Player Matchup

Hou Yi
Hou Yi
DarkKnightLeon1
Hou Yi
Level 129
God Stats
4W - 2L
1,601 SR
Queue Stats
155W - 110L
1,421 Elo+
Party 1
Zeus
Zeus
Oogie72
Zeus
Level 20
God Stats
6W - 2L
1,789 SR
Queue Stats
19W - 17L
1,362 Elo+
Party 1
Bacchus
Bacchus
VrQz Monk
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,533 Elo+
Party 1
Pele
Pele
onac27
Pele
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 87L
1,476 Elo+
Party 1
Team Averages
Level 99
1,598 SR
1,448 Elo+

VS

Team Averages
Level 56
1,525 SR
1,285 Elo+
Anubis
Anubis
BanMan_14
Anubis
Level 55
God Stats
1W - 4L
1,585 SR
Queue Stats
10W - 19L
1,171 Elo+
Solo
Osiris
Osiris
DeadDefender49
Osiris
Level 124
God Stats
0W - 1L
1,553 SR
Queue Stats
27W - 29L
1,318 Elo+
Party 2
Tiamat
Tiamat
GetKitDumped
Tiamat
Level 28
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 4L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Meliodasx249
Tsukuyomi
Level 15
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 8
13,322
888
14,188
17,141
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Oogie72
Zeus
18
6 / 5 / 7
13,231
882
12,965
13,156
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
VrQz Monk
Bacchus
18
9 / 5 / 10
13,305
887
11,781
16,848
18,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
onac27
Pele
19
10 / 4 / 7
13,412
894
15,336
13,920
6,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BanMan_14
Anubis
18
5 / 9 / 5
12,431
829
12,296
15,514
7,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 6 / 7
12,717
848
12,369
19,887
12,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
19
9 / 5 / 7
13,173
878
15,899
14,159
14,445
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Meliodasx249
Tsukuyomi
16
0 / 10 / 3
10,536
702
6,131
16,384
6,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
30
Kills
18
18
Deaths
30
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
BanMan_14
Anubis
5
9
5
0.83
W
5
4
8
2.25
L
4
6
7
1.25
L
Tiamat
9
5
7
2.5
L
Tsukuyomi
Meliodasx249
Tsukuyomi
0
10
3
0.15
W
Zeus
Oogie72
Zeus
6
5
7
1.9
W
Bacchus
VrQz Monk
Bacchus
9
5
10
2.8
W
Pele
onac27
Pele
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,270
Damage
46,695
61,065
Taken
65,944
35,694
Mitigated
40,928
9,482
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BanMan_14
Anubis
12,296
170
487
4,533
15,514
7,199
120
6,066
9,448
45,011
0
W
14,188
6,664
0
3,157
17,141
6,151
2,686
6,344
10,797
0
60,778
L
12,369
3,760
0
4,691
19,887
12,898
678
7,653
12,234
0
52,279
L
Tiamat
15,899
788
0
3,337
14,159
14,445
0
6,029
8,130
33,241
0
L
Tsukuyomi
Meliodasx249
Tsukuyomi
6,131
1,658
0
686
16,384
6,386
602
5,589
10,795
0
40,931
W
Zeus
Oogie72
Zeus
12,965
1,766
90
1,250
13,156
4,072
849
8,082
5,074
38,600
0
W
Bacchus
VrQz Monk
Bacchus
11,781
1,466
1,399
2,004
16,848
18,690
575
7,527
9,321
29,928
0
W
Pele
onac27
Pele
15,336
4,694
0
1,582
13,920
6,781
1,941
6,847
7,073
0
55,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,270
Gold Earned
48,857
245
Minions Killed
254
15
Camps Cleared
10
1,122,054
Distance Traveled
1,007,954
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,431
829
97
6
1
214,402
1
W
Hou Yi
13,322
888
86
6
9
258,812
0
L
Osiris
12,717
848
81
5
2
259,749
2
L
Tiamat
13,173
878
19
1
5
278,745
3
L
Tsukuyomi
10,536
702
57
4
2
255,058
1
W
Zeus
13,231
882
55
4
1
271,641
0
W
Bacchus
13,305
887
34
2
1
284,971
0
W
Pele
13,412
894
70
5
4
306,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role