Player Matchup

Ares
Ares
Onyx Andre
Ares
Level 127
God Stats
3W - 1L
1,774 SR
Queue Stats
3W - 2L
1,716 Elo+
Party 2
Hades
Hades
OnyxRaphael
Hades
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,582 Elo+
Party 2
Tyr
Tyr
dyr_kant
Tyr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,545 Elo+
Solo
Thoth
Thoth
rafascisci6861
Thoth
Level 117
God Stats
8W - 18L
1,229 SR
Queue Stats
68W - 66L
1,469 Elo+
Party 2
Apollo
Apollo
ratoloko
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 123
1,501 SR
1,563 Elo+

VS

Team Averages
Level 109
1,542 SR
1,490 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
gaucho_gui20
Fenrir
Level 78
God Stats
27W - 18L
1,443 SR
Queue Stats
72W - 55L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
gmedeiros13
Sun Wukong
Level 127
God Stats
5W - 4L
1,310 SR
Queue Stats
338W - 343L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
pmateus27
Heimdallr
Level 126
God Stats
12W - 11L
1,665 SR
Queue Stats
309W - 313L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
qebradaa
Kukulkan
Level 105
God Stats
3W - 0L
1,791 SR
Queue Stats
58W - 55L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,493
499
4,223
6,957
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 3 / 1
5,199
473
2,940
7,003
3,467
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 1
4,984
453
4,233
9,881
3,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 1 / 0
5,704
519
2,920
4,040
1,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ratoloko
Apollo
8
0 / 7 / 1
5,000
455
3,296
8,675
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 6
6,046
550
1,855
6,999
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
10
4 / 0 / 5
5,714
519
2,483
6,843
2,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
gmedeiros13
Sun Wukong
12
8 / 1 / 0
7,178
653
9,380
9,262
4,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
pmateus27
Heimdallr
11
6 / 1 / 3
6,486
590
6,830
6,834
2,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
qebradaa
Kukulkan
12
1 / 0 / 2
6,876
625
3,768
3,128
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
20
20
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
6
4
L
1
4
0
0.25
L
1
3
1
0.5
L
0
5
1
0.1
W
Fenrir
4
0
5
6.5
W
Sun Wukong
gmedeiros13
Sun Wukong
8
1
0
8
W
Heimdallr
pmateus27
Heimdallr
6
1
3
7.5
W
Kukulkan
qebradaa
Kukulkan
1
0
2
2
L
1
1
0
1
L
Apollo
ratoloko
Apollo
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,612
Damage
24,316
36,556
Taken
33,066
13,887
Mitigated
12,535
7,904
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,855
269
0
1,156
6,999
2,322
0
1,443
5,472
34,812
0
L
4,223
139
0
1,109
6,957
3,588
0
20
6,937
14,158
0
L
2,940
390
0
1,279
7,003
3,467
0
1,928
5,075
23,840
0
L
4,233
1,101
0
2,226
9,881
3,183
0
688
9,193
0
24,323
W
Fenrir
2,483
479
791
1,725
6,843
2,880
86
2,976
3,783
0
9,450
W
Sun Wukong
gmedeiros13
Sun Wukong
9,380
2,296
0
3,785
9,262
4,096
112
1,073
8,184
0
38,427
W
Heimdallr
pmateus27
Heimdallr
6,830
3,610
0
1,927
6,834
2,384
240
2,328
4,506
0
38,965
W
Kukulkan
qebradaa
Kukulkan
3,768
43
0
1,141
3,128
853
0
1,740
1,038
47,162
0
L
2,920
54
0
1,423
4,040
1,118
0
2,064
1,976
27,379
0
L
Apollo
ratoloko
Apollo
3,296
1,710
0
1,867
8,675
2,531
0
923
7,752
0
25,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,380
Gold Earned
32,300
234
Minions Killed
347
0
Camps Cleared
0
1,013,514
Distance Traveled
1,040,673
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,046
550
89
8
0
193,973
3
L
Ares
5,493
499
29
3
0
240,427
2
L
Hades
5,199
473
53
5
0
173,446
3
L
Tyr
4,984
453
40
4
0
190,467
1
W
Fenrir
5,714
519
14
1
0
228,227
1
W
Sun Wukong
7,178
653
73
7
0
216,784
3
W
Heimdallr
6,486
590
66
6
0
189,850
1
W
Kukulkan
6,876
625
105
10
0
211,839
2
L
Thoth
5,704
519
69
6
0
206,139
1
L
Apollo
5,000
455
43
4
0
203,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role