Player Matchup

Tiamat
Tiamat
BigCthUwU
Tiamat
Level 87
God Stats
9W - 5L
1,732 SR
Queue Stats
49W - 32L
1,583 Elo+
Party 1
Nemesis
Nemesis
Wow_Good_Fight
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,570 Elo+
Party 1
Fenrir
Fenrir
polonskey01
Fenrir
Level 32
God Stats
13W - 4L
1,639 SR
Queue Stats
49W - 30L
1,596 Elo+
Party 1
Team Averages
Level 69
1,624 SR
1,583 Elo+

VS

Team Averages
Level 14
1,533 SR
1,550 Elo+
Apollo
Apollo
AlvareitorB52
Apollo
Level 28
God Stats
3W - 4L
1,600 SR
Queue Stats
42W - 45L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
Keprii-
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,614 Elo+
Party 2
Anhur
Anhur
LiLTroK
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigCthUwU
Tiamat
18
16 / 1 / 8
13,704
914
19,173
11,565
9,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 3 / 18
11,403
760
12,143
16,148
6,904
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
14
4 / 4 / 19
11,061
737
10,130
15,067
17,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 2
8,985
599
7,064
15,902
5,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Keprii-
Danzaburou
14
5 / 7 / 3
10,746
716
16,179
16,138
6,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
LiLTroK
Anhur
11
1 / 8 / 6
9,301
620
7,310
15,146
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
25
Kills
8
8
Deaths
25
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
Tiamat
BigCthUwU
Tiamat
16
1
8
20
L
Danzaburou
Keprii-
Danzaburou
5
7
3
0.93
L
Anhur
LiLTroK
Anhur
1
8
6
0.5
W
5
3
18
4.67
W
Fenrir
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,446
Damage
30,553
42,780
Taken
47,186
33,224
Mitigated
16,582
15,709
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,064
3,459
0
1,580
15,902
5,121
468
5,902
9,703
0
23,552
W
Tiamat
BigCthUwU
Tiamat
19,173
1,617
0
6,818
11,565
9,084
865
294
11,271
80,677
0
L
Danzaburou
Keprii-
Danzaburou
16,179
8,454
0
2,544
16,138
6,398
83
6,891
8,941
0
51,809
L
Anhur
LiLTroK
Anhur
7,310
3,116
0
2,279
15,146
5,063
0
5,453
9,341
0
26,621
W
12,143
3,831
1,892
6,002
16,148
6,904
1,560
34
16,114
0
44,922
W
Fenrir
10,130
3,053
0
997
15,067
17,236
138
0
15,067
0
31,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,168
Gold Earned
29,032
205
Minions Killed
167
0
Camps Cleared
0
905,671
Distance Traveled
720,236
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,985
599
40
3
0
254,325
0
W
Tiamat
13,704
914
112
7
0
300,616
0
L
Danzaburou
10,746
716
80
5
0
237,220
2
L
Anhur
9,301
620
47
3
0
228,691
1
W
Nemesis
11,403
760
56
4
0
316,903
1
W
Fenrir
11,061
737
37
2
0
288,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role