Player Matchup

Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FaZeCrazyPsycho
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,753 Elo+
Party 3
Artio
Artio
JxCaaL
Artio
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
405W - 192L
1,946 Elo+
Party 2
Tiamat
Tiamat
XxOgiTheGreatxX
Tiamat
Level 21
God Stats
4W - 2L
1,465 SR
Queue Stats
4W - 2L
1,722 Elo+
Solo
Heimdallr
Heimdallr
sziua
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,753 Elo+
Party 3
Team Averages
Level 38
1,493 SR
1,735 Elo+

VS

Team Averages
Level 13
1,614 SR
1,607 Elo+
Artemis
Artemis
Rekins_Colonnel
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 123L
1,527 Elo+
Party 1
Ares
Ares
Stankyaine01
Ares
Level 7
God Stats
4W - 3L
1,587 SR
Queue Stats
8W - 7L
1,774 Elo+
Solo
Mercury
Mercury
TDP_derdevil87
Mercury
Level 13
God Stats
2W - 8L
1,726 SR
Queue Stats
132W - 178L
1,527 Elo+
Party 1
Vulcan
Vulcan
juliana_X_
Vulcan
Level 17
God Stats
6W - 4L
1,745 SR
Queue Stats
11W - 8L
1,629 Elo+
Solo
Tiamat
Tiamat
skylight809
Tiamat
Level 27
God Stats
19W - 21L
1,510 SR
Queue Stats
62W - 56L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
16 / 2 / 7
13,540
589
18,123
17,152
7,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
FaZeCrazyPsycho
Cu Chulainn
20
13 / 3 / 9
14,619
636
21,058
23,939
18,693
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
JxCaaL
Artio
20
14 / 1 / 6
14,503
631
18,772
23,499
14,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 3 / 5
10,684
465
3,930
12,161
7,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
sziua
Heimdallr
20
2 / 1 / 7
13,077
569
7,788
13,999
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 13 / 2
11,678
508
17,340
20,914
6,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 11 / 2
7,275
316
3,826
19,133
14,610
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 10 / 5
8,764
381
3,585
16,310
5,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
juliana_X_
Vulcan
11
0 / 5 / 1
8,108
353
8,044
7,866
2,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
18
3 / 7 / 2
11,428
497
10,007
19,002
12,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
45
Kills
10
10
Deaths
46
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
16
2
7
9.75
W
Cu Chulainn
FaZeCrazyPsycho
Cu Chulainn
13
3
9
5.83
W
Artio
JxCaaL
Artio
14
1
6
17
L
7
13
2
0.62
L
0
11
2
0.09
L
0
10
5
0.25
W
0
3
5
0.83
L
Vulcan
juliana_X_
Vulcan
0
5
1
0.1
L
Tiamat
3
7
2
0.57
W
Heimdallr
sziua
Heimdallr
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,671
Damage
42,802
90,750
Taken
83,225
53,881
Mitigated
42,498
32,959
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
18,123
3,744
0
420
17,152
7,048
598
4,404
12,748
0
55,089
W
Cu Chulainn
FaZeCrazyPsycho
Cu Chulainn
21,058
7,095
0
6,729
23,939
18,693
315
2,879
21,060
0
131,386
W
Artio
JxCaaL
Artio
18,772
883
1,636
12,936
23,499
14,544
1,098
4,686
18,813
105,328
0
L
17,340
10,969
0
1,940
20,914
6,871
768
5,194
14,391
0
43,878
L
3,826
39
180
466
19,133
14,610
0
4,605
13,953
15,175
0
L
3,585
1,754
0
0
16,310
5,747
118
3,301
12,451
0
34,381
W
3,930
1,220
303
4,484
12,161
7,488
4,966
5,495
6,666
44,335
0
L
Vulcan
juliana_X_
Vulcan
8,044
3,736
87
1,406
7,866
2,791
156
3,456
4,410
40,738
0
L
Tiamat
10,007
621
125
5,664
19,002
12,479
0
6,146
12,614
72,124
0
W
Heimdallr
sziua
Heimdallr
7,788
2,330
0
6,451
13,999
6,108
7,034
4,413
9,586
0
108,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,423
Gold Earned
47,253
668
Minions Killed
366
0
Camps Cleared
0
2,141,379
Distance Traveled
1,802,760
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,540
589
91
4
0
480,268
2
W
Cu Chulainn
14,619
636
174
8
0
476,815
0
W
Artio
14,503
631
148
6
0
433,967
2
L
Artemis
11,678
508
65
3
0
309,859
0
L
Ares
7,275
316
17
1
0
359,220
4
L
Mercury
8,764
381
66
3
0
471,419
2
W
Tiamat
10,684
465
89
4
0
367,153
2
L
Vulcan
8,108
353
82
4
0
263,099
3
L
Tiamat
11,428
497
136
6
0
399,163
2
W
Heimdallr
13,077
569
166
7
0
383,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role