Player Matchup

Hachiman
Hachiman
Brooken
Hachiman
Level 14
God Stats
3W - 4L
1,338 SR
Queue Stats
21W - 22L
1,464 Elo+
Party 3
Fenrir
Fenrir
Gloramar
Fenrir
Level 26
God Stats
44W - 41L
1,658 SR
Queue Stats
107W - 108L
1,503 Elo+
Solo
Sobek
Sobek
HowieBatchablomi
Sobek
Level 25
God Stats
23W - 23L
1,596 SR
Queue Stats
61W - 61L
1,492 Elo+
Solo
Anubis
Anubis
KungFuHustle420
Anubis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
SaLes7
Scylla
Level 19
God Stats
10W - 9L
1,590 SR
Queue Stats
121W - 157L
1,500 Elo+
Party 3
Team Averages
Level 44
1,537 SR
1,492 Elo+

VS

Team Averages
Level 33
1,545 SR
1,513 Elo+
Skadi
Skadi
DobbyGotAComSock
Skadi
Level 11
God Stats
1W - 2L
1,308 SR
Queue Stats
33W - 36L
1,359 Elo+
Party 1
Aphrodite
Aphrodite
ToyKnight87
Aphrodite
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,674 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Varodney
Cu Chulainn
Level 27
God Stats
8W - 8L
1,683 SR
Queue Stats
197W - 184L
1,483 Elo+
Solo
Ra
Ra
djJiggy24
Ra
Level 26
God Stats
6W - 3L
1,655 SR
Queue Stats
168W - 187L
1,528 Elo+
Party 2
Pele
Pele
night1172
Pele
Level 30
God Stats
25W - 30L
1,577 SR
Queue Stats
145W - 148L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brooken
Hachiman
9
2 / 1 / 1
5,197
520
5,098
4,579
1,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Gloramar
Fenrir
10
4 / 0 / 1
6,221
622
2,285
3,618
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 0 / 4
5,222
522
2,859
7,622
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 0 / 6
5,622
562
3,032
2,391
684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
SaLes7
Scylla
11
6 / 1 / 2
6,558
656
4,050
2,499
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,239
424
5,043
6,526
1,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ToyKnight87
Aphrodite
6
0 / 1 / 1
4,454
445
2,779
5,332
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Varodney
Cu Chulainn
8
0 / 4 / 0
4,620
462
2,094
6,125
2,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 0
4,898
490
2,062
5,254
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
9
0 / 2 / 1
5,081
508
446
5,622
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Brooken
Hachiman
2
1
1
2.5
L
1
3
0
0.33
W
Fenrir
Gloramar
Fenrir
4
0
1
4.5
W
1
0
4
3
W
2
0
6
5
W
Scylla
SaLes7
Scylla
6
1
2
7
L
Aphrodite
ToyKnight87
Aphrodite
0
1
1
0.5
L
Cu Chulainn
Varodney
Cu Chulainn
0
4
0
0
L
1
5
0
0.2
L
Pele
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,324
Damage
12,424
20,709
Taken
28,859
7,819
Mitigated
9,639
9,990
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Brooken
Hachiman
5,098
2,875
0
1,829
4,579
1,238
838
1,461
3,118
0
22,137
L
5,043
2,483
0
515
6,526
1,750
0
2,252
4,270
0
18,840
W
Fenrir
Gloramar
Fenrir
2,285
452
0
2,063
3,618
1,189
168
0
3,518
0
25,073
W
2,859
370
0
4,111
7,622
3,856
50
1,863
5,759
9,930
0
W
3,032
311
330
1,308
2,391
684
329
0
2,241
18,580
0
W
Scylla
SaLes7
Scylla
4,050
430
0
349
2,499
852
848
1,517
982
28,215
0
L
Aphrodite
ToyKnight87
Aphrodite
2,779
770
1,757
2,289
5,332
2,497
0
2,062
3,230
11,841
0
L
Cu Chulainn
Varodney
Cu Chulainn
2,094
230
0
1,634
6,125
2,283
295
1,458
4,667
0
15,732
L
2,062
369
20
414
5,254
1,669
332
2,360
2,712
19,468
0
L
Pele
446
102
0
545
5,622
1,440
0
1,503
4,039
0
29,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,820
Gold Earned
23,292
188
Minions Killed
168
0
Camps Cleared
0
870,745
Distance Traveled
819,471
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,197
520
34
3
0
156,524
3
L
Skadi
4,239
424
25
3
0
169,773
2
W
Fenrir
6,221
622
48
5
0
188,492
0
W
Sobek
5,222
522
11
1
0
173,115
2
W
Anubis
5,622
562
34
3
0
195,144
3
W
Scylla
6,558
656
61
6
0
157,470
3
L
Aphrodite
4,454
445
27
3
0
152,247
3
L
Cu Chulainn
4,620
462
30
3
0
160,562
0
L
Ra
4,898
490
26
3
0
137,761
0
L
Pele
5,081
508
60
6
0
199,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role