,052
1,825
7,082
10,978
0
39,512
W
Ymir
JC1ay
Ymir
9,421
1,347
0
4,233
15,571
15,002
260
4,821
10,039
21,110
0
L
Scylla
MooMoo978
Scylla
10,151
239
0
762
8,622
2,701
718
3,652
4,683
34,155
0
L
Achilles
MrBubbles2729
Achilles
8,301
2,233
0
658
18,511
20,723
1,076
6,079
12,210
0
22,036
W
Tiamat
Sniperfit
Tiamat
11,492
1,255
0
4,631
12,251
8,166
1,153
3,568
8,441
42,963
0
L
Tiamat
Stavorm
Tiamat
9,411
337
136
3,444
15,360
10,768
1,119
3,808
11,472
37,235
0
W
10,704
2,505
0
1,163
13,581
7,862
0
3,952
9,372
0
21,158
W
Ah Muzen Cab
Zaryeah
Ah Muzen Cab
18,063
9,921
0
7,245
16,079
7,541
2,554
6,339
9,171
0
74,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
44,397
250
Minions Killed
225
13
Camps Cleared
8
1,032,450
Distance Traveled
964,053
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,107
793
80
6
3
240,340
0
W
Ymir
12,126
866
27
2
1
263,207
3
L
Scylla
11,736
838
45
3
1
228,541
0
L
Achilles
10,674
762
25
2
0
239,410
1
W
Tiamat
11,209
801
92
7
4
251,769
1
L
Tiamat
10,880
777
75
5
4
255,762
0
W
Fenrir
11,582
827
22
2
2
248,468
0
W
Ah Muzen Cab
12,762
912
109
8
6
269,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role