Player Matchup

Ares
Ares
DarthVader DD
Ares
Level 63
God Stats
0W - 1L
1,957 SR
Queue Stats
13W - 7L
1,637 Elo+
Party 2
Scylla
Scylla
akayaunin
Scylla
Level 9
God Stats
2W - 1L
1,473 SR
Queue Stats
2W - 1L
1,749 Elo+
Party 2
Horus
Horus
corruptpinki
Horus
Level 24
God Stats
1W - 1L
1,474 SR
Queue Stats
13W - 7L
1,637 Elo+
Party 2
Team Averages
Level 32
1,635 SR
1,675 Elo+

VS

Team Averages
Level 38
1,332 SR
1,391 Elo+
Pele
Pele
Chilakiler21
Pele
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
NeatWearyVase
Danzaburou
Level 17
God Stats
1W - 4L
1,155 SR
Queue Stats
11W - 17L
1,367 Elo+
Party 1
Scylla
Scylla
ocATHE
Scylla
Level 17
God Stats
5W - 7L
1,340 SR
Queue Stats
58W - 57L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
8,782
585
9,891
13,529
14,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
akayaunin
Scylla
11
2 / 10 / 3
9,047
603
5,350
10,507
3,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 2
8,955
597
5,511
11,856
12,224
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
10,559
704
14,139
13,101
4,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
NeatWearyVase
Danzaburou
12
1 / 2 / 11
9,886
659
5,857
8,336
3,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
ocATHE
Scylla
12
7 / 1 / 4
10,465
698
7,450
5,250
1,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
14
14
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
1
4
4
0.75
W
Danzaburou
NeatWearyVase
Danzaburou
1
2
11
3.25
L
Scylla
akayaunin
Scylla
2
10
3
0.35
L
2
0
2
3
W
Scylla
ocATHE
Scylla
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,752
Damage
27,446
35,892
Taken
26,687
29,412
Mitigated
9,513
8,135
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,139
3,733
0
6,561
13,101
4,650
1,431
6,774
6,327
0
60,859
L
9,891
1,053
0
21
13,529
14,085
0
1,595
11,934
30,345
0
W
Danzaburou
NeatWearyVase
Danzaburou
5,857
2,807
0
836
8,336
3,180
624
5,993
2,343
0
29,074
L
Scylla
akayaunin
Scylla
5,350
992
708
537
10,507
3,103
0
3,774
6,733
15,603
0
L
5,511
3,365
1,993
4,876
11,856
12,224
0
2,239
9,617
0
34,113
W
Scylla
ocATHE
Scylla
7,450
198
0
1,041
5,250
1,683
663
2,913
2,337
27,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,784
Gold Earned
30,910
106
Minions Killed
159
0
Camps Cleared
0
638,595
Distance Traveled
807,202
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,559
704
72
5
0
289,029
2
L
Ares
8,782
585
34
2
0
215,615
2
W
Danzaburou
9,886
659
49
3
0
262,317
0
L
Scylla
9,047
603
28
2
0
184,395
1
L
Horus
8,955
597
44
3
0
238,585
1
W
Scylla
10,465
698
38
3
0
255,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role