Player Matchup

Neith
Neith
Agreggati
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Humberalombaldo
Bellona
Level 31
God Stats
0W - 1L
1,457 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Terra
Terra
JhonyTestX
Terra
Level 18
God Stats
5W - 9L
1,438 SR
Queue Stats
72W - 91L
1,441 Elo+
Party 2
Merlin
Merlin
ZeroAbsoluto0
Merlin
Level 100
God Stats
6W - 6L
1,431 SR
Queue Stats
495W - 497L
1,445 Elo+
Party 2
Arachne
Arachne
vaneh00
Arachne
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 53
1,465 SR
1,477 Elo+

VS

Team Averages
Level 51
1,519 SR
1,328 Elo+
Loki
Loki
OdranoelGaldr23
Loki
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
capelinos123
Erlang Shen
Level 39
God Stats
50W - 71L
1,565 SR
Queue Stats
148W - 192L
1,444 Elo+
Solo
Hel
Hel
jkziozek
Hel
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,096 Elo+
Party 3
Neith
Neith
nahtanoy
Neith
Level 15
God Stats
3W - 1L
1,318 SR
Queue Stats
3W - 6L
1,067 Elo+
Party 3
Tiamat
Tiamat
zBolinho_
Tiamat
Level 89
God Stats
26W - 18L
1,712 SR
Queue Stats
101W - 108L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agreggati
Neith
13
0 / 3 / 2
7,804
411
2,360
7,930
2,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 3 / 2
7,523
396
9,427
15,638
14,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
10
0 / 6 / 2
6,299
332
3,162
18,989
9,144
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 7 / 2
8,578
451
14,789
15,769
6,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
vaneh00
Arachne
12
0 / 7 / 1
7,533
396
4,037
13,100
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 3
10,251
540
7,801
12,080
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
capelinos123
Erlang Shen
17
2 / 1 / 11
10,317
543
14,220
13,607
11,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 14
8,553
450
6,201
10,327
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
nahtanoy
Neith
13
9 / 1 / 6
9,303
490
10,399
8,234
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
zBolinho_
Tiamat
16
8 / 1 / 6
10,364
545
17,813
10,620
9,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
6
Kills
26
26
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
Agreggati
Neith
0
3
2
0.33
L
3
3
2
1.33
L
Terra
0
6
2
0.17
W
5
1
3
6.5
L
3
7
2
0.57
W
Erlang Shen
capelinos123
Erlang Shen
2
1
11
7.5
W
2
3
14
3
W
Neith
nahtanoy
Neith
9
1
6
12
L
Arachne
vaneh00
Arachne
0
7
1
0.07
W
Tiamat
zBolinho_
Tiamat
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,775
Damage
56,434
71,426
Taken
54,868
36,440
Mitigated
32,768
12,632
Healing
31,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Agreggati
Neith
2,360
899
0
2,496
7,930
2,396
266
1,922
5,969
0
46,265
L
9,427
1,630
0
895
15,638
14,206
0
6,121
9,147
240
22,182
L
Terra
3,162
718
1,360
1,843
18,989
9,144
0
6,119
12,675
13,067
0
W
7,801
1,022
0
5,983
12,080
4,345
0
1,818
10,145
0
72,863
L
14,789
1,338
288
3,039
15,769
6,060
0
6,181
9,154
53,611
0
W
Erlang Shen
capelinos123
Erlang Shen
14,220
7,287
0
7,930
13,607
11,613
1,986
5,333
7,945
0
69,386
W
6,201
160
4,656
4,892
10,327
4,530
1,126
4,202
5,826
26,080
0
W
Neith
nahtanoy
Neith
10,399
4,876
0
4,559
8,234
2,825
2,845
2,025
5,935
0
29,813
L
Arachne
vaneh00
Arachne
4,037
2,891
472
2,239
13,100
4,634
0
2,547
10,467
0
30,804
W
Tiamat
zBolinho_
Tiamat
17,813
1,683
0
3,922
10,620
9,455
2,102
3,861
6,288
67,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
48,788
312
Minions Killed
453
0
Camps Cleared
0
1,704,012
Distance Traveled
1,785,041
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,804
411
92
5
0
350,415
9
L
Bellona
7,523
396
51
3
0
396,394
1
L
Terra
6,299
332
23
1
0
337,295
3
W
Loki
10,251
540
125
7
0
352,280
3
L
Merlin
8,578
451
79
4
0
307,865
1
W
Erlang Shen
10,317
543
133
7
0
374,576
3
W
Hel
8,553
450
34
2
0
363,822
2
W
Neith
9,303
490
55
3
0
331,971
0
L
Arachne
7,533
396
67
4
0
312,043
2
W
Tiamat
10,364
545
106
6
0
362,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role