Player Matchup

Medusa
Medusa
AdmiredSilver74
Medusa
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 140L
1,426 Elo+
Party 2
Ymir
Ymir
TheChunkyLord
Ymir
Level 69
God Stats
3W - 0L
1,285 SR
Queue Stats
6W - 7L
1,569 Elo+
Party 3
Amaterasu
Amaterasu
jsmith356
Amaterasu
Level 105
God Stats
1W - 0L
1,740 SR
Queue Stats
26W - 25L
1,473 Elo+
Party 3
Anubis
Anubis
lucky-show352
Anubis
Level 26
God Stats
2W - 2L
1,544 SR
Queue Stats
19W - 21L
1,473 Elo+
Party 3
Bellona
Bellona
pmercer
Bellona
Level 49
God Stats
14W - 12L
1,383 SR
Queue Stats
122W - 120L
1,421 Elo+
Party 2
Team Averages
Level 63
1,490 SR
1,473 Elo+

VS

Team Averages
Level 60
1,481 SR
1,387 Elo+
Chiron
Chiron
RoyalKingCarson
Chiron
Level 38
God Stats
17W - 23L
1,575 SR
Queue Stats
185W - 244L
1,426 Elo+
Party 1
Pele
Pele
deAthvviSh
Pele
Level 49
God Stats
0W - 2L
1,218 SR
Queue Stats
11W - 21L
1,323 Elo+
Solo
Hel
Hel
fat sloth77
Hel
Level 62
God Stats
1W - 3L
1,446 SR
Queue Stats
94W - 120L
1,335 Elo+
Party 1
Anubis
Anubis
papas accident
Anubis
Level 74
God Stats
13W - 13L
1,554 SR
Queue Stats
205W - 239L
1,440 Elo+
Party 1
Bellona
Bellona
rlewis542
Bellona
Level 76
God Stats
10W - 9L
1,612 SR
Queue Stats
202W - 223L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
8,843
520
13,555
12,611
3,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
10 / 2 / 5
9,305
547
13,300
13,807
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
jsmith356
Amaterasu
16
7 / 2 / 5
9,875
581
9,938
13,240
8,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 5
9,624
566
9,174
10,474
3,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
pmercer
Bellona
15
6 / 1 / 1
9,368
551
12,481
12,946
13,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,821
460
9,081
15,325
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 9 / 0
6,922
407
3,981
15,368
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 7 / 2
7,212
424
5,100
14,098
4,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 6 / 0
9,453
556
10,873
11,972
4,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
rlewis542
Bellona
15
2 / 3 / 0
9,235
543
9,793
17,310
12,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
30
Kills
11
11
Deaths
31
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
2
6
3
0.58
W
10
2
5
6.25
L
0
9
0
0
L
2
7
2
0.43
W
Amaterasu
jsmith356
Amaterasu
7
2
5
4.75
W
3
2
5
2.75
L
5
6
0
0.83
W
Bellona
pmercer
Bellona
6
1
1
6.5
L
Bellona
rlewis542
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,448
Damage
38,828
63,078
Taken
74,073
40,139
Mitigated
31,080
23,675
Healing
25,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,555
6,074
0
5,822
12,611
3,907
896
3,216
9,395
0
59,847
L
9,081
4,033
743
6,017
15,325
4,772
150
5,273
10,052
0
44,852
W
13,300
2,700
0
2,637
13,807
10,665
360
4,801
9,006
38,420
0
L
3,981
1,387
0
4,068
15,368
4,764
0
1,181
14,009
0
36,038
L
5,100
644
932
3,270
14,098
4,462
47
6,979
7,119
24,520
0
W
Amaterasu
jsmith356
Amaterasu
9,938
5,201
402
5,746
13,240
8,486
0
1,655
11,585
0
60,687
W
9,174
527
0
4,510
10,474
3,881
2,298
6,301
4,173
60,188
0
L
10,873
322
0
3,144
11,972
4,545
631
9,041
2,931
52,789
0
W
Bellona
pmercer
Bellona
12,481
3,851
0
4,558
12,946
13,200
582
0
12,946
0
48,326
L
Bellona
rlewis542
Bellona
9,793
4,371
147
7,306
17,310
12,537
0
0
16,735
0
56,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,015
Gold Earned
40,643
442
Minions Killed
376
0
Camps Cleared
0
1,627,317
Distance Traveled
1,456,129
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,843
520
86
5
0
302,106
1
L
Chiron
7,821
460
85
5
0
307,246
0
W
Ymir
9,305
547
49
3
0
333,986
0
L
Pele
6,922
407
75
4
0
288,479
2
L
Hel
7,212
424
35
2
0
278,555
0
W
Amaterasu
9,875
581
99
6
0
360,938
0
W
Anubis
9,624
566
109
6
0
275,057
4
L
Anubis
9,453
556
78
5
0
250,979
2
W
Bellona
9,368
551
99
6
0
355,230
2
L
Bellona
9,235
543
103
6
0
330,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role