Player Matchup

Baron Samedi
Baron Samedi
JiggleJuiice
Baron Samedi
Level 118
God Stats
5W - 0L
1,916 SR
Queue Stats
6W - 3L
1,872 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Schwifty Tip
Kumbhakarna
Level 94
God Stats
4W - 0L
1,916 SR
Queue Stats
4W - 1L
1,872 Elo+
Party 2
Rama
Rama
WowTipLikesBoys
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,872 Elo+
Party 2
Team Averages
Level 107
1,777 SR
1,872 Elo+

VS

Team Averages
Level 122
1,564 SR
1,587 Elo+
Freya
Freya
Buecx
Freya
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 184L
1,586 Elo+
Party 1
Medusa
Medusa
MOON SAND EOC
Medusa
Level 143
God Stats
105W - 74L
1,601 SR
Queue Stats
504W - 406L
1,597 Elo+
Solo
Terra
Terra
luecx
Terra
Level 109
God Stats
0W - 3L
1,591 SR
Queue Stats
155W - 143L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JiggleJuiice
Baron Samedi
11
5 / 0 / 2
8,220
822
7,774
5,311
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Schwifty Tip
Kumbhakarna
10
0 / 1 / 7
7,796
780
2,421
8,998
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
2 / 1 / 3
7,302
730
5,548
4,547
1,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Buecx
Freya
9
0 / 4 / 2
6,451
645
3,438
8,731
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 0
6,906
691
7,049
5,215
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
luecx
Terra
10
0 / 2 / 2
6,401
640
3,889
7,436
4,102
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
Buecx
Freya
0
4
2
0.25
W
Baron Samedi
JiggleJuiice
Baron Samedi
5
0
2
6
L
2
1
0
2
W
Kumbhakarna
Schwifty Tip
Kumbhakarna
0
1
7
3.5
W
2
1
3
3.5
L
Terra
luecx
Terra
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,743
Damage
14,376
18,856
Taken
21,382
8,672
Mitigated
8,493
11,308
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Buecx
Freya
3,438
1,170
0
3,111
8,731
2,646
0
4,484
3,992
18,492
0
W
Baron Samedi
JiggleJuiice
Baron Samedi
7,774
268
2,210
3,122
5,311
2,065
574
2,154
3,157
36,000
0
L
7,049
2,369
0
2,055
5,215
1,745
0
2,923
2,138
0
40,625
W
Kumbhakarna
Schwifty Tip
Kumbhakarna
2,421
118
0
4,498
8,998
5,250
297
3,665
5,333
13,102
0
W
5,548
4,015
0
1,478
4,547
1,357
623
1,532
3,015
0
32,351
L
Terra
luecx
Terra
3,889
477
336
2,307
7,436
4,102
0
2,267
4,929
14,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,318
Gold Earned
19,758
137
Minions Killed
136
0
Camps Cleared
0
583,735
Distance Traveled
529,348
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,451
645
27
3
0
172,465
0
W
Baron Samedi
8,220
822
65
7
0
192,225
2
L
Medusa
6,906
691
79
8
0
170,267
2
W
Kumbhakarna
7,796
780
15
2
0
216,735
2
W
Rama
7,302
730
57
6
0
174,775
1
L
Terra
6,401
640
30
3
0
186,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role