Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
BeegBoib
Kali
Level 29
God Stats
0W - 3L
1,131 SR
Queue Stats
29W - 33L
1,660 Elo+
Party 2
Baron Samedi
Baron Samedi
Jul_scr5
Baron Samedi
Level 34
God Stats
1W - 1L
1,787 SR
Queue Stats
5W - 1L
1,891 Elo+
Solo
Danzaburou
Danzaburou
Mintstar6557
Danzaburou
Level 120
God Stats
7W - 13L
1,583 SR
Queue Stats
257W - 269L
1,511 Elo+
Party 2
Ratatoskr
Ratatoskr
Reptiluis
Ratatoskr
Level 17
God Stats
0W - 8L
1,373 SR
Queue Stats
84W - 103L
1,251 Elo+
Party 2
Team Averages
Level 65
1,475 SR
1,562 Elo+

VS

Team Averages
Level 79
1,449 SR
1,600 Elo+
Merlin
Merlin
AbsoluteAK
Merlin
Level 14
God Stats
1W - 2L
1,729 SR
Queue Stats
11W - 7L
1,626 Elo+
Party 1
Artemis
Artemis
Exist_Thrash29
Artemis
Level 67
God Stats
3W - 12L
1,194 SR
Queue Stats
175W - 96L
1,637 Elo+
Party 1
Khepri
Khepri
McFrosty_23
Khepri
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
290W - 234L
1,298 Elo+
Party 1
Hun Batz
Hun Batz
MlSTERAUTlSMO
Hun Batz
Level 137
God Stats
36W - 25L
1,552 SR
Queue Stats
453W - 335L
1,666 Elo+
Party 1
Tiamat
Tiamat
Shinmon_Benimaru
Tiamat
Level 147
God Stats
3W - 4L
1,272 SR
Queue Stats
213W - 143L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 0 / 4
8,202
456
7,069
12,751
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
12
1 / 2 / 1
8,004
445
8,412
15,667
9,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Jul_scr5
Baron Samedi
13
2 / 6 / 2
8,052
447
6,779
11,548
4,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
Mintstar6557
Danzaburou
14
2 / 5 / 0
8,936
496
6,128
13,691
5,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Reptiluis
Ratatoskr
9
1 / 5 / 0
7,188
399
5,101
18,566
7,824
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AbsoluteAK
Merlin
15
7 / 1 / 8
9,567
532
14,934
6,495
3,235
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 9
8,564
476
10,192
10,026
4,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
12
3 / 1 / 11
8,445
469
4,401
9,042
8,820
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
MlSTERAUTlSMO
Hun Batz
15
3 / 4 / 6
9,420
523
8,914
13,752
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 0 / 5
8,912
495
12,383
14,801
16,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
18
18
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
4
2
W
Merlin
AbsoluteAK
Merlin
7
1
8
11
L
Kali
1
2
1
0.75
W
2
0
9
6.5
L
Baron Samedi
Jul_scr5
Baron Samedi
2
6
2
0.5
W
Khepri
3
1
11
8.5
L
Danzaburou
Mintstar6557
Danzaburou
2
5
0
0.4
W
Hun Batz
MlSTERAUTlSMO
Hun Batz
3
4
6
1.5
L
Ratatoskr
Reptiluis
Ratatoskr
1
5
0
0.2
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,489
Damage
50,824
72,223
Taken
54,116
32,143
Mitigated
38,961
23,170
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,069
1,386
0
3,631
12,751
5,080
48
4,746
7,819
52,177
0
W
Merlin
AbsoluteAK
Merlin
14,934
830
717
1,431
6,495
3,235
334
1,637
4,788
54,696
0
L
Kali
8,412
3,425
0
3,348
15,667
9,449
0
6,658
8,461
0
38,508
W
10,192
4,537
0
3,275
10,026
4,781
376
2,958
6,985
0
52,943
L
Baron Samedi
Jul_scr5
Baron Samedi
6,779
299
1,899
4,089
11,548
4,594
26
4,896
6,259
39,306
0
W
Khepri
4,401
721
0
2,498
9,042
8,820
76
2,438
6,508
19,199
0
L
Danzaburou
Mintstar6557
Danzaburou
6,128
1,483
0
5,065
13,691
5,196
2,449
5,123
8,180
0
57,740
W
Hun Batz
MlSTERAUTlSMO
Hun Batz
8,914
1,880
0
4,116
13,752
5,664
284
4,014
9,558
0
70,795
L
Ratatoskr
Reptiluis
Ratatoskr
5,101
1,213
0
5,138
18,566
7,824
0
8,263
9,786
0
20,768
W
12,383
1,695
0
7,194
14,801
16,461
122
2,274
12,429
52,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
44,908
359
Minions Killed
436
0
Camps Cleared
0
1,776,033
Distance Traveled
1,758,221
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,202
456
96
5
0
397,068
0
W
Merlin
9,567
532
106
6
0
352,575
2
L
Kali
8,004
445
63
4
0
374,069
1
W
Artemis
8,564
476
92
5
0
349,005
3
L
Baron Samedi
8,052
447
60
3
0
320,480
6
W
Khepri
8,445
469
19
1
0
369,308
5
L
Danzaburou
8,936
496
108
6
0
314,471
1
W
Hun Batz
9,420
523
132
7
0
381,253
4
L
Ratatoskr
7,188
399
32
2
0
369,945
1
W
Tiamat
8,912
495
87
5
0
306,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role