Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BarterDruid824
Cu Chulainn
Level 61
God Stats
7W - 5L
1,717 SR
Queue Stats
71W - 61L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
Lestat6169
Cernunnos
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,433 Elo+
Party 1
Cerberus
Cerberus
Rangermeme
Cerberus
Level 61
God Stats
21W - 15L
1,601 SR
Queue Stats
692W - 649L
1,509 Elo+
Solo
Tiamat
Tiamat
redrocker49
Tiamat
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 80
1,564 SR
1,488 Elo+

VS

Team Averages
Level 81
1,506 SR
1,410 Elo+
Jing Wei
Jing Wei
Alkadia
Jing Wei
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,207 Elo+
Party 3
Cerberus
Cerberus
McVizzel
Cerberus
Level 34
God Stats
19W - 15L
1,257 SR
Queue Stats
126W - 113L
1,456 Elo+
Party 2
Thoth
Thoth
PepeHands97
Thoth
Level 81
God Stats
0W - 1L
1,775 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 3
King Arthur
King Arthur
TheBrigades
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
dabeast79
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 0 / 1
5,793
579
2,490
5,638
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
BarterDruid824
Cu Chulainn
10
1 / 2 / 1
6,113
611
3,612
6,546
3,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Lestat6169
Cernunnos
9
2 / 2 / 3
5,559
556
6,245
5,976
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Cerberus
Rangermeme
Cerberus
9
3 / 3 / 3
5,838
584
2,947
7,889
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
12
2 / 0 / 0
6,688
669
1,969
3,489
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alkadia
Jing Wei
8
1 / 3 / 3
5,144
514
3,754
5,571
988
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
McVizzel
Cerberus
7
0 / 3 / 2
5,037
504
2,324
6,935
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 2 / 0
5,453
545
1,616
3,756
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheBrigades
King Arthur
11
2 / 1 / 0
6,166
617
3,372
6,762
4,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
dabeast79
Ne Zha
10
4 / 1 / 0
5,807
581
4,411
7,684
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
7
7
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
1
2.5
L
Jing Wei
Alkadia
Jing Wei
1
3
3
0.83
W
Cu Chulainn
BarterDruid824
Cu Chulainn
1
2
1
0.75
W
Cernunnos
Lestat6169
Cernunnos
2
2
3
1.75
L
Cerberus
McVizzel
Cerberus
0
3
2
0.33
L
0
2
0
0
W
Cerberus
Rangermeme
Cerberus
3
3
3
1.5
L
King Arthur
TheBrigades
King Arthur
2
1
0
2
L
Ne Zha
dabeast79
Ne Zha
4
1
0
4
W
Tiamat
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
15,477
29,538
Taken
30,708
13,829
Mitigated
11,221
9,582
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,490
419
0
1,481
5,638
1,489
0
530
5,060
30,850
0
L
Jing Wei
Alkadia
Jing Wei
3,754
3,206
0
1,998
5,571
988
258
983
4,588
0
23,554
W
Cu Chulainn
BarterDruid824
Cu Chulainn
3,612
1,032
0
1,454
6,546
3,603
0
0
6,196
0
28,276
W
Cernunnos
Lestat6169
Cernunnos
6,245
3,122
373
2,805
5,976
1,615
0
967
5,009
0
28,049
L
Cerberus
McVizzel
Cerberus
2,324
31
0
2,784
6,935
2,832
0
2,117
4,818
8,193
0
L
1,616
101
0
808
3,756
1,129
0
1,742
1,874
31,048
0
W
Cerberus
Rangermeme
Cerberus
2,947
131
0
1,327
7,889
4,006
0
1,357
6,532
18,084
0
L
King Arthur
TheBrigades
King Arthur
3,372
588
0
3,356
6,762
4,122
0
865
5,528
0
28,235
L
Ne Zha
dabeast79
Ne Zha
4,411
1,614
0
3,803
7,684
2,150
0
1,521
6,050
0
27,830
W
Tiamat
1,969
112
0
2,142
3,489
3,116
559
864
2,451
37,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
27,607
296
Minions Killed
271
0
Camps Cleared
0
1,005,086
Distance Traveled
964,131
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,793
579
60
6
0
228,955
2
L
Jing Wei
5,144
514
46
5
0
182,861
0
W
Cu Chulainn
6,113
611
66
7
0
178,305
4
W
Cernunnos
5,559
556
55
6
0
167,397
0
L
Cerberus
5,037
504
18
2
0
192,865
2
L
Thoth
5,453
545
74
7
0
176,552
4
W
Cerberus
5,838
584
21
2
0
219,967
2
L
King Arthur
6,166
617
73
7
0
189,901
2
L
Ne Zha
5,807
581
60
6
0
221,952
6
W
Tiamat
6,688
669
94
9
0
210,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role