Player Matchup

Fafnir
Fafnir
AigiS_TROuper
Fafnir
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 29L
1,535 Elo+
Solo
Poseidon
Poseidon
RicardoRico7
Poseidon
Level 12
God Stats
6W - 2L
1,532 SR
Queue Stats
47W - 48L
1,481 Elo+
Solo
Camazotz
Camazotz
RossMan1216
Camazotz
Level 23
God Stats
1W - 3L
1,742 SR
Queue Stats
53W - 64L
1,475 Elo+
Solo
Chiron
Chiron
SnippyWater
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,320 Elo+
Solo
Bellona
Bellona
whydidntuDODGE
Bellona
Level 17
God Stats
17W - 18L
1,492 SR
Queue Stats
115W - 141L
1,465 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,455 Elo+

VS

Team Averages
Level 23
1,606 SR
1,537 Elo+
Sylvanus
Sylvanus
BRYSHARK
Sylvanus
Level 28
God Stats
3W - 5L
1,819 SR
Queue Stats
34W - 27L
1,814 Elo+
Solo
Medusa
Medusa
equest_girl110
Medusa
Level 29
God Stats
9W - 12L
1,468 SR
Queue Stats
109W - 108L
1,569 Elo+
Party 1
Chernobog
Chernobog
nominal266
Chernobog
Level 28
God Stats
62W - 49L
1,694 SR
Queue Stats
81W - 86L
1,604 Elo+
Party 1
Olorun
Olorun
sx_thui
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,236 Elo+
Solo
Set
Set
theskreets
Set
Level 27
God Stats
1W - 3L
1,547 SR
Queue Stats
15W - 21L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,917
532
4,752
9,297
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
RicardoRico7
Poseidon
11
3 / 2 / 3
6,923
533
5,887
4,448
1,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
RossMan1216
Camazotz
14
7 / 1 / 1
8,038
618
4,267
6,621
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
11
9 / 3 / 1
6,925
533
12,181
8,514
2,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 1 / 2
7,676
590
5,353
11,044
7,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BRYSHARK
Sylvanus
9
2 / 3 / 1
6,347
488
4,004
10,569
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 2 / 0
6,654
512
5,781
5,884
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
nominal266
Chernobog
8
1 / 6 / 1
5,554
427
6,873
10,629
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
sx_thui
Olorun
9
0 / 9 / 0
5,364
413
1,142
10,764
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 3 / 3
6,723
517
4,743
7,923
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
23
Kills
7
7
Deaths
23
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Sylvanus
BRYSHARK
Sylvanus
2
3
1
0.83
W
Poseidon
RicardoRico7
Poseidon
3
2
3
2.25
W
Camazotz
RossMan1216
Camazotz
7
1
1
7.5
W
Chiron
9
3
1
3.17
L
1
2
0
0.5
L
Chernobog
nominal266
Chernobog
1
6
1
0.25
L
Olorun
sx_thui
Olorun
0
9
0
0
L
3
3
3
1.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,440
Damage
22,543
39,924
Taken
45,769
21,651
Mitigated
18,375
19,312
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,752
1,334
0
4,445
9,297
7,813
38
2,121
7,176
14,627
0
L
Sylvanus
BRYSHARK
Sylvanus
4,004
1,524
589
2,993
10,569
6,933
54
3,342
7,227
12,393
0
W
Poseidon
RicardoRico7
Poseidon
5,887
1,260
0
250
4,448
1,100
1,069
876
3,572
36,713
0
W
Camazotz
RossMan1216
Camazotz
4,267
2,171
0
3,928
6,621
2,277
0
408
6,213
0
49,854
W
Chiron
12,181
5,734
654
3,461
8,514
2,503
451
1,563
6,951
0
35,152
L
5,781
3,520
0
2,026
5,884
1,973
786
0
5,884
0
37,832
L
Chernobog
nominal266
Chernobog
6,873
4,180
0
2,016
10,629
3,374
415
2,575
8,054
0
27,264
L
Olorun
sx_thui
Olorun
1,142
989
0
1,704
10,764
3,115
320
3,512
7,252
13,883
0
L
4,743
2,132
0
1,860
7,923
2,980
0
1,210
6,713
0
27,031
W
5,353
1,348
17
6,557
11,044
7,958
947
178
10,866
0
39,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,479
Gold Earned
30,642
303
Minions Killed
210
0
Camps Cleared
0
1,209,838
Distance Traveled
1,092,595
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,917
532
15
1
0
272,590
1
L
Sylvanus
6,347
488
22
2
0
222,728
1
W
Poseidon
6,923
533
62
5
0
186,935
0
W
Camazotz
8,038
618
103
8
0
263,784
3
W
Chiron
6,925
533
51
4
0
239,299
1
L
Medusa
6,654
512
66
5
0
187,891
4
L
Chernobog
5,554
427
40
3
0
236,997
1
L
Olorun
5,364
413
29
2
0
200,257
0
L
Set
6,723
517
53
4
0
244,722
1
W
Bellona
7,676
590
72
6
0
247,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role