Player Matchup

Hachiman
Hachiman
SixthLegion
Hachiman
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 2
Agni
Agni
Vakuff
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
brsom
Hercules
Level 105
God Stats
16W - 13L
1,120 SR
Queue Stats
1,968W - 1,968L
1,546 Elo+
Solo
Jormungandr
Jormungandr
imabel2kill
Jormungandr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,316 Elo+
Party 2
Hel
Hel
xZombi3N1njax
Hel
Level 142
God Stats
1W - 5L
1,500 SR
Queue Stats
254W - 240L
1,584 Elo+
Solo
Team Averages
Level 125
1,424 SR
1,452 Elo+

VS

Team Averages
Level 108
1,514 SR
1,673 Elo+
Xbalanque
Xbalanque
AustincV
Xbalanque
Level 118
God Stats
5W - 6L
1,500 SR
Queue Stats
387W - 258L
1,711 Elo+
Party 1
Terra
Terra
BenchedcV
Terra
Level 88
God Stats
1W - 4L
1,329 SR
Queue Stats
181W - 114L
1,735 Elo+
Party 1
Hades
Hades
H3R0CV
Hades
Level 85
God Stats
11W - 5L
1,500 SR
Queue Stats
218W - 117L
1,752 Elo+
Party 1
Serqet
Serqet
LawlessEnd zone
Serqet
Level 129
God Stats
1W - 1L
1,742 SR
Queue Stats
31W - 24L
1,668 Elo+
Party 1
Heimdallr
Heimdallr
Veteron02
Heimdallr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SixthLegion
Hachiman
17
15 / 2 / 15
10,225
1,136
17,458
13,286
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Vakuff
Agni
16
11 / 2 / 17
9,909
1,101
15,950
7,995
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
brsom
Hercules
13
3 / 2 / 14
8,535
948
4,350
11,190
5,637
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
imabel2kill
Jormungandr
17
6 / 2 / 24
9,978
1,109
10,467
13,457
12,653
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 20
9,200
1,022
6,339
10,820
5,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AustincV
Xbalanque
14
4 / 6 / 6
8,686
965
10,138
12,387
5,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
BenchedcV
Terra
13
2 / 9 / 6
7,794
866
8,184
20,074
17,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
H3R0CV
Hades
15
3 / 7 / 8
8,822
980
15,054
12,934
8,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 9 / 6
7,674
853
5,708
12,355
7,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Veteron02
Heimdallr
12
1 / 7 / 6
7,314
813
5,867
12,345
5,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
44
38
Kills
12
12
Deaths
38
90
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AustincV
Xbalanque
4
6
6
1.17
L
Terra
BenchedcV
Terra
2
9
6
0.56
L
Hades
H3R0CV
Hades
3
7
8
1
L
2
9
6
0.56
W
Hachiman
SixthLegion
Hachiman
15
2
15
11.25
W
Agni
Vakuff
Agni
11
2
17
9.75
L
Heimdallr
Veteron02
Heimdallr
1
7
6
0.57
W
Hercules
brsom
Hercules
3
2
14
5
W
Jormungandr
imabel2kill
Jormungandr
6
2
24
9
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,564
Damage
44,951
56,748
Taken
70,095
31,724
Mitigated
43,875
31,999
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AustincV
Xbalanque
10,138
4,188
943
3,336
12,387
5,213
690
6,941
5,446
0
19,228
L
Terra
BenchedcV
Terra
8,184
688
2,412
2,289
20,074
17,273
691
8,923
11,151
16,304
0
L
Hades
H3R0CV
Hades
15,054
1,047
1,076
2,350
12,934
8,101
330
6,340
6,594
23,458
0
L
5,708
656
552
1,315
12,355
7,945
198
5,140
7,215
0
6,374
W
Hachiman
SixthLegion
Hachiman
17,458
9,941
0
4,706
13,286
5,259
2,393
6,756
6,380
0
31,556
W
Agni
Vakuff
Agni
15,950
2,086
210
507
7,995
2,989
1,389
2,812
5,158
25,873
0
L
Heimdallr
Veteron02
Heimdallr
5,867
2,093
360
1,994
12,345
5,343
583
5,412
6,933
0
17,914
W
Hercules
brsom
Hercules
4,350
1,296
1,953
3,735
11,190
5,637
441
3,592
7,328
0
8,041
W
Jormungandr
imabel2kill
Jormungandr
10,467
2,781
2,264
1,575
13,457
12,653
248
4,310
8,913
23,078
0
W
6,339
789
11,878
5,171
10,820
5,186
301
5,768
5,050
15,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,847
Gold Earned
40,290
103
Minions Killed
60
0
Camps Cleared
0
913,041
Distance Traveled
721,454
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,686
965
11
1
0
116,736
1
L
Terra
7,794
866
12
1
0
168,763
2
L
Hades
8,822
980
17
2
0
152,666
0
L
Serqet
7,674
853
2
0
0
128,989
6
W
Hachiman
10,225
1,136
27
3
0
212,287
1
W
Agni
9,909
1,101
25
3
0
179,274
0
L
Heimdallr
7,314
813
18
2
0
154,300
0
W
Hercules
8,535
948
5
1
0
152,440
0
W
Jormungandr
9,978
1,109
22
2
0
160,417
0
W
Hel
9,200
1,022
24
3
0
208,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role