Player Matchup

Artemis
Artemis
Jaesin
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
Odiwyn
Kuzenbo
Level 44
God Stats
1W - 4L
1,217 SR
Queue Stats
63W - 83L
1,270 Elo+
Party 1
Raijin
Raijin
SolarLion365
Raijin
Level 43
God Stats
2W - 2L
1,335 SR
Queue Stats
40W - 71L
1,251 Elo+
Party 1
Tyr
Tyr
StiinkyButPlug
Tyr
Level 6
God Stats
4W - 3L
1,691 SR
Queue Stats
9W - 8L
1,432 Elo+
Solo
Set
Set
Vadam7
Set
Level 24
God Stats
13W - 14L
1,409 SR
Queue Stats
140W - 160L
1,408 Elo+
Solo
Team Averages
Level 24
1,430 SR
1,367 Elo+

VS

Team Averages
Level 21
1,647 SR
1,412 Elo+
Cupid
Cupid
DaSava6e
Cupid
Level 25
God Stats
2W - 0L
1,734 SR
Queue Stats
67W - 54L
1,490 Elo+
Solo
Nemesis
Nemesis
Dactylionnn
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,393 Elo+
Solo
Ne Zha
Ne Zha
Klolhero8
Ne Zha
Level 17
God Stats
3W - 2L
1,861 SR
Queue Stats
14W - 24L
1,333 Elo+
Party 2
Aphrodite
Aphrodite
Madlay
Aphrodite
Level 26
God Stats
17W - 11L
1,638 SR
Queue Stats
84W - 62L
1,500 Elo+
Solo
Neith
Neith
WildNyguska
Neith
Level 17
God Stats
2W - 2L
1,501 SR
Queue Stats
16W - 25L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jaesin
Artemis
20
6 / 10 / 8
14,427
401
21,982
26,911
10,812
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Odiwyn
Kuzenbo
20
5 / 5 / 12
14,270
396
21,843
34,780
60,875
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
20
8 / 9 / 10
15,772
438
29,686
32,251
24,202
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
22 / 3 / 7
22,527
626
38,240
34,217
55,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
Vadam7
Set
3
0 / 1 / 0
8,912
248
0
710
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DaSava6e
Cupid
20
14 / 5 / 6
22,882
636
40,620
31,953
19,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Dactylionnn
Nemesis
20
0 / 6 / 6
15,983
444
6,324
28,492
15,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
Klolhero8
Ne Zha
20
10 / 15 / 3
16,559
460
18,024
37,814
21,103
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Madlay
Aphrodite
20
2 / 2 / 12
17,606
489
21,197
40,993
39,999
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 14 / 4
15,281
424
14,992
28,223
12,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
59
41
Kills
28
28
Deaths
42
37
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cupid
DaSava6e
Cupid
14
5
6
3.4
W
Nemesis
Dactylionnn
Nemesis
0
6
6
0.5
L
Artemis
Jaesin
Artemis
6
10
8
1
W
Ne Zha
Klolhero8
Ne Zha
10
15
3
0.77
W
Aphrodite
Madlay
Aphrodite
2
2
12
4
L
Kuzenbo
Odiwyn
Kuzenbo
5
5
12
2.2
L
Raijin
8
9
10
1.44
L
22
3
7
8.5
L
Set
Vadam7
Set
0
1
0
0
W
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,751
Damage
101,157
128,869
Taken
167,475
151,841
Mitigated
108,310
32,385
Healing
73,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DaSava6e
Cupid
40,620
23,227
33
13,460
31,953
19,209
10,936
10,895
20,658
0
231,257
W
Nemesis
Dactylionnn
Nemesis
6,324
2,779
0
8,499
28,492
15,381
2,200
8,707
19,685
0
117,261
L
Artemis
Jaesin
Artemis
21,982
11,198
0
8,105
26,911
10,812
600
4,193
22,718
0
83,998
W
Ne Zha
Klolhero8
Ne Zha
18,024
4,895
0
6,746
37,814
21,103
2,699
11,407
25,712
0
78,973
W
Aphrodite
Madlay
Aphrodite
21,197
2,662
10,851
31,600
40,993
39,999
1,157
13,738
25,979
153,831
0
L
Kuzenbo
Odiwyn
Kuzenbo
21,843
4,139
0
2,050
34,780
60,875
90
7,276
27,504
51,140
0
L
Raijin
29,686
2,656
1,035
6,647
32,251
24,202
1,112
4,965
27,286
107,165
0
L
38,240
6,206
0
14,548
34,217
55,952
945
6,822
27,395
0
176,849
L
Set
Vadam7
Set
0
0
0
0
710
0
0
0
710
0
0
W
14,992
6,898
0
2,767
28,223
12,618
2,622
10,734
17,289
0
99,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,908
Gold Earned
88,311
547
Minions Killed
909
0
Camps Cleared
0
2,517,475
Distance Traveled
3,175,116
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
22,882
636
303
8
0
618,008
6
W
Nemesis
15,983
444
169
5
0
713,979
2
L
Artemis
14,427
401
104
3
0
562,294
0
W
Ne Zha
16,559
460
91
3
0
602,734
1
W
Aphrodite
17,606
489
201
6
0
718,918
3
L
Kuzenbo
14,270
396
45
1
0
654,163
5
L
Raijin
15,772
438
145
4
0
576,451
1
L
Tyr
22,527
626
253
7
0
719,952
0
L
Set
8,912
248
0
0
0
4,615
0
W
Neith
15,281
424
145
4
0
521,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role